Spyke

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Open source community figures out problems with performance in Starfield

I wonder if this has anything to do with not being able to load my saves. I went to mars and exited the game after a long gaming session. Came back the next day and I get a full system crash upon trying to load the exit save. Tried the autosaves, same deal. Tried my last normal save, same deal. Every once in about 5-6 full system crashes I can reload one of the saves from just landing on mars but if I try to enter caledonia then it's a full system crash. It's weird too, I can still hear the game running in a loop but I can tell there is no input and the graphics fully fail. Very frustrating. I finally got back to my main rig to be able to play and the game has just been straight not playable since about the day after it came out. Can't even get a hotfix from Bethesda. Bummer. I'll just have to wait to play it again. I'm not going to restart a new character just to run into the same thing.

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Well, it's interesting. I'd try streaming to the steam deck while it's in desktop mode and see if that fixes the display issue. Kinda cool that it holds a 800p resolution but I find it curious that it's not full screen as opposed to the actual 800p but just in the corner.