Spyke

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world

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‘Pure arrogance’: anger in Finland as Google illegally fells 250,000 trees for datacentre

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Yeah. It's the same here. They're building it in the north because the electricity is cheaper and there are fewer people that'll complain. It's the same reasoning why they're building them out in the desert in the U.S., fewer people and a local government that's easier to bribe.

The proponents are all "we're going to need this compute power in the EU too!" right so let's buy it when it's hideously inflated in the middle of a bubble. Fucking fivehead.

gaming

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Poor guy can't read

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Ah right, makes sense.

I used Pokémon a bunch to practise Japanese. I played Red/Ruby etc. in English, never had a DS, and picked up a 3DS. I really only know the Japanese names for Pokémon beyond... is Emerald etc. gen 2 or 3?

memes

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We're all family

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Someone you work-marry at your workplace. You can have work-children and adopt work-pets with them. I still remember when my first work-son graduated work-university. Ah, I was so work-proud.

world

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‘Pure arrogance’: anger in Finland as Google illegally fells 250,000 trees for datacentre

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Oh, dagsböter is for normal people. Companies don't pay them. Here in Sweden there's also a limit both in amount of days and the value for them. I think the max is 150 days and the value is 1000 crowns (~$100).

So for a rich person, getting 150 dagsböter would be paying a fine of ~$15000, not a huge deal for people with several million available. Dagsböter exist for us regular workers, my friend.

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Traffic Engineering In a Nutshell

My town has a little shopping centre a ways outside of the town. It's an American style shopping centre (I live in Sweden) so it has a huge parking lot, and a massive building stretching a long span with lots of shops and some fast food restaurants. My previous vet is located there.

To get there, you had to go on a small pedestrian road, without a dedicated bicycle lane, there was a exit ramp from the motorway, and the pedestrian path had no proper crossing. Then there was a bridge over the highway, and a really long swooping path you had to follow to get to the big centre so you could finally cross the perilous parking lot and whatever. There was thankfully a desire path you could take, since they have a tendency to crop up when actual infrastructure fails us.

Enjoy my rubbish illustration of this.

The black bit is the car road, the brown is the pedestrian path. It's obviously simplified, but you get the idea. I'm coming from the roundabout in the bottom, the shopping centre is up the top to the left.

Some years ago my town announced that they'd redo this entire stretch of road. It's a multiple year project. They're adding more roundabouts, and they were going to improve the lane for pedestrians. This lead to pedestrians and cyclists not having direct access anymore, because the path took 1½ years to complete. You had to go around the entire thing.

Anyway, with this improvement, they announced that the pedestrian path would be wider, it'd be placed differently, and it'd go under the road. Hooray, we'll be able to go directly to the centre rather than follow the ridiculously swoopy road. Right? Right?

Enter illustration two. The... purple-ish path is how I envisioned it'd go (imagine that it goes under the road). Instead we got basically the same path, but much wider, and where before it went over the motorway off-ramp, it now goes under it, does a god damn pirouette and resumes right next to the fucking road! They somehow fucking managed to make it longer!

It used to be about a two kilometre stretch. Not so bad, but felt awful to walk by. They've managed to add on an extra ~300 metres for no reason whatsoever. At the very least it is wider, you can comfortably have people walking and cycling on the road, and it is further from the road so it doesn't feel like you're walking among the cars anymore.

games

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EA: Ruin Everything

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I wonder how much this is because of dumbing down, and how much it is because the market got larger. For example in the year 2002, The Sims was the highest selling game of all time, at ~6 million copies.

At the time, the perception of video games was still a hobby of sweaty nerds. Some years later the Wii launched, and it became really popular as a family console. It had some sports games, and I think it did a lot to get a foothold on a more general market. Games weren't just for sweaty nerds anymore. Although even then, a lot of people didn't play games.

Then at some point the marketing shifted. Games had broader stories, they tried for more mass-market appeal by selling cinematic experiences and whatnot (remember the awful QTE era of like the late-2000s early 2010s?)

At that point, I think gaming in general had broadened its appeal. A lot of people had consoles, PC hardware wasn't prohibitively expensive, etc.

I don't doubt that dumbing down games has had an effect, by making things simpler and flattening the learning curve you make it more accessible. That's a given. But I also think gaming becoming a more generally accessible and socially acceptable past time was a big contributor.

Once smart phones came along the mobile game market exploded, and I think that's still the biggest market segment, though it's moved on from its original simple puzzle games into bigger experiences, some that even translate decently well over to other mediums.

fuck_ai

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GIMP Dev when AI cloned Photoshop went viral

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I am a little amused that they have forked Blender with the goal of improving the UI, yet the front-page doesn't showcase it at all. The gallery page is broken. There are some small screenshots in the blogs though.

Edit: I am an idiot and didn't check the features section.

I downloaded it to see what it's like. Truthfully I love the initiative, it's one of these things that is great with FOSS. They decided that they like Blender but want to improve it, so they did. It's not my thing though, the main offender is the really strong border colours around all UI widgets. Contrast is important, but thin contrasting borders just doesn't work for me, it muddles the UI up and gets really distracting.

I like how colourful the icons are. Since they look different from what I'm used to it was a little hard to figure out. That's why I reject the notion of "intuitiveness" in UI design.

I don't know if I'd say the UI is better. It's different. I'm sure it's awesome for some people, and that's fantastic.

As a professional, I feel like they're committing some UI sins actually.

These are way too many icons. When it comes to menus you want to limit icon usage to items that need to stand out. When everything stands out, nothing stands out.

Similarly here, what is the purpose of putting the same copy of the same icon next to every single menu item? That's also just noise.

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Traffic Engineering In a Nutshell

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We should change our flag to a 20cm wide sidewalk that was obviously put in 30 years ago and never maintained.

I think the funniest part is that this road is a main stretch of road that they continuously keep ripping up and replacing. Sure now they are doing some major restructuring, there is a pretty large project here related to Ostlänken, so I think that’s the incentive.

However, in the four years I’ve lived here, the stretch of this road that passes by the area my flat is has been ripped up and replanted like at least half a dozen times. The same stretch of road, making no changes to it. I’ve genuinely no idea why they keep doing it. It’s like someone at stadshuset has a kink for roadwork.