RetroDECK v0.10.10b - Release Announcement
Hello, everyone!
We are proud to announce that a tiny patch version 0.10.10b is out on Flathub!
Depending on your app-store it might be a while until you see the correct text.
These are my kernel boot up parameters that make my AMD eGPU run any game flawlessly connected through USB4/TB4
The kernel boot up parameters are:
thunderbolt.host_reset=0 //USB4/TB4 port isn't restarted at boot up.
pcie_aspm=off //PCIe Active State Power Management disabled, eGPU connected through USB4/TB4 can loose sync very easily when there are power variations and this will crash the system.
pcie_port_pm=off //Disables power management handling for all PCIe, same reason as above.
pci=noaer //Disables PCIe Advanced Error Reporting, it can prevent crashes because of the system trying to restart eGPU because of of errors in the traffic with the eGPU, this errors are normal when using an eGPU with USB4/TB4.
amdgpu.pcie_gen_cap=0x80000 //Forces the graphics card to cap its Link Speed at PCIe Gen 4.
amdgpu.cwsr_enable=0 //Disables Compute Wavefront Save/Restore that can make sometimes the eGPU to loose sync.
This solved all the problems I was having using an eGPU for gaming on Linux or other tasks. I know these solutions aren't ideal, but they work like a charm. I hope this helps anyone using an eGPU on Linux. Let me know any comment or opinion.
TIL about Amethyst Mod Manager for Linux
Since Nexus Mod Manager for Linux fizzled out, I was excited to find a decent mod manager. It has built-in support for about 100 games, but adding other games seems pretty easy. I pasted in the Steam ID and path the the .exe of a proton game (MineMogul), and then everything just worked.
https://github.com/ChrisDKN/Amethyst-Mod-ManagerOpen linkView original on lemmy.todayPokemon TCG Live
How to more easily run this on Linux? I've gotten it to work following tutorials before using Heroic, where you have to copy and paste the log in token from a browser by using the inspect elements tool in a browser etc, but the problem is you have to reinstall the game and do the whole process over again if the game updates.
I've thought of making a script that automates the process but not sure I know enough to successfully do that.
I made some interesting mods
cross-posted from: https://lemmy.wtf/post/49719896
I love this game and since its not updating very offten i decided to learn programming and start making things that i want myself.
So i made some first mods. One is lode stone, i changed recepy to use metal ingot instead of netherite ingot. Small change but wery important one, because player can use it much earlier in the game, and can make as much of them as it needs. Its wery usefull item in the game and it never should have been expencive.
Second mode is furnice, blast furnice should simply be better version of regular furnice. And thats exactly what i made. It can smelt all the items same as regular one but it smelts items twice as fast.
I want to learn everything, so if you have some place where i can find all informacions about how game works and how to make mods, please share it with me.
full screen on minecraft doesn't work before 1.13
minecraft turns like 1.2x the size it should be, that estimation was probs really wrong but anyway. It happens in vanilla yes. yes it happens until 1.12.2 I think vanilla too and it gets fixed in 1.13 that is that one aquatic update. I remember something about a rewrite of the code or of something there but I don't actually remember any specifics??
Voidlinux
CPU: AMD Ryzeb 5 5500 x 12
GPU: GeForce RTX 2060
Kernel: Linux 6.18.53_1
Init System: runit
Uptime: 3 hours, 19 mins
Packages: 1071 (xbps)
Display (MG500 V2): 1920x1080 in 24", 60 Hz
Login Manager: LightDM 1.32.0
Desktop Environment: Xfce4 4.20
Memory: 5.13 GiB / 15.51 GiB (33%)
Disk (/): 24.25 GiB / 103.78 GiB (23%) - ext4
Disk (/home): 203.33 GiB / 346.82 GiB (59%) - ext4
I should probs reduce the root partition size someday actually.
I also had that one problem where you switch to the 2th and 6th slots in the hotbar while shifting but that has a mod apparently.
How would you optimize 4GB VRAM
Besides telling me to get a new card, and knowing I play mostly older/emulation games, is there any optimizations I can do with 6400 4 GB card?
Running Bazzite as the OS and 16 GBs of ram.
Looking to rack my gaming PC, looking for streaming software
So a little background.
I have an RTX 4090, Ryzen 7700X, and 32GB of ram.
(side note: I'm thankful I just found the receipts, you'll see why in a moment, but I paid $2200 CAD for everything but the GPU in 2022)
My PSU died, and I'm looking at a warranty now with EVGA for it.
What I'm thinking about, is racking the PC in my basement, and stream to my TVs.
The nicest TV is 4K@120Hz HDR.
I have a 10Gb backbone for my home networking, wired back to a mikrotik switch in my basement racked.
I'd like to run a headless box, and use those components to be able to game stream to thin clients around my house.
I tried moonlight before, not headless mind you, but the lack of virtual monitor support on KDE meant I couldn't adjust resolutions to be higher than the output of the monitor plugged in.
Any thoughts on how to do this?
NOMM Mod Manager
NOMM is a stupid simple, super clean "native" (as in it runs on Linux without having to use translation tools...) mod manager for Linux.
I'm not a project dev, I just really want this project to grow and succeed, because it solves a lot of my problems.
What I really want to talk about is the ability to add managed games via a very simple yaml file.
They have a configurations repo that they welcome people to fork, add new configs to, then PR back into main. Right now it's off to a good start and contains some excellent examples that can be easily ported into new game configs, but there are so many more games that could be supported but are yet added.
Tonight I plan on contributing a few, and I encourage others to do the same!
https://github.com/NOMM-Team/nomm-appOpen linkView original on lemmy.sdf.orgIs there a hotkey tool that works with CachyOS -> KDE -> Wayland -> Lutris (Wine) -> Warcraft 3 ROC+TFT?
Hi,
I'd like a hotkey tool in that I can use in CachysOS with KDE Plasma and using Wayland when running Lurtis playng Warcraft 3.
What I'm seeking is a tool I can run externally from Lutris and then set hotkeys qwerty asdfgh zxcvbn to move the mouse to a specific screen location and do one or two left clicks and then return to the origin position.
I realize that Warcraft 3 can already be customized to user qwer asdf zxcv hotkeys, but first of all I also want ty gh bn to activate items in hero inventory which custom hotkeys can't and secondly the custom hotkeys only work in the "normal" game and not in custom games.
I've been trying to make a python script myself with AI (I also know how to code, but you know, prototyping is just so much faster with ai) and I got it working nicely actually under x11, but I just cannot get anything working properly under Wayland.
If you have any tips for such a tool or what approach to take if I were to code it myself (with python preferably) that would be much appreciated.
Thanks
Crazy Sky – FREE Multiplayer Flight Game for Linux
Hi everyone,
I'm working on Crazy Sky, a FREE 4-player multiplayer arcade flight game.
Crazy Sky has native clients for Windows, Linux and Android. The game has its own dedicated servers, but it can also be played over LAN.
I'm currently looking for Linux players who would like to try the game and give some feedback.
If you find any bugs or have suggestions, please post them in the comments of this thread. Feedback is welcome and will help with development.
Website: https://crazysky.cybopat.net/
Thanks for checking it out!
Arm64 native ports of indie games by Ethan Lee
Ethan Lee just updated his .plan with a bunch of arm native ports of the games he's worked on if any Linux fans with the hardware wants to help him test.
Factorio Friday Facts #446 - An ARM and a Frame
Thoughts about the Steam Frame, Factorio's native ARM64 port, and how it integrates into the Steam Frame and Linux ecosystem. Written by Raiguard and Sanqui, the developers who made Factorio's Linux-native build happen.
https://factorio.com/blog/post/fff-446Open linkView original on lemmy.worldSteam client also shows SteamOS compatibility
Maybe this is an old change, and everybody else knew about it, but I discovered just now that if you click the Steam Deck compatibility "Learn more" button then it also have tabs for SteamOS, Steam Machine and Steam Frame.
Modding Cyberpunk 2077 with Mod Organizer 2 and FSR 4.1.1b on RDNA2 GPU guide (Non Steam/maybe work with Steam)
In this guide I will help to to properly setup Cyberpunk 2077 mods (prevent redscript complain about not having Codeware installed errors and render plane issue)
- Prerequisite/Dependencies:
- Protontricks https://github.com/matoking/protontricks
- Mod Organizer 2 (exe version) https://github.com/ModOrganizer2/modorganizer
- Launcher preferably Faugus Launcher https://github.com/Faugus/faugus-launcher
- Steam
- Protonplus https://github.com/Vysp3r/ProtonPlus
- Optiscaler-Client https://github.com/Optiscaler-Client/Optiscaler-Client/releases/tag/OptiscalerClient-1.0.7
- Mods
- RED4ext https://www.nexusmods.com/cyberpunk2077/mods/2380
- ArchiveXL https://www.nexusmods.com/cyberpunk2077/mods/4198
- redscript https://www.nexusmods.com/cyberpunk2077/mods/1511
- Codeware https://www.nexusmods.com/cyberpunk2077/mods/7780
- TweakXL https://www.nexusmods.com/cyberpunk2077/mods/4197
- CET https://www.nexusmods.com/cyberpunk2077/mods/107
- Step 1: install Mod Organizer 2:
Firstly open Protonplus install latest Proton-EM (install latest version with number do not choose latest or the mods will break every auto update only update if only have to then redo Step 3 again)
- Open Faugus Launcher then add APP/Games add games executable to ModOrganizer.exe (I use Cyberpunk cover art because I play the game from Mod Organizer 2) also add a prefix directory choose your downloaded Protom-EM as proton
- Go to tools section then add this WINEDLLOVERRIDES="winmm,version,icuuc,icuin=n,b" to Game Augments
- Click on "Launch Setting" then add this 2 lines (click on an empty field then enter when you done) "PROTON_USE_FSR4=1" "FSR4_UPGRADE=1"
- click on OK then launch Mod Organizer 2
- Step 2: run Mod Organizer 2 that you just configured
- on your first time Mod Organizer 2 will ask for Cyberpunk 2077 game directory
- on Mod Organizer 2 window install all the mods I listed above for now close Mod Organizer 2 then follow the next step
- Step 3: open Steam go to Library then click on "Add a Game" then " Add a Non-Steam Game"
- Click on Browse and locate Cyberpunk 2077 executable (Cyberpunk 2077/bin/x64/Cyberpunk2077.exe) then click on " Add Selected Programs"
- Click on the gear icon of Cyberpunk2077.exe then Properties go to Compatibility and choose Proton-EM you downloaded from Protonplus close the window then launch game once after it's on the main menu close it
- now open Protontrick you should see Cyberpunk 2077 double click on it
- you should see Winetricks window appear then Select the default wineprefix
- a new window appear select Install a Windows DLL or component then select on "d3dcompiler_47" and vcrun2022 click on OK then wait, a few prompt appear you just click on next and OK when it done it should kick you back to "Install a Windows DLL or component" window then close it
- now go back to Mod Organizer 2 then launch Cyberpunk 2077 in windowed mod or borderless window CET will ask for a key bind I bind mine to " ` " key (pic from CET wiki)
- you should be good to go for modding
- Step 4: to install FSR 4.1.1b open Optiscaler-Client click on Add Manually then choose Cyberpunk2077.exe hover on it then click on Manage for FSR select 4.1.1b it might default to 4.1.1 then install
- open the game from Mod Organizer 2 when in-game go to settings>graphics and choose any up-scaling option I choose FSR4
- close the setting then press Insert key the Optiscaler should appear choose Upscalers to FSR 3.X/4 and FFX to FSR 4.1.1b click on save settings and we should be all done.



