Spyke

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Which fps has an active(er) playerbase now ?

The Finals?

It's f2p, and I usually shy away from f2p games myself, but it's done a great job of keeping it strictly about cosmetics if you are concerned about pay-to-win. Its team-based objectives an environment destruction are really fresh, in my opinion, and I'm enjoying a competitive FPS for the first time since Apex dropped. FWIW, I was also a huge fan of Titanfall 2 when online was active.

It's not for you if you if you want low TTK and 40 different guns to choose from while you run around deathmatching (ie you want COD style gameplay), though.

I just play casual "quick play" and matchmaking is almost always under 30 seconds.

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What are your favorite tools for monitoring Linux and individual docker containers?

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CPU/RAM/Disk/Network etc. get written to Influxdb via Telegraf, and visualized with Grafana.

This is my exact setup and I love it (especially in comparison to the prometheus stack which I have to use at work). telegraf is so easy to use and extend. I have my own custom metrics for things like speed of my home internet connection (runs speedtests every hour), listener counts on my custom/private internet radio stream, or even fetching the daily food trucks rotation at a nearby lunch site (influx can handle text data!)

I don't do anything for logging but I also like UptimeKuma to keep and eye on things I run. Grafana has alerting but I find it pretty horrible.

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Patch Notes 1.5

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Aim control felt really off, I was doing terribly for a few games. I ended up dialing down my sensitivity options quite a bit to get to back where it felt "normal". I later read about some new multiplier (ADS zoom sensitivity?) so I started fiddling with that.

Overall, I'm not thrilled with having tuned all these numbers so much, I wonder if I'll get messed up again when they fix whatever issue it was.

PS5 player, btw.