Spyke

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Anon gets a police visit

This wouldn't even be close to some of the things some law enforcement workers have had to see. Arriving at violent crime scenes and having to confirm CSAM are just so much worse than whatever is going on in this greentext.

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Leaked trailer for the cancelled game Mass Effect: Universe

BioWares last 3 games didn't sell well, and this was at least years down the line. This is clearly very early in production. I can't say I am surprised this was cancelled in that context.

Even if it was the best game ever made, it was years away from a studio that had just had 3 financial failures in a row. Maybe it would have been approved if it was already like, 90% complete, but this looks like it's maybe 10%.

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EA: Ruin Everything

I gotta be honest, this is not unexpected at all.

BioWare released 4 games since 2017, one of which was just a remaster/collection of the older Mass Effect titles. The other three games were Mass Effect Andromeda, Anthem, and Dragon Age Veilguard, all of which aren't exactly considered the studio's best work. These games did not sell well, obviously (and in some cases there are EA earning reports that confirm this), leading to studio closure. Honestly I am surprised this didn't happen sooner. The talent that actually made BioWares reputation probably havent been at that studio for a while.

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How would you go about getting this rusted axle nut off?

Soak it in Penetrant Blaster for like, at least two hours. Then try the breaker bar and impact again. If it still doesn't move, your could try using an air chisel on the edge, trying to spin it loose with the air chisel. The last resort air chisel has never failed me, but you do need to be careful not to damage threads or surrounding parts.

Also, double check the manual if the bolt is left hand thread or right hand thread. Don't want to tighten the bolt and snap it thinking you are loosening it.

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Memes that sums up my experience with 4 of Resident Evil's action focus ganes

The thing about RE is that I only like the original game (and the HD edition of the Gamecube remake, and the Deadly Silence version was okay too). I just do not enjoy the format of action game that RE has been since RE2. I appreciate it for what it is, but the slower, methodical gameplay of the original release, with suspense building camera angles and sound design, has never been revisited since. And I consider that a shame. And the upcoming remake is probably going to become another action shooter if it is using the same over the shoulder camera.

I also only like Dino Crisis 1 for the same reason. DC2 was an action game, and DC3 doesn't exist :)

I just wish there were more games that played in this slower way. It reminds me of old school TTRPGs. Nowadays they're all about story and narrative and character arcs, but back in the day they still had those elements, but the gameplay was slower and more methodical. Preparation was more important, the meme of the 10' pole, etc. Dungeon crawls were slow, you could never get through a dungeon in just one sitting. And with RE1, it plays pretty similar. Character movement is slow, enemies are more or less slow, the cameras build suspense, the doors open to build anticipation (and hide loading screens, novel for the time), etc.

IDK, I just find it more enjoyable than Chuck Norris roundhouse kicking the eleventy-millionth Spanish speaking dude (I think they spoke Spanish in RE4, right? Maybe another language... I can't remember exactly) and backflipping over chainsaws. Thats funny and has its place, I just prefer the original game.

anime

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Japan Actors Union reveals new guidelines to combat unauthorized AI voice cloning, including strict ban on copying voices of deceased seiyuu

According to the Japan Actors Union, the new guidelines protect the dignity, reputation and legacy of deceased actors from commercial exploitation. Therefore, companies will be banned from using deceased actors’ voices for AI, with the exception of projects that the deceased had agreed to participate in during their lifetime. Even with this exception, companies will have to obtain prior written consent from the deceased’s bereaved family members, as well as the agency or organization with which the deceased was affiliated, and pay them royalties.

This bit is interesting to me. I was curious what they might say about AI cloning if the estate/family agree to it posthumously. It seems like that doesn't even matter, and the only time it is allowed is if the person agreed to the specific project and for their voice to be used for AI on that project only, while they were alive.

I mean, if I was a voice actor that did well enough that people wanted to use AI for my voice and I was dead, I would definitely hope my family could still get paid royalties from it. I wouldn't care, I would be worm food after all, but if it could benefit my family there isn't a doubt that I would agree to it if I could. But this law basically is saying none of that matters, and it's really only a clause to grandfather-in specific projects only and not for any further ones, basically leaving the estate/family with zero royalties after projects end.

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Sony is losing exclusives as their games get ported to PC with AI

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This isn't necessarily true. A good villain is often written to make a good point that is to some degree or another true. Its just that they go try to achieve their noble goal in the worst way possible.

Ganondorf in The Legend of Zelda Wind Waker is a pretty good example. Even though I didn't like a lot about that game, the writing of his character was great. He wanted to see the peaceful wind Hyrule had, for in his own land "the wind always brought death." Which itself is a pretty noble cause. The problem is his way of achieving it: taking it away from Hyrule.

Another one that could be argued is Joaquin Phoenix's Joker: his desire is better social support for people that are socially marginalized (well, one of them at least), a point I genuinely agree with, socially awkward people should have access to better social support. However, he tries to achieve it in literally the worst possible way, and I don't agree with the way the character goes about it.

It makes the villain more believable. No person does something evil just for the sake of being evil. Well, maybe some do, but most don't. They usually believe what they are doing is a noble cause, and it usually is (like, providing better for my family says the thief, or ridding the world of bad people says the assassin, etc). They just use awful ways to do it, instead of better, less deadly and injurious ways.

Obviously there are exceptions, but that's doesn't mean all villains are evil just for the love of the game.

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Anon reflects on e-sports

People did care, which is why people who played games competitively continued to use CRT monitors well into the crappy LCD days.

Heck, some people still use CRTs. There's not too much wrong with them other than being big, heavy, and not being able to display 4k or typically beeing only 4:3.

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Bethesda is sending DMCA notices to a Ukrainian fighting the war in the frontlines to take down a classic (Fallout 1/2) engine emulator which doesn't use game files, ROMs, game code, textures, or musi

EDIT: Bethesda stepped in and rescinded the DMCA. Was made by Tracer without Bethesda's knowledge. Bethesda was not the bad guy. Original comment below.


Should just ignore it. What's Bethesda going to do about it?

Honestly I wouldn't even be surprised if this is AI overzealously abusing DMCA, which is hyper-omega-turbo-common nowadays. It came from Tracer, not Bethesda, so this is the most likely explanation. The ONLY thing they could ding the guy on is MAYBE trademark infringement, but then he can just change the name from fo2 to something else and no problems. I don't see why he cant just do that.

I also don't see why him serving is important to the story for any reason other than sympathy points. Whether he was serving in a war or not is irrelevant to how erronious the DMCA abuse is. The abuse is just as bad either way.