Spyke

GTA 6 Price Finally Confirmed, Features a 'Single-Player Experience' at Launch

Rockstar said GTA 6 costs $79.99 across PlayStation 5 and Xbox Series X and S, confirming a $10 jump from the standard $70 we’ve seen this generation. The Ultimate Edition, meanwhile, is $20 more, priced $99.99.

GTA 6 physical copies do not include a disc, Rockstar has confirmed. They're just a code in a box

GTA 6 Price Finally Confirmed, Features a 'Single-Player Experience' at Launchhttps://www.ign.com/articles/gta-6-price-finally-confirmed-features-a-single-player-experience-at-launchOpen linkView original on piefed.ca
lemmy.ca

I don't understand why console players are so obsessed with physical copies. I play on PC and the last game with a disc I bought was 16 years ago, it was Civilization 5. After multiple moves I lost the disc and had to buy it again on steam.

So the downsides are that you are wasting plastic and can lose the disc. Can anyone explain the upsides?

-2
nullspacereply
lemmy.world

And PC games are easily accessible. Digital downloads for consoles only last as long as their specific storefront.

3

Yeah, I got a wii U game fairly recently and panicked when I fired it up because it wanted to access the internet to look for updates. Luckily you could just skip past that and still play, but it made me wonder about the newer games that are just download codes and how they will be handled. Though I already have a good guess.

It's annoying enough that they didn't patch either the systems or games to not bother trying connecting to servers that no longer exist. Though now I'm wondering if anyone cooked up some home brew servers they can redirect DNS to that at least say "connection accepted, nothing new here, grey out the options that depend on this being real" if not attempt to support actual features.

2

I'm primarily a PC gamer and lack of physical copies is probably one of my top three drawbacks of it. It's slightly different in PC though, because at least we have GOG as a non DRM option.

5
lemmy.world

I remember when the entire concept of digital downloads was sold to us as a way to make games cheaper, and the sacrifices we make on physical media, boxes, manuals, pack ins, etc, would ensure those cheaper games still saw devs making more money than they ever would with a physical copy.

I called bullshit on it from the start. I said from the start that their profit margins are gonna be significantly higher, and they have no reason to lower prices becuase gamers are already trained to pay 50 dollars. and I was scoffed and guffawed at, and called a blind fool and a luddite and everything else.

and now we have digital download games that cost 80-100 dollars.

GTA5 made a billion dollars in 3 days.

I fully expect idiotic fucking gamers to make GTA6 earn a billion dollars in half a day, and thus rewarding this shit so spectacularly that every game that follows will also be 80-100 dollars.

And those same gamers will cry.. oh lord will they cry, about the incredulity, willfully oblivious to the fact that its their very fault that it happened.

29

A fool and his money are quick to part ways.

... I'm still adhering to 'Remember: No Preorders', from fucking 15 years ago now.

Everybody else just opts in to get financially hosed down and flatlined like random innocent Russian civillians in an airport.

1
feddit.org

They will also cry that the game is incomplete or buggy as they keep preordering every shitty game.instead of waiting for half a year.

2

Yep.

Preorder the most expensive version, then cry about the state of gaming that they helped create.

We already went through this with videocards, where idiots paid scalpers ridiculously insane amounts of money for scalped cards cause they could not go without new shiny for 5 minutes.. And anyone with a brain said its going to hurt gaming and video cards in the long run, because its showing amd and nvidia that people are willing to spend 2000 for a 500 dollar card.

and wouldnt you know it, card prices magically skyrocketed as soon as stock stabilized, and suddenly now the prices are unfair and insane.

1
LwLreply
lemmy.world

If game prices had adjusted for inflation, we'd be paying 250-300 for one now.

That doesn't mean it isn't just greed especially in this case (from what I heard some pretty basic features like car customization are locked behind the "ultimate edition"), but in general it's more of a miracle (and result of the massive market growth combined with no unit cost) that game prices have ignored inflation for this long.

-6
lemmy.world

Always gotta be someone to white knight.

Won't someone think of the poor companies, they are making record profits..but we should be paying more because they're not making enough record profits! because we should be paying more due to inflashun! arent they so kind to only charge us 80-100 dollars!

4

Reading comprehension, how does it work?

I literally said that in this case it's almost certainly just because they know they can get away with it and make more money

1
lemmy.dbzer0.com

$100 if you want:

The entire map / all interactive world locations.

The entire story.

Ability to customize vehicles.

All of the game's vehicles.

All of personal cosmetic customization options, such as clothes, tattoos, makeup, etc.

All of the weapon customization options.

So really, the actual game is $100 dollars, that does not include Online, but there's a slimmed down poor person edition available for $80 bucks.

GTA Online 2 or w/e looks like its gonna be a monthly subscription to even access it.


Oh also there are no physical editions.

None.

All digital, the 'physical' is just a code in a box.


Now, the actual 'extra' content in the Ultimate Edition is an 80s/Vice City/Miami Vice cosmetic pack.

But the reality is that the broke ass bitch version is a stripped down version of the actual game, which is the Ultimate Edition.

27
lemmy.world

All that and I will bet you anything that they will have in-game purchases. Some kind of currency that you can purchase with real money that you can use in the game to buy extra shit.

5

Well if they keep going with the GTA5/RDR2 framework, it would be Shark Cards/Gold, and a two tier in game currency system.

Give them real money, you get in game currency 1 or 2, some in game items cost currency 1, some cost ingame currency 2.

They set the 'exchange rates', as well as prices of special items, and they set the increment amounts you can buy ingame crncy 1 and 2 for, such that for ingame purchase combos they know are likely, well you have to spend a little bit more real world money and have some leftover ingame currency.

They basically wrote the book on using psychologically manipulative dark patterns in system structuring and UI design for this sort of stuff.

GTA Online is a ludicrous money printer in the way Steam is a money printer for Valve.

... But with Steam you're getting, you know, new games. With Rockstar, you're getting bling and overpowered vehicles snd weapons to troll people with.

Now... I don't think they'd extend the ingame currency to be something you could purchase for single player GTA6. That seems like it just be waay too much, even for them, it would make single player into as much of a pay 2 win joke as GTA5 Online is.

But I guess its not impossible?

2

This is exactly the case. The made the $80 version the budget edition. One where you get an incomplete package for not paying the $100 that the game actually costs.

8
lemmy.world

Fuck! I wanted to buy second hand so Rockshit doesn't get my money. You can't just fire like 35 developers a year before the big release. What a fucking evil shit company. But yes, I still want to play because I'm a bad person.

5

It's even worse than them just firing them. They fired them for being union members and trying to organize a larger Union in their workforce. This was union busting. And they did it by claiming these people leaked confidential information. Which is blacklisting.

Fuck that company.

4

You don't have to be a bad person.

... you can wait untill it comes to PC, we'll get it cracked eventually, at least single player.

Those old GTA 6 alpha leaks are still out there.

I actually had a copy at one point... I'm sure someone still does, and I'm sure examining it can be useful.

But uh yeah, fire a whole bunch of devs right before release?

That's AAA industry standard, been that way for like 15 years now, they basically all do that.

12
iamthetotreply
piefed.ca

GTA Online 2 or w/e looks like its gonna be a monthly subscription to even access it.

Source?

3
sp3ctr4lreply
lemmy.dbzer0.com

https://www.tweaktown.com/news/112343/gta-6-is-a-singleplayer-experience-gta-online-may-be-sold-separately/index.html

GTA 6 is a 'singleplayer experience,' GTA Online may be sold separately

Rockstar Games and Sony seem to confirm GTA 6 will be a singleplayer game, possibly indicating that the next version of GTA Online could be standalone.

... (bunch of examples of Rockstar repeatedly describing GTA 6 as 'a single player experience' consistently across all of its marketing material, everywhere) ...

This gave Rockstar lots of flexibility in how gamers interact with the game itself--which has splintered into two very distinct offerings--and many analysts believed and took for granted that Rockstar would simply ship GTA Online as a free component within GTA 6's base game.

If I had to guess, I would say that Rockstar is currently preparing to essentially translate the existing version of GTA Online, which takes place in Los Santos, to the other side of the country in Vice City's crime-ridden streets.

It's possible we could see the current iteration of GTA Online go into retirement as Rockstar moves into the next version, however, all of this takes time and a lot of manpower and money, so it's possible that the new version of GTA Online simply isn't ready yet.

GTA+ would probably be involved in this process in some way, potentially offering access to GTA Online by default while also adding in extras and bonuses like vehicles and weapons.

So yeah my guess would be that they do a two pronged approach of either:

You buy GTA Online 2 as a standalone game

or

You have a GTA + monthly subscription, which gives you both access to GTA Online 2, and also basically a 'battlepass' or w/e, monthly perks.

But with the latter, stop the subscription? Well there goes your GTA Online 2 access.

You can do both too, of course.

They already figured out that you could split RDR2 and GTA5 into 'singleplayer + multiplayer' and 'just multiplayer'.

Why not just also have 'just single player'?

4

Are you aware that there's a subscription available for GTA Online 1 right now, by the same name, and it isn't required for access? There's no reason to believe they're going to lock access behind a subscription; it's become very unpopular, as they find they make more money without that barrier.

-3
lemmy.world

Not interested, will be fun to check out some live streams very briefly while I continue spending most of my time building stuff with AI though.

-17
jaykrownreply
lemmy.world

I tried, it didn't make me any money. Pay me $50,000 a year, that's all I'm asking for, and I'll stop right now. I'll even tell other people to stop too.

-12
Starskireply
lemmy.zip

Sounds like a skill issue, maybe you should try McDonald's

7
piefed.social

No PC release means I'll play it when it goes on sale for $15 a few years from now. I'd pay full price if it launched on PC but I'm not going to reward Rockstar for this shitty "we know you'll buy it twice" game they play.

49
lemmy.ml

I will wait to know if it's Linux compatible before I buy

3
lemmy.world

This company will never, and I mean absolutely fucking never, make it compatible with Linux. In order to play it on Linux it will have to be so unbelievably cracked that it will be basically free on the internet. And that will probably be at least 3 to 5 years from now. Possibly longer.

2
lemmy.ml

So is it recommended to pirate this instead of buying on steam?

1

You will not ever find this game on Steam for Linux. There will be no compatibility layer and there will never ever ever be an official port.

0
zebidiahreply
lemmy.ca

Same, and all I really give a shit about anyway is the single player, so this is perfect

1

Yep I agree, if it where to work on Linux I might consider it hopefully fully playable OFFLINE. If I where to buy the game it will probably be the cheapest version tho. 100 euros for a game is quite a lot.

On the other hand, there is also a option I skip the game entirely. FH6 worked flawless on Linux for about 20 hours. After that the save game somehow became corrupt and I can't play anymore. Talking about wasted money. I am even more skeptical of these online games now. 🫣

3
lemmy.world

I was going to buy it in ~5 years on PC for the single player campaign...

But if they're describing it as a "single player experience" it's going to be a shitty offshoot of multiplayer instead of a ring campaign that has a multiplayer slapped on.

It sounds like a minor difference, but it means the entire "experience" is just reskinned multiplayer and will push people there so they spend money.

This one will likely be bad

83
lemmy.world

Where are you getting that it's an offshoot of the mulitplayer? We've seen the cinematic trailers and such by now. There are written characters, and you're not just playing as the create-a-character "John Auto". I think they're just saying it's a single player experience so that people looking for GTA Online know that it won't be there at launch.

28
lemmy.world

We saw the same thing for GTAV.

And singleplayer immediately got dumped and ignored the second Online came out and the idiots with more money than sense started dumping texas sized dumptrucks into rockstars lap on the daily.

3

Single player was "dumped" in that they delivered it and then didn't deliver more of it. Story DLC was new back then, but it's always been expensive and a low return on investment. I don't think they're going to make single player DLC. I have no reason to think they're not making the same type of single player campaign that they've been making. For whatever reason, this community is full of people making up a bunch of information about this game instead of reading the facts in front of them.

1
lemmy.ca

cinematic trailers are just lies... they are never true representations of the game. they are afterall, CINEMATIC...

the word experience, implies it's NOT single player... but you can experience what single player could have been, if they gave a shit.

gta5 already proved they don't give a single fick about customers, or single player.

companies use words for specific reasons.. to mislead, deceive and lie to you. they make you think A, when Infact they are delivering 🖕

18
lemmy.world

There's a big difference between "this cut-scene shows something cooler than what I can do when I'm in control" and "extrapolating the word 'experience' out to mean that anything single player is going to be half-assed".

8
lemmy.ca

to kinda preface, I'm not saying they aren't well made it whatever.. it's just disinformation about the product.

cinematic trailers are trailers for the cutscenes. Trailers are an actual representation of the game.

they added a word (cinematic, or experience) to be able to sell you on something that is not a true representation of the product. ie lies/disinformation.

All companies are guilty of it.

simulated, made with, 100% [noun], no added, * ,zero, new bigger size, etc..etc..etc... .. it's all the same. big corporations lie with everything they slave us out to create/produce/distribute/sell.

1

Okay, but you filled in the blanks with a whole lot of your imagination instead of correctly coming to the conclusion that they used the language they did to indicate that multiplayer won't be releasing in this SKU, at least at first.

2
Klearreply
piefed.world

and you’re not just playing as the create-a-character “John Auto”.

Not a fan of GTA 3, eh?

3
lemmy.world

I think canonically his name ended up being Claude? But no, I mean the way GTA Online does its missions is that every NPC will talk to you, but your character is silent. And no create-a-character system outputs characters that look as good as the protagonists of GTA 6, where they have human actors as the reference models and performance capture.

10
Klearreply
piefed.world

I think he's been Claude Speed even back in GTA 2. My point was that "Claude Speed" is practically the same name as "John Auto".

4

Oh, I went with John Auto because whenever there's a Street Fighter trailer with the generic create-a-fighter for World Tour mode, people call that guy John Street Fighter. We definitely haven't seen create-a-characters up to this point.

3
Katana314reply
lemmy.world

GTA Online has introduced many characters and campaigns. It just doesn’t center around a specific voiced protagonist, or hold any kind of long-term writing stakes. It’s possible some of those cinematics come from their online missions as a result.

Lots of live service games have made that effort; apparently even Fortnite builds some semblance of “story” to justify each battle pass? (I don’t play it so I’m not sure)

2
lemmy.world

Sure, but we know exactly who the protagonists are. It's the Bonnie and Clyde dynamic. It's a single player campaign. This isn't a guess; we know this. Even if they hadn't said this publicly, we knew this from leaks from years ago.

9
Katana314reply
lemmy.world

Part of my point is that we don’t know how much of its implied expansive story is actually singleplayer. A game with three singleplayer tutorials missions that end with “Now play multiplayer!” can likely make a cinematic story-based trailer based around key protagonists, and advertise “A singleplayer experience”; Battlefield has basically done this several times.

I certainly hope it leans towards a complete singleplayer, but the past decade of GTA Online makes me worried otherwise.

3

I very strongly believe the wording is just there to let you know that GTA Online won't be available at launch, much like with RDR2 and GTAV. I'm actually surprised so many people are reading it any other way.

4
popcar2reply
piefed.ca

But if they’re describing it as a “single player experience” it’s going to be a shitty offshoot of multiplayer instead of a ring campaign that has a multiplayer slapped on.

This is a massive stretch with zero evidence...

11
lemmy.world

You could have asked me to fill in the missing steps you're having trouble filling in...

That would have resulted in you gaining understanding about this specifically, and how people use logic and critical thinking in general.

That's crazy man, instead you did that, and now I'll never see an actual question you ask me.

-24

You could have asked me to fill in the missing steps you're having trouble filling in...

Dude, come on, you say completely unsubstantiated bullshit on here all the time. It isn't their job to ask you to explore your stupid, baseless, bullshit claim.

(In fact, you can't see this right now because you've told me you've blocked me for debunking your paper-thin, vibes-based bullshit in the past. So I for example couldn't ask if I wanted. lmao)

12
CybranMreply
feddit.nu

Haha, what kind of asinine comment is this?

I think you should do some self-reflecting and look into solving your issues before lashing out at other people

5
lemmy.world

Same thing man.

You could have asked why I think it's obvious the single player will just be a hamstring multiplayer, and I'd have explained it.

Would've been so easy

-5

Yes, I could have, but I honestly don't care about your opinion and you don't seem like a nice person to talk to.

I don't know what's going on in your life but hopefully you're just having a bad moment.

2
wiareply

Sounds like they just mean no gtao...

2

Shark cards are their cash cow there's going to be a online that's pushing people to buy them.

It's wild you could use local hacks that were just a text file to give yourself unlimited money and spawn things and people still paying for shark cards.

1
Chozoreply
fedia.io

It's like this every time a new GTA comes out.

11
piefed.social

Hahaha

I get it, but…it’s gonna be a banger. Rockstar may be a terrible place to work, but they make good games. GTAV and RDR2 are among my favorite game experiences.

I just wish it were releasing for PC at the same time.

-3
piefed.social

Oh that was NEVER going to happen. They found out with GTA V and RDR2 that they can triple dip on sales at full price by staggering releases and upgrades. Rockstar will never release everything at the same time again.

45

They found out with GTA V and RDR2…

Not to be pedantic, but Rockstar have always staggered their PC ports all the way back to GTA III. Their strategy is literally 25+ years old at this point and I don’t see it changing.

12
lemmy.world

Never say never. The console landscape has changed dramatically since both of those games came out. PC took a lot of market share, and the console install base at the time of GTA V's release was way higher than it is now.

3
piefed.social

Never say never.

Rockstar only loses money by releasing both at the same time. PC-only gamers will wait to get it on PC, but the gamers that also have consoles and don't want to wait will buy it on console, and then buy it again on PC when that releases in roughly a year (just like GTA V and RDR2). It was never launching on PC at the same time as consoles, the chances of that were 0% after Rockstar saw the multiple millions of dollars in extra sales they got thanks to those staggered releases.

14

The chances get significantly higher when the console player base is smaller and trending down. Investors want to see the biggest entertainment launch in history every time, which is doable when you're reaching a larger addressable market. The other headwind they're facing right now is that people on the fence for a PS5 are maybe less inclined to buy one just for GTA now that it's gotten significant price hikes. Someone impatient who may have been willing to double dip is probably less so.

GTA6 is still going to do gangbusters with exactly this strategy, but the market is changing, and it could affect how things play out in the future.

5
lemmy.ca

used to make good games...

now they make stores and money pits with graphics and mechanics slapped on top.

stop defending these companies who have already proven to not give two fucks about you and want to extort more and more from you.

grow a pair of balls FFS.... actually stand up for what's right and stop caving to your simple mind of, oh but it's kinda fun

6
piefed.social

used to make good games…

The last two new games they made were, if I am correct, GTAV and RDR2. The two games I mentioned as having loved. What “used to”?

stop defending these companies who have already proven to not give two fucks about you

Where was I defending anyone? I said I expect the game will be good because the last two they made I loved.

and want to extort more and more from you.

They haven’t gotten a dime from me for anything except game releases, so if you’re trying to complain about GTA Online or Red Dead Online…that ain’t me. As far as I’m concerned, they made products I liked that I paid for. And my guess is the next one will also be something I like.

grow a pair of balls FFS… actually stand up for what’s right

I don’t think falling in line and following your feelings on this topic would be me growing a pair of balls…

and stop caving to your simple mind of, oh but it’s kinda fun

RDR2 was art. That game made me cry. It told a beautiful, tragic story any told it incredibly well. “It’s kinda fun” is hilariously reductive.

But even if it were only kinda fun, it’s a video game. That’s the whole point, right? It’s supposed to be entertaining. It being a piece of art is just the cherry on top.

7
socsareply
piefed.social

I didn't care for RDR2. Too much interactive movie. The endgame was fun but even then there's goddamn cut scenes for basically every major side quest as well. The main story was so fucking tedious, as there were sections where you had legitimately 50% cut scenes. So that means when you want to pick it up for an hour, you spend 15 minutes doing inventory management shit, 20 minutes of cut scenes, and 20 minutes of actual gameplay. If felt almost impossible to play if you didn't have 3+ hour chunks to dedicate to it.

I'm sorry, but I'll die on this mountain - game stories are just never very good. They feel special because you're a participant, but they'd be be c tier made for TV movies without that context. Tons of games used to tell stories within the gameplay just fine. I think resorting to lengthy cut scenes to move the narrative is honestly just lazy.

3

Kojima games are famously cutscene heavy. They may not be for everyone, but lazy is the last word I'd use to describe anything about them. I think it's perfectly fine for a story to lean on its medium or outside context to feel special, interactive movies included.

In fact, I'll even say it's perfectly fine for a game's presentation to force tons of people out of its audience in general, whether that's via extreme difficulty, reliance on senses not everyone has, not being pausable, or not being enjoyable in anything less than 3 hour chunks.

1

I can’t fault you for your opinion. I loved the game, but it definitely isn’t for everyone and I know plenty of people who share your view. And I understand the complaint! It just doesn’t bother me the same way it does you. To each their own, you know?

1

This has some serious "GAMERS RISE UP!!!" energy. It's a video game, and people on Lemmy need to calm the hell down. Buying games was never about "actually standing up for what's right". Get off the high horse.

used to make good games… now they make stores and money pits with graphics and mechanics slapped on top.

Their last game was Red Dead Redemption 2 and it was critically acclaimed and loved. I don't personally care about GTA 6 but I can see why people would be excited for their next game.

7

I'll put that in the patient game pile. I'll buy it in 5 years when it goes to 56% off or more.

7
lemmy.world

OK, seriously now: Why bother saying you're going to "release a physical version" that's nothing more than a code inside an empty plastic box? I really don't get it.

105
Frenchgeekreply
lemmy.ml

That's way, the people with slow Internet will have a nice box to look at while their download fail.

4
piefed.social

Some people like to still have the box for collection purposes. Personally, I agree. I think the only physical option at this point should be something like a collectible steelbook if all they're going to have is a redemption code.

27
NONEreply
lemmy.world

Yeah, Steelbooks and the like make sense, but wanting to buy a piece of plastic that's just a waste of space... It's the worse of physical and the digital format, the worse of both worlds.

(The anti Hannah Montana!)
16
lemmy.world

i like starfields steelbook. the code is on a real version of the in game credits. its heavy and fun to hold

1
Skunkreply
jlai.lu

its heavy and fun to hold

BigBananaDealer - 2026

9
lortyreply
lemmy.ml

To sell in physical stores so parents and other people can buy them as gifts.

4
NONEreply
lemmy.world

OK, but why an nearly empty box!? Why not, idk, a card with the code or something? Why a goddamn box with a little piece of paper in it? At least Nintendo's key-cards are something (shitty, but something nonetheless)

1

It needs to look as much of as a game as the others, that's why they make a box for a code.

Which is a stupid reason but sales people are like this so.

3
lemmy.ml

I'm not entirely sure, but the game disc can still be sold. Isn't it? If it is just a code you enter and then don't need the disc anymore, then you cannot sell it. Its basically a digital code only, like on Steam / PC. But if the game disc acts as a license, then it will download the rest of the game and you still need the disc to play. In that case you can sell the disc and no longer play the game. Similar to how game key cards work on Switch 2.

Another reason why big publishers want to have a physical release is, that they have a presence everywhere where "normal" games are also sold. Maybe your mom buys it for you, or a friend gives a gift.

4
NONEreply
lemmy.world

But what's the use of the box in "code-in-a-box"? It's so fucking useless is insulting.

1
lemmy.ml

I just told you a few reasons from both sides. Another reason I can think of is, game cannot leak before official download day. The biggest reason probably is, because its cheaper to produce.

1

It's extraordinarily cheaper to produce, and it kills the second hand game market. Both of which have been thorns in the side of AAA gaming companies for decades. Nobody else had the balls to force online only games (partially due to EU laws). A few tried (I forget the specifics), but they got smacked down and reconsidered. Everyone's watching to see if this works, and if it does, brick and mortar game stores will go the way of the DVD rental.

1
slrpnk.net

Many retail games still allow you to have the full game without any service account or internet connection.

1
NONEreply
lemmy.world

How does that work with a “Code-in-a-box”?

3

Oh sorry, I missed that part. No disc means you don't own it, that's a big red flag for me.

1
socsareply
piefed.social

So people can give it as a physical gift. That's really it.

1

Gift cards exist. Why not gift cards shaped videogames? Why a nearly empty box?

2
MurrayLreply
lemmy.world

To play devil’s advocate: physical disc releases are a security nightmare.

Pirate groups pay big money to get access to disc images before release so they can have a crack ready on day 1, and leakers would love to get early access so they can drip feed information for social media cred. The bounty for an early iso of GTA VI would be astronomical.

I do however agree that releasing a ‘physical edition’ that’s just a code in a box is a waste of everyone’s time and money, not to mention materials destined for landfill.

-3
NONEreply
lemmy.world

My problem isn't so much that the box is empty (though that's part of it), but rather: Why sell an empty box in the first place? Why not focus on digital and stop wasting everyone's time?

5
lemmy.zip

Because people still want to buy the box? And this makes it so you can't resell it. So they are focusing on the part of digital they care about, no resell. While still getting sales that are bought as gifts or people that have a physical collection and want the case.

0
piefed.ca

You know the industry has gone downhill when they have to reiterate that it includes a "single-player experience" at launch.

I always thought Grand Theft Auto VI would have a single-player mode, but I guess some people focus more on multiplayer.

27
taiyangreply
lemmy.world

To be fair, GTAV online made them magnitudes more money than the initial single player price. It'd help if simps would stop paying real money for fake money to buy digital cars and boats and such.

16

Between September and April, they made $12 million per day on GTA Online. 70% came from PS players!

9

I'm personally not interested in the multiplayer, but some people really are. I think it's good for Rockstar to clarify that it won't have multiplayer at launch. I don't think that is a commentary on the state of the industry; I think it's good communication from the devs in fact. I'm really quite surprised by how much people have honed in on that specific wording as a negative.

8
lemmy.world

This is where everyone complains about the price and then goes out and buys it anyway, letting the industry know they can price gouge us.

The older I get, the more comfortable I am ignoring the hype and just waiting for something to go on sale. I'll wait years now. I don't care. Lots of other games.

I was pretty excited for Dead Island 2. Ended up waiting and waiting and then I got it for free from Epic. Worked out pretty well for me.

I'm also a PC gamer, so I won't even get the opportunity to play GTA6 for another year or two after it comes out on console.

21

I jnow this game will sell like crazy and make billions. But cmon it would be so funny if it made a concord.

8

From my (PC) point of view GTA 6 comes in 2028 then. OK. I'll wait. I have waited 30 years for VR to arrive, I can wait 2 years for GTA 6, big whoop.

16
lemmy.world

Contrary to what the industry is hoping, this will not allow other games to sell at $80. Customers are already having a hard time justifying $70.

54
bitjunkiereply
lemmy.world

I don't remember the last time I paid more than $15-20. I have too much a backlog and too many more important things to spend money on than an inflated day-one AAA. Even GTA6 is a maybe for me, and that's a solid-looking addition to a series I've been playing for almost 30 years.

20
Broadfernreply
lemmy.world

I only just finally caved and got Cyberpunk recently, and that’s because it was on sale for ~$18USD.

Waiting for a price drop is the only way unless you have magic money burning a hole in your pocket and you’re dying for a game that never goes on sale (Factorio I’m looking at you)

7

I'm currently on my first play through of RDR2 after waiting for it to come down in price.

2

Two of my favorite games of all time got remakes and are frequently on sale on Steam. MGS3 and FFTactics. Even on sale neither one is justifiable at $50 and $35. Death Stranding 2 at $70. Nahh. Pragmata at $60. Nope. Hell even Tempest Rising at $35 is too much for me right now. This hobby has been pushed to the extreme margins. There's a large center girth of games I'd love to play but calling it justifiable is hard for anything over $20 right now.

8

30+ = trash

60% off or more and the game still costs $30 = trash

Electronic Arts. ... Activision Blizzard. ... Rockstar Games. ... Epic Games. ...

all trash companies that make stores with game mechanics..

8

GTA 6 physical copies do not include a physical copy, Rockstar has confirmed. They're just a code in a box

So in other words, that is a fraudulent claim but at this point, who's counting? I came from a time and place where, if.a company would make such a bullshit claim, they couldn't get away with "but nobody would ever believe that a physical copy would actually include a physical copy!", they would be fined heavily.

I propose we make such bullshit claims a criminal act for which the complete C suite can be jailed. Let's see how fast companies start behaving!

I do wonder though, if the physical game contains a code, the non physical game contains... Nothing? Air? Vacuum? A black hole that swallows you hole? (Yes, that is a bad pun)

6

Good thing I don't give a single fuck about getting this on release, or multiplayer, or any of the nonsense here. I'll wait you out Rockstar, and hope the rest of the gaming community is finally tired of your shit.

14
lemmy.zip

You will own nothing and you will pay twice as much for it

14

I'm going to do the same thing I did with GTAV: wait ten years and get it for free on Epic or whatever.

I wonder if you still have to tap X to run like it's 2002. At least default that shit to the Tears of the Kingdom style where you just hold the button.

21

$114CAD for the standard edition and $142CAD for the ultimate edition, before taxes of course.

Go fuck yourselves, Rockstar. Not that I ever intended to actually buy this because, y'know, scummy greedy company, but this really seals the deal.

25
lemmy.ml

This won't come to PC and will most certainly have the most invasive anti cheat possible. Hard pass

18

For GTA5, the single player works on Linux even though their anti cheat prevents playing the multiplayer.

9
lemmy.dbzer0.com

Website details the game actually blocks off stuff if you don't buy the most expensive version

17
kbin.earth

Blocking stuff off means, what though? Any game with 2 editions and a difference in content can be seen as glass half full or half empty: the higher edition "adds content to the lower edition", or the lower edition "blocks content from the higher edition." Usually the missing content is vehicles, guns, skins, costumes, etc.

But if they're blocking parts of the map, or he story, then that's a whole different beast.

1
lemmy.world

It's guns, cars, and cosmetics, of which there will be plenty in $80 version. The one part that's hard to evaluate is that the larger edition has more "businesses". An educated guess is that it's the real estate minigame from Vice City, and there are a few properties that are only in the more expensive edition, but that's only a guess. It doesn't sound like whole storylines are locked off.

5
sopuli.xyz

Oh well, might play it when it's on sale in five years. Also wtf is a "single player experience"? Is this going to focus almost completely on GTA Online?

31
piefed.social

Also wtf is a “single player experience”? Is this going to focus almost completely on GTA Online?

Pretty sure it means the exact opposite. GTA Online is NOT a single player experience in any way shape or form. They're saying that it isn't going to have that at launch.

23
lemmy.ca

experience means it's not true singleplayer campaign...

it's marketing lies.. stop eating the nonsense

-1

No, "experience" is just corporate shareholder wording for this type of thing. You're looking at this statement from a gamer's perspective, but this is a company announcing the price of a product. Statements worded like this are talking to shareholders, regardless of where the statement is being made. Rockstar doesn't give a shit about what gamers think about the price, this is Rockstar giving shareholders a unit price they can base estimated revenue from.

If they were referring to multipalyer in any way, tehy would mention it directly. Either as multiplayer, or more likely in reference to an upgrade for GTA Online. But again... that will be a later update so they can squeeze more sales from an already released product, and to remind people that didn't buy it originally that GTA VI released and is getting updates.

11
lemmy.world

I see no reason to believe that the "single player experience" is anything other the campaign you'd expect out of a new Grand Theft Auto.

12

It's normal to be suspicious in the enshitification era.

Hopefully it's a normal campaign. And maybe it's a single player mode based on the true game which is the mmo. An afterthought. Like how ESO can be played without interacting with other players, but it's not fun. A single player "experience"

4
iamthetotreply
piefed.ca

There's a lot more negativity surrounding that wording than I expected. For me, it's like the best part of the announcement probably. I gives me hope that the game will be solid, and that an online component wasn't the main focus (which some people were concerned about, given the financial success of GTA Online).

1
zaphodreply
sopuli.xyz

I don't know why they chose that exact wording, but it's really weird and sounds like the single-player campaign is just some by-product of GTA Online. Maybe it's not, maybe it's going to be great, I'll wait anyway, I'm not paying 80€ for this.

10

Interesting because I read it the exact opposite. It reads to me like reassurance that single player was their primary focus.

0
iamthetotreply
piefed.ca

Would be pretty wild but I wouldn't hold my breath.

10
Ashtearreply
piefed.social

230m copies is an insane bar to clear, even for this juggernaut. I'm sure Rockstar's expecting some headwinds on the price, but nothing major.

8

It sold 12 million on day 1. It was released on the Xbox and the ps3. There were about 80 mil of each console out at the time. There are only about 93 million ps 5s out right now.

I'd be surprised if the sell 7 million copies on day 1

3
muhybreply
programming.dev

Wouldn't it be hilarious if it's separate SKU + monthly subscription?

6

Wouldn’t it be hilarious if it’s separate SKU + monthly subscription?

it's honestly what I expect from R* at this point. maximize the take from the rubes dumb enough to pay it.

5

It was a slippery slope letting the industry upgrade the prices of AAA games to $70.

Can't be surprised that its $80, but still appalling.

7
piefed.social

Fuck Rockstar. Absolute piece of shit company! And shame on any of you people for playing this dumpster fire.

Oh yes please! Give me all the fucking downvotes you primates!

10
kbin.earth

Nobody in the right mind is buying AAA games at launch. They always go on sale a few months later. But it's GTA... so... its going to sell like hot cakes.

16

Plenty of folks in their right mind are buying AAA games at launch. Being in the zeitgeist, and talking with other folks when they also experienced the same creative work, has value. It's the same reason folks see movies in the theater instead of waiting for streaming or a boxed release.

9
piefed.zip

The $80 launch price is to target the brazillions of gamers who literally only buy GTA, COD, and Sports Game every year. Easy to justify spending a lot of money on a game when it's the only game you play.

4

I buy many at launch, and sell them a few weeks later with a small loss. Not going do that with GTA 6 as there is no disc version, so I’ll wait for a discount. Plenty of other things to play.

2
lemmy.zip

The ultimate edition doesn't include anything important, but the whole premise that they can charge $20 for something that is already in the game and is artificially hidden from you doesn't spark joy in my heart. I was going to wait for independent reviews anyway, but with this nonsense I'll probably wait for a solid discount too. Besides, I don't expect good performance on my non-pro PS5.

13

I'm really curious how the game will run on non pro. However, I do think that GTA5 was a technical marvel to be able to run on the PS3 at all. I think it's probably one area where I'm not concerned it'll turn out like, say, Cyberpunk 2077.

1
piefed.ca

Seize everything this massive world has to offer with the GTA 6: Ultimate Edition, an exclusive collection of premium vehicles, weapons, apparel, and action around every corner. Ultimate Edition bonuses are threaded across all aspects of Jason and Lucia’s story, with new items uncovered behind each chapter.

15
iamthetotreply
piefed.ca

I think gaming is in the best place it's ever been, personally. There are more games in all genres (and hell, even new genres!) than ever before, across pretty much all price points. GTA and Rockstar do not define the gaming landscape.

5
warmreply
kbin.earth

You are right, the indie space is booming. I meant big gaming, the mainstream triple A crap. But some kind of shitty practices being accepted by people in AAA games, does bleed down to some smaller studios indulging.

4

Elden ring and baldurs gate 3 were peak, as long as I get something like that every few years im chilling

5
Linktankreply
lemmy.today

I'm not a big fan of cheating during single player "experiences" but if they're going to lock "premium weapons" behind a paywall, I'm absolutely cheating to get that shit.

8

I’ll wait for a trainer to come out. Love that I can do that and import GTA:O assets into the single player mode.

0
lemmy.zip

“Features a ‘Single Player Experience’ at launch”

wtf does that even mean. Was there a possibility it would be launched without the story or campaign? If so, that implies that online was their primary target and they just threw a story in there to prevent people from hating it.

Also why is it a “single player experience” and not, oh you know, the game itself. Sadly that phrasing uses enough weasel words that it makes me think that Online is the first-class citizen and the story is just a tacked on afterthought.

Needless to say I’m waiting for the game to come out and some further reviews before committing to anything.

11
lemmy.world

From the FAQ on the PlayStation store page:

Q: Does Grand Theft Auto VI have any multiplayer modes or features?

A: Grand Theft Auto VI is a single-player experience.

Meaning that on its release date, there will be no multiplayer. We all know the mulitplayer is coming, whether it's added later (like it was to GTA5 or RDR2) or if it's a separate item in the store. Taking an educated guess, it's probably just going to be added on, so that it can leverage the same game installation.

6

Thank you. It’s like nobody can read and understand sentences anymore. They are as clear as corporate speak allows

5

Speaking of game installation, dare I ask, do we know how many terabytes this thing will take up?

2
lemmy.ml

Gut feeling is this is gonna run like crap on base PS5. Downscaled to 1080p, 60 fps if we're lucky. Same thing happened with crimson desert.

I'd buy it on PC if I was able to but I am certainly not getting a ps5 pro just for this. I'm hesitant to even consider the PS6 in a few years without a TV that can do HDMI 2.1

6

Rockstar has a pretty good track record with console optimization, for what it's worth.

5

The only game I wanted to own a console for, and that was only due to wanting to play at release. But I never got a PS5 and they're much more expensive now, have to wait again. Or get a used PS5. And no disc is a crock of shit of course.

2
feddit.org

Not that I agree with Nintendo charging $80 for Mario Kart, but at least Nintendo had decency to give people an actual physical copy, not lock content behind an additional $20 upgrade and not fire the people who made the game for unionising.

Edit: Not to mention that GTA6 will 100% have pay to win microtransactions on top of the base purchase.

10
iamthetotreply
piefed.ca

Does Mario Kart actually come on the cartridge or is it one of those game key cards?

3

It comes on the cartridge. Afaik so far all first party games have been actual physical releases, except Pokopia (which I think is only published by Nintendo and not developed by them).

8
Owl
mander.xyz

Soooo, why doesn’t it release on PC if consoles won’t even get physical copies ?

6
Kirp123reply
lemmy.world

Probably because they get fat bonuses from console manufacturers to release there first. Then they can release on PC later for full price and people will still buy it.

14

Console players spend a whole lot more in GTA Online than PC players do. Probably because PC players mod more.

6
lemmy.world

Jesus fuck. Why don't we make MMOs anymore? This hybrid "single player" game with online match making is the dumbest shit.

6

I mean... We do. Guild wars just announced their new MMO. One of my favorite MMOs just had a full release. Then of course, games like guild wars 2 and ffxiv are releasing expansions, and guild wars revived guild wars 1 with the promise of new content. Its certainly not the most popular genre and theres niches within it, but theyre being made and being played (by me)

7
lemmy.zip

On the lack of a physical disc, I’m gonna play devils advocate here and just remind some of you that, while it’s fucking stupid these companies are selling boxes with codes in them, as that is absolutely not a physical release, the days of physical media are over.

Blueray discs max out at around 4Mbp/s write speeds. Meanwhile SSDs can read data at 400-500 MB/s, and NVME Gen 3 alone can do at minimum 1.5 GB/s. The fact is that modern games are just too massive in scale to warrant those slow speeds on disc. Even ignoring the physical constants of Blueray Discs, which max out at around 30-40GB of data at the top of my head, (GTA 6 is guaranteed to be over 100GB) the game is constantly streaming data at rates that those discs just can not feed to the hardware.

I’m personally just sick and tired of people getting up and arms about this, acting like it’s a choice to not bundle games on physical media anymore when there is a genuine physical limitation to this. To clarify I personally believe that these companies and researchers could come up with a newer technology for this. So, it’s not JUST physical limitations. I think Sony and Microsoft, and the various other publishers know that in the long run they save money without having to manufacture physical media, plus digital sales effectively make the used game market extinct. But that takes money and time to develop new technologies. We have flash storage that is 30x faster nowadays. It’s not worth it.

Feel free to ignore my rant. Just had to get this out as I’m sick of seeing misinformation spread that they can absolutely get these games on disc. They can’t.

Oh yeah and the price is ludicrous….even though 99% of people will be buying on launch. This game is gonna sell like hotcakes.

-2

I get what you are saying, but games are not streamed from the discs anymore and haven't since the PS3/Xbox 360 days. They are installed to the SSD which then loads up the game as normal.

11
iamthetotreply
piefed.ca

Games haven't streamed from the disc in... I don't even know how long anymore. The game installs from the disc onto your console for the actual playing.

But the fact that the data is on disc means that I can install it now, or in five years, or in ten years, even after they may have shut down servers or removed it from stores making only the more expensive re release available, etc.

And games have released on multiple discs for decades when necessary.

I can also resell a physical disc. I can let my friend borrow my physical disc. I can continue to play my physical disc on a new account if mine is banned, corrupted, hacked, whatever. I cannot do those things with a redemption code.

14

It also means, you can install only needed data from the physical media, leaving the rest on the disk, saving SSD space, but the data is still on the disk if you need it later wtith out needing an Internet connection.

2
lemmy.dbzer0.com

I am pretty sure that you need an online connections to Rockstars Server to install/activate the installation. Never ever they will let you install/play the Game if you can't connect to the servers. Otherwise you could, as you already said, duplicate the game. Rockstar will try to prevent this. So what's the difference between have the Files on a disk, vs. Download it from their servers if they could just flick the switch at any time and prevent you from starting the game.

0
iamthetotreply
piefed.ca

I didn't say anything about game duplication. If Rockstar requires a phone home to play, then that is also shitty and don't support that either. But I'm not aware of if they do or not.

3

I can also resell a physical disc. I can let my friend borrow my physical disc. I can continue to play my physical disc on a new account if mine is banned, corrupted, hacked, whatever. I cannot do those things with a redemption code.

It's just a guess, but I think they'll tie the installation to your account, or remove the game from your account if you lend the disc to someone else.

1
Graphiarreply
lemmy.zip

I understand what you’re saying, and yes hypothetically they could put the games on multiple discs to transfer over to your hard drive. But ignoring the manufacturing costs, you’re still limited to the read/write speeds of those disc drives. Transferring data from disc to hard drive is a little faster but not by much. Even if the game is at minimum 100GB, and assuming 30GB per disc hypothetically, that’s about 3 discs….it would take literal hours to transfer the game over to the console. Versus most people with decent internet simply downloading it directly, around 2-3 hours hypothetically. Sometimes even less than that if you have 800mb/s internet which is extremely common nowadays.

This wouldn’t be a big deal if the games were smaller in size, as history as shown. But they’re just too damn big now. And quite honestly from a consumer perspective I think the industry has shown nobody wants to go back to owning multiple discs/physical media for a single product. I’m old enough to remember needing multiple floppies to install certain games. I don’t miss that. Not to mention you HAVE to be there to babysit it so when the data finishes copying over, you have to remove the disc, put disc 2 in, etc. I don’t miss that, consumers have shown they don’t miss that.

So I understand the sentiment and I do miss owning physical media. I’m happy there is a movement going on for collecting. I myself have multiple 4k movies and media on disc. I wish more research would go into developing new technologies so we can bring that back. For gaming though, it’s just not viable with current technology.

Edit: Yes quad layer blueray exists but the manufacturing costs for that are ludicrous, they don’t sell well so there’s no insensitive, and regardless you’re limited to the abysmal speeds of optical media drives.

-5
iamthetotreply
piefed.ca

Quite a few consumers are showing in response to GTA 6 that they do in fact want a physical disc. Regardless of if they have to babysit its installation. A small tradeoff I am happy to make.

Also, PS5 discs can have up to 100GB on them, not 30. You're off by a factor of three.

Also, physical disc means no worrying about internets data caps.

8
Graphiarreply
lemmy.zip

I wasn’t arguing against physical media itself. Simply having to carry multiple discs for a single game. The MAJORITY of people don’t want that. And even on the subject of there being demand for a physical disc of GTA 6, you really think the flame wars on the internet represent the majority of consumers? History has shown time and time again the internet, or congregated groups like Reddit do not represent the vast majority of consumers. If this was such a huge problem in the industry, people wouldn’t continue to buy digital media, or continue to spend money on microtransactions.

You are correct that they have multi layer discs now to handle those storage constraints and that was my mistake, but the fact is that the read/write speeds are abysmal compared to flash storage. Modern AAA games are DESIGNED around them because of the large scale. Even hypothetically if you put GTA 6 on a quad layer disc the damn thing wouldn’t run due to having to stream high resolution assets on the fly in real time at sub 100 MB/s speeds.

I mean…..come on man. You can’t even argue against that. It’s just fact. We need a successor to optical media to accomplish that. We have nothing AFAIK.

-5
iamthetotreply
piefed.ca

Again, games haven't steamed from disc in years. AAA games are not hindered by disc speed. The disc is used to install the game, and then the game is played from drive as if you had downloaded it anyway. You seem to have a few misunderstanding regarding this tech.

I'm also definitely not claiming that our little corner of the internet is representative of consumers at large. Sorry that I gave off that impression.

However, I also think it's worth mentioning that what consumers at large want is frankly rarely relevant. Companies have been driving the trends, rather than the other way around, for a looooong time now. Like, before I was born.

4
Graphiarreply
lemmy.zip

No misunderstanding. My point stands that standard blueray discs on PS4/PS5 as an example do not use quad layer discs, and they’re too small to hold 80GB+ AAA media like most games are nowadays.

I completely understand the difference between streaming from disc and transferring to hard storage. Both are true at the same time. I haven’t seen a single, large AAA game transfer from disc to SSD this generation. Ever piece of physical AAA games I’ve owned from 2020 onward has had a code built into the box. I also haven’t seen a game stream from disc since late 7th generation.

If my arguments were all over the place and incoherent I apologize. I’m not good at debates. But to be clear I fully understand the difference.

-2

All games, AAA or not, for the current gen install from disc onto internal drive. None stream from disc. I don't know what games you've bought from 2020 onwards, but Forbidden West is the only other major release I'm aware of that skipped the disc.

You said you haven't seen a game install from disc, but also that you haven't seen one stream from disc, so I'm genuinely unsure what you're trying to say anymore. And you're still wrong about how much data a PS5 disc can hold, which is up to 100GB on a triple (not quad) player ultra blu-ray disc.

Genuinely friend I think you are misinformed or confused about some things, or I just have no idea what you're trying to say.

BTW, two people disagreeing doesn't need to be a debate. We're just having a conversation. All is well my friend.

3
lemmy.world

Blueray Discs, which max out at around 30-40GB of data at the top of my head

Single layer BDs are 25GB, but dual-layer BDs are 50GB and released simultaneously in 2006, 2010 introduced triple-layer discs with 100GB capacity, and we've had quadruple-layer discs at 125GB since 2018. I'm not sure I've ever even seen a single layer BD, to be honest.

7
Graphiarreply
lemmy.zip

Yes we have quad layer discs but they haven’t sold well, Sony AFAIK is the only manufacturer, and the manufacturing cost is ludicrous. And going back to my previous point, all of that is fucking meaningless when the read/write speeds are abysmal compared to flash memory storage which is required for most modern AAA titles.

-3
lemmy.world

Games haven't actually been played off of the disc in ages, though. The system typically just uses it for installation to the HDD or SSD and then as a key to allow the user to run the program.

6

The install for the 3 games I have on disk for my PS5 takes up less space than the digital versions show on the store, and you very much can hear when it's loading off the disk since the drive is super loud when it's not just spinning idle. Not to mention the load times are slightly longer.

It could just be the music, tho. The size difference is only a few GB.

1
iamthetotreply
piefed.ca

As I understand it, game discs spin up to essentially read the disc which serves as a kinda of "key" to let the game launch. Not sure why it would be different install size from downloaded version, unless there's some patching differences for some reason.

1

Sometimes the key function works by keeping critical files on the disc and never installing them to the system. Might install the art assets but not the executable, for instance.

1

I can’t remember the last time I saw a game do that. I remember during the early 8th gen days they did indeed do that, but from what I recall that practice started to dissolve late that generation. Well after quad layer discs showed up. For standard size blue ray discs like what PS4 uses they’re just not big enough.

-2
pawb.social

Let's be honest, if Rockstar would decided to sell the game for $100 the people would pay for it without any problem, and even so it would win a lot of awards. Because Rockstar is a piece of shit.

I don't get why GTA is so loved honestly, it's just an rape, assault and stoner simulator.

-12

rape, assault and stoner simulator.

what the fuck, why would you lump smoking weed in with rape and assault

19
lemmy.world

Since at least GTA4, Rockstar has nearly cornered the market on crime stories like you'd find in Quentin Tarantino, Martin Scorcese, Guy Ritchie, or Michael Mann movies. The appeal is playing out an action game that would feel like one of those crime stories.

4