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Gran Turismo 7 for me.
Project Zomboid.
Oh well.. closes curtains, starts ripping up old clothes and turns on TV.
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Gran Turismo 7 for me.
Project Zomboid.
Oh well.. closes curtains, starts ripping up old clothes and turns on TV.
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Can I get an F in the chat boys
You can edit the grub config (assuming you're using Linux) and add reserved ranges for the affected physical address.
find the linux boot command and add a memmap=$ argument This tells the kernel to avoid the bad parts.
In your case it looks like a relatively small chunk of bad memory so.. memmap=64K$0x130FE0000
I've used this trick to stabilise systems with faulty RAM and it works.
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Native Arch Linux Games - Share Your Favorites
pacman?
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I become a career bureaucrat.
I write software that scours the internet for porn and other NSL content, then sends it to school kids.
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The best Star Trek Crew. Wrong answers only
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Having issues with PETG. Is this bed leveling issue, bed dirty issue, wet filament issue, or something else?
Hard to tell, most of it looks fairly good except a few spots here and there.
That could be grease on the print bed, maybe time to give it a wash? When PETG goes wrong for me, it's this 90% of the time.
I use hot water and a little detergent with a lot of rinsing. Use gloves because even clean hands leave oils behind.
With PETG it's hard to get the first layer right but if it's good the rest of the print generally goes fine.
Molten PETG is very sticky and if you get a bit stuck to the nozzle it can build up, get worse and suddenly take out a bunch of nearby lines leading to gaps in the layer like this.
To counter this PETG first layer should be:
If you can see marks left by the nozzle it's too low. The lines should have a rounded look.
It could also be wet filament, does it make popping sounds when printing?
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Silly yawning cat
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So a US Green Card is half way to the moon?
If anyone is curious you can see what was written on those volumes here https://github.com/philspil66/Apollo-11/tree/main
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The mods are asleep, post feet pics
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Some system load graphs of last 24h
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If you had this much buffer memory what are the reasons to have swap space as well?
Many programs do stuff once during startup that they never do again, sometimes creating redundant data objects that will never get accessed in the configuration its being run in. Eventually the kernel memory manager figures out that some pages are never used but it can't just delete them. If swap is enabled it can swap them to disk instead. It frees up that RAM for something more important. It's usually minor but every few MB helps.
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Blep
Baccatcha
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I bought my first table saw
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Its a plastic resin, but wouldn't be surprised if someone thought to mix asbestos with it at some point. If made recently, it won't contain asbestos but still the dust would be harmful if the dust is breathed.
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Russian frigate fires warning shots at British yacht in Channel – reports
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In the couples news interview video she said that after the ship hooted 5 times they "altered course 2 degrees, so that they could see we made a deliberate change of course".
That might be a "miss-speak", but it's nowhere near a large enough deflection to let anyone know they have been seen.
If any warship honked at me half way across the channel I'd be turning directly away from them as quickly as possible, under sail or not.
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Do you recognize this guy playing video games?
He's not fooling me! That computer is switched off and he's not even looking at the screen.
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Object proportions are off in the slicer compared to Blender
This seems strangely just a little bit wrong.
As mentioned there's no units on STL files so the slicer assumes millimeters but warns you if it thinks the scaling is obviously not right.
My blender units are meters.
If I just export the default cube from blender (which is 2x2x2) and load it up in the slicer I get a prompt saying the units seem to defined in inches. It's assuming I can't possibly want to print a 2mm wide cube. Do I want to convert it to inches?
If I answer No, I get a perfect 2mm cube, good luck printing that. If I choose Yes, to convert it then I get a cube 50.8mm across. (2x 25.4mm) exactly 2 inches as expected.
Going back to blender, deleteing the default cube and creating another cube but scaled to 0.1m. This time exporting to STL on the export save dialog there is a scale setting: set this to 1000 (to convert from blender 1m units to Prusa 0.001m units). Now the STL is imported into the slicer with no fuss and is exactly a 100mm cube.
It seems I can't recreate your problem.
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This new 40TB hard drive from Seagate is just the beginning—50TB is coming fast!
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I had one of these, it worked perfectly for years. I might even still have it. I remember it being a significant leap in size and cost per MB.
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Pris, Blade Runner
Got traumatised as a kid watching her ridiculous cockroach style death scene.
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*Permanently Deleted*
I was a bit of a deadbeat, I had a reasonably ok job but I was living in a tiny flat and spent most of the money I earned on drink and drugs, didn't have a steady GF. I was into all sorts of extreme sports then and that led to a pretty serious biking accident requiring multiple trips to hospital. Was very lucky it wasn't fatal.
It was 2008 and that was the turning point.
Maybe due my brush with death? I started to turn my life around. I stopped smoking. Changed my scenery. Quit my dead end job after finding better one. Moved from the city to the countryside to be with my girlfrend then got married.
It's hard to think all of that would have happend if that tree hadn't been growing in that particular spot for me to crash into. Things could have gone very differently.
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Do any of you use Raspberry Pi’s ?
A Raspberry Pi 3 Model B
It's connected to my 3d printer and runs octoprint allowing me to upload print jobs. and control the printer from my home network.
It serves up the Pi camera video stream.
It can also switch the printers light on and off.
No cluster setup.
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Trackers: The Sound of 16-Bit
A great potted history of early computer music. This brings back memories of many a late night sessions spent working on trackers back in the 90's.