Spyke

What is your favorite Metroidvania?

I haven't played a Metroidvania in a while and I'm looking for suggestions of some good ones to try. Some I would recommend:

Ender's: Lilies (Magnolias is good too, but play Lilies first. The setting and theme hits better.)

Ori and the Blind Forest / Will of the Wisps (Will of the Wisps did bring a tear to my eye)

Monster Sanctuary (a creature capture metroidvania)

Any system is good, interested to hear of other good ones that are out there.

View original on lemmy.ca

Yes. At least I didn't hit any roadblocks like in Hollowknight where a lot of patience and concentration was required to beat certain bosses and not lose your sanity on the ridiculously long ways to the arena.

7
lemmy.ca

Hollow Knight didn't really do it for me so I haven't tried Silksong yet (I hated not having a map for each area until I purchased one).

I may have to try putting an emulator on my Steam Deck and seeing if Super Metroid holds up.

6
Phelpssanreply
lemmy.world

If you didn't like Hollow Knight you probably won't like Silksong either.

The game is good, and incredibly polished, but feels aimed at the people who 100% the first game and wanted more.

17
lemmy.ca

Good to know. I did play Hollow Knight for a while but drifted off of it, it is not something that I personally would want to 100%

4
lemmy.world

Castlevania: Symphony of the Night. The game so good it created the term “Metroidvania” even though the formula was basically “Metroid”.

33
lemmy.ca

Does it hold up well for someone who doesn't have nostalgia for it?

9
EvilBitreply
lemmy.world

Absolutely yes. It’s timelessly good. I played a bunch of the post-SotN Castlevanias on GBA and such and even with the more advanced systems and everything, none of them hit the same. It’s insane how well they nailed it on their first go.

13
lemmy.ca

Should I look for a remaster or emulate the original?

2

I think the only recent re-release of that game was for the PS4, so unless you have that console it's probably easier to emulate the original.

4

There really isn’t a remaster, just ports. There’s very little to improve.

I think there may have been some voice re-recordings here or there, but otherwise most versions are pretty much the same. I think the Xbox 360 Live Arcade version is missing some unimportant FMVs and some other minor details, but it’s still completely decent.

It was a secret unlockable in the PSP game Castlevania: The Dracula X Chronicles with an added character and other stuff, but then you have to deal with the PSP emulation or whatever.

I’d suggest either emulating the original or getting it as a PSOne Classic on PlayStation Store unless some other route is more convenient.

3
kratoz29reply
lemmy.zip

I played it for the 1st time, no nostalgia googles and I didn't really enjoy the back tracking that much (even using the quick travel spots), the way to get the powers (you kinda need to remember where the monsters are) and discovering the secret rooms felt like a chore to me.

The only Castlevania games that I have played to completion have been Dawn of Sorrow and Portrait of Ruin of ruin for DS, and regarding the genre, additionally to that, it would be Metroid Zero Mission, Guacamelee! And I think those are the ones I can remember... And I didn't feel that way with them.

I did enjoy the OST and the graphics a lot though.

1

I’ll admit that 100%ing (or rather “100%”ing it - iykyk) it can get pretty tiresome, but I actually found that the backtracking wasn’t too bad because the castle map was so good. For some reason I was able to remember a lot of routes in it, but I couldn’t find my way through the later games for the life of me without checking the map screen every five seconds.

3

You don’t have to have nostalgia for the game to appreciate how wonderfully crafted and expansive it is. It has one of the best soundtracks of any game, period, and its art is highly detailed and numerous. It has a ton of secrets (including one MAJOR secret) and a couple of extra game modes that enhance the replayability.

I would say the game seems to get better every time I play it. Is that nostalgia or something else? There are a lot of games I played before I had ever seen SOTN, yet I don’t feel the same desire to keep replaying them. I think it’s like a piece of classical music or a great movie. The more you replay it, the more details you come to appreciate. The original Deus Ex is like that for me as well.

8
suppo.fi

Usually old ps1 games just don't do it for me, but sotn was one of the two exceptions.

4
EvilBitreply
lemmy.world

I’ll guess Metal Gear Solid but there are plenty of other bangers in the PS1 library.

2
kratoz29reply
lemmy.zip

For me a banger is the Toy Story 2 game, and I am not even joking lol.

1

I still play it once every few years. Love that game. Tons of secrets, dont look at any guides until you beat it, and have explored thoroughly.

3
missingnoreply
fedia.io

As someone who played later entries first and then went back to SotN, IMO it's a bit rough around the edges in comparison. Still a fantastic game, but I think later games managed to improve on it.

2
feddit.nu

i can tell you the one that surprised me the most: Yoku's Island Express! utterly adorable pinball metroidvania. you're a little dung beetle pushing a big ball around to deliver mail.

i find that there is so much focus on dark and dreary in the metroidvania genre, which makes sense considering the roots of the genre. me, i get enough of that in my daily life. i want colorful and full of curiosity. the ori games are good for that too, as is supraland, but i don't know of many more.

27

That one was a delightful surprise. I enjoyed it thoroughly because I’ve always liked digital pinball as well.

4

Yoku's is my favorite pinball platformer metroidvania. I don't hear about many other people playing it.

4

A few other good ones that come to mind:

Axiom Verge

Bloodstained: Ritual of the Night

Guacamelee

Momodora: Reverie Under the Moonlight

Rabi-Ribi

A Robot Named Fight (it's basically if super metroid was a roguelike)

Touhou Luna Nights

Cave Story

Also, the Castlevania Advance Collection is three GBA metroidvanias, definitely worth getting if you wanna play/replay any of those.

18
lemmy.world

Played a lot of these in the last two years, with Ender Magnolia and Nine Sols being my favorites among them.

All-time I think I'd still go with Super Metroid, despite its age and having completed multiple playthroughs I still end up playing for hours anytime I boot it.

Honorable mentions for Rabi-Ribi (don't let the cutesy anime artstyle fool you, this is a fantastic non-linear game with some of the best boss battles in the genre), the recent Momodora games and the Team Ladybug games (with Touhou Luna Nights being my favorite of the three).

18
lemmy.ca

Some titles here I haven't heard before, thanks, I'll check them out!

The combat in Nine Sols was too difficult for my tastes. Played for an hour or two and made very little progress repeatedly dying to normal enemies.

2

FYI Nine Sols has a "Story Mode" that lets you tweak damage numbers (and AFAIK only locks you out of a single achievement). Knowing that exists was one of the reasons I decided to try the game despite my PTSD from Silksong.

I ended absolutely loving it even though it was crazy hard, and haven't lowered the difficulty yet. Though right now I'm stuck at the last boss and that may finally force me to do so. 😀

2

Its my no.1 genre... i have played A LOT of them. People have already hit on the "big three" - hollow knight, super metroid and castlevania SOTN... heres lesser mentioned gems... sure, they're not as incredible as those 3 genre topping master pieces, but theyre super super good and worth a play.

  • alwas awakening
  • tunic*
  • hyper light drifter*
  • hob*
  • Another Metroid 2 Remake (AM2R)
  • Metroid Dread
  • castlevania dawn of sorrows/aria of sorrow
  • axiom verge
  • metroid prime
  • castlevania 3
  • metroid zero mission
  • SM: ancient chozo**
  • SM: Ascent**
  • 9 Sols

*yes, there could be called "zelda-likes" instead of metroid vanias, but i always felt those two game designs were kissing cousins.... if you like one you might like the other.

** these are romhacks...,very very good ones. You need a rom of super metroid and emulator to play em.

14
lemmy.world

Solid list!

but i always felt those two game designs were kissing cousin

I see them as the same genre. You have this "pushing the map's frontier" mechanic, along with some power or item progression to enable that. The rest is find-and-seek to connect all those dots. IMO, the only major difference is a side vs top-down perspective.

4

Its true... i think the fundamental formula is that it makes you an explorer first- turns you loose with a very vague objective and lets you discover... map, traversal, sequence skips, w/e and gives you "clues" while letting you feel empowered to do things in your own order/way/time... thus making you feel clever.

Zeldas, you could say, are more linear, more "adventure" in progression than exploration... but its not black n white and each title has varying degrees of freedom

4

I was not expecting to fall in love with tunic! What a great game!

5

Pretty spot on video.

I just ordered the plushy because it's on sale and I love Chewnic so much. I love the fox.

4
lemmy.blahaj.zone

Axiom Verge. I don't know how they managed to improve on the feeling of Super Metroid, but they did it.

13

If you havent played the sequel I would recommend it. It definitely is not the same as the original but is still really solid and hopefully there will be further games

2

Axiom verge had such a cool atmosphere. Never finished the 2nd one, not sure why it didn't grab me.

7

Guacomelee should get more love, it's a really stylish game and there is even coop if you want to play together with someone.

12
lemmy.dbzer0.com

A bunch of good ones have already been mentioned (SOTN, Nine Sols, Super Metroid), so I'll just mention some that were missed.

Castlevania: Dawn of Sorrow (sequel to SOTN, just as good if you can get past the DS touchscreen BS. The new remaster might get rid of it)

Bloodstained: Ritual of the Night (made by Iga, creator of Castlevania: SOTN, Dawn of Sorrow, and others)

Salt and Sanctuary

The Messenger

11
Phelpssanreply
lemmy.world

I love the more "linear" first half of The Messenger, but didn't enjoy the "metroidvania" second half nearly as much.

Still a great game though.

4
kratoz29reply
lemmy.zip

if you can get past the DS touchscreen BS.

I always cry internally when somebody doesn't like the DS and 3DS gimmicks :(

Thanks to you guys we all will only have Steam Deck clones as handhelds from now on! /s

To be honest I think most of the people that don't like the touch gimmicks are emulating... But I have heard people with stock hardware complaining too :/

2

The DS is quite literally the only system that I ever sold going as far back as the Atari 2600. I hate, hate , hate how they forced the touch screen gimmicks for it in games that it didn't belong. It was the only blemish on an otherwise outstanding game in Dawn of Sorrow. It ruined all of the Zelda games made directly for the system IMO.

0
lemmy.world

ROTN is one of my favorites. I can’t wait for the sequel.

I also love that it has built in randomizer support.

2

Yeah, the continued support and extra modes made me so happy to be an early supporter. I also like the more original NES style games of the series and I am very excited for the sequel.

2

Metroid Prime. It's the only series I know of that is fully in the genre and is also not a 2D platformer.

It's insane to me how many Souls Likes could be 3D Metroidvanias if they used special powers to clear obstacles instead of just keys or random triggers to unlock new areas. That's really the only thing I see that separates the genres.

Sekiro is closer than any other, but it's mainly just 1 thing you don't have in the prologue (the grappling hook). I would love a game that is 3D over a 2D platformer, but also has the unlockable traversal tools the way Metroid or Syphony of the Night had.

10

Batman: Arkham Asylum should count. Maybe not the later games as much, but definitely Asylum. It's all about backtracking with new gear to unlock new areas and paths.

The Tomb Raider survivor trilogy scratches the itch a bit as well.

9
lemmy.world

I've heard High on Life is a metroidvania, but I haven't played it myself. You're right that 3D metroidvanias are exceptionally rare.

4

I suppose it is. 🤔

You have traversal tools, but also the different guns are used to solve puzzles and progression may be locked behind having the right guns. I only have 2 of the guns so far where I am in the game but I know there's several more.

2

3D games are still pretty difficult for a small team to pull off with a small budget.

4

have you tried Supraland? it's weirdly the closest thing to metroid prime i've played in a long time, and it's got completely the opposite tone. it's hilarious.

as noted in one of the steam reviews, don't let the looks fool you. on first glance it seems to be a cheap asset flip, but it's an extremely tightly designed game with something like 20 hours of content and almost everything is original assets. it has a mishmash of styles because it takes place in a kid's sandbox, so the different kinds of toys don't match eachother.

3

Symphony of the night is incredible. A bit dated now, but it truly established genre staples.

10
lemmy.world

Batman: Arkham Asylum. It doesn't come up a lot, because only that first game is a metroidvania and Arkham City might be most people's favorite in the series, but it absolutely counts. I love Arkham combat. It's better in the sequels due to some slight tweaks in game feel, but that combat in a metroidvania is just excellent, and the game is just so well paced. It's a shame what WB did to that studio.

10

You know, I’ve always thought of Metroidvanias as 2D experiences - but reading your comment and mulling it over, I have to agree: Arkham Asylum is very much a Metroidvania, and a great one at that!

4
lemmy.ca

I loved the scarecrow sequences in that. I would love to play more games the effectively fuck with player but it's very difficult to look for without spoiling yourself and then you're expecting it.

3
lemmy.world

Have you played the Metal Gear Solid series? If not, don't look them up beforehand. And this might seem strange, but for the optimal effect, don't pirate them either.

3

I was shocked to see no mention of Ori in any of the comments here before I realized you had already recommended it in the OP. I have no issues with seconding that, the Ori series is really good.

8

Ori series, specifically Ori and the Will of the Wisps. It's my absolute favorite game of all time. It's got the amazing visuals and insanely good OST, crisp and satisfying platforming and combat, engaging and unique bossfights, incredibly gripping story, good difficulty settings and going for 100% is rewarding and not nearly as annoying as in many other games. While it may stray a tiny bit from the classic Metroidvania formula I think it still does it incredibly well.

8
lemmy.world

La mulana 1 and 2, animal well for puzzles.

Metroid dread, highly recommend for combat.

Dead cells and rouge legacy two for rouge lite bits

terraria for minecraft + metroidvania

time spinner, bloodsworn for more typical metroidvania

the old castlevania games are on steam, so there is that

almost metroidvania suggestion is Outer wilds. Progression based learning. just not in a 2d plane and no fighting.

7

terraria for minecraft + metroidvania

This...shines a totally new light on a bunch of decisions that originally made me fairly upset and caused me to quit playing the game.

I played the game with nearly every free moment I had between the time I bought it in 2012 and the 1.2 release in October of 2013. Multiple worlds. Multiplayer sessions with players in several countries possibly requiring port forwarding and VPN tunnels if I remember correctly, and all of it stopped dead for me when I had to quit focusing on creating and exploring and was instead spending most of my time struggling to survive.

There were enemies before, and you could find one of the three bosses and just... Not go there, but 1.2 really made combat the forefront of the game and killed it for me entirely.

In the intervening 12 years. I'd be surprised if had more than a couple of hours into the game.

Viewing it through the lens of a metroidvania where you craft your own progression is not something I'd considered before.

I might actually go back to the game on the rare occasion I'm in the mood for something like that.

Thank you for the insight, while it probably sounds silly, it gives me some perspective into something that was so jarring it still causes me to panic when a game announces combat where combat was not previously the focus (I'm looking at you, Dyson Sphere Program 😄) and I really appreciate that.

1
Coelacanthreply
feddit.nu

It is... kind of. Hence the half-cheat. First off it's 3D, but the game is completely centered around the Oldest House, which is the headquarters of the fictional FBC. Like a Metroidvania you explore and backtrack back and forth through it and unlock new areas opening up from previous places. There is also one (although only one) proper ability gate that lets you explore previously unreachable parts of earlier areas once unlocked.

Even if you don't classify it as a true Metroidvania it's definitely Metroidvania-inspired.

1

I would absolutely categorize Control as a metroidvania game. It has all the characteristics of one. I know some debate it because it's so combat focused but aside from that it checks all the Metroidvania boxes.

3

I don't care much for metroidvanias but Dust: An Elysian Tail was fun for a playthrough or two.

7

Some of my faves that aren't Hollow Knight:

  • Axiom Verge
  • Astalon: Tears of the Earth
  • Ender Lilies
  • Blasphemous
7

Seeing as I am old. Super Metroid and Castlevania II: Simom's Quest. I can.. and have played them dozens of times through at this point.

6
LCP
lemmy.world

I haven't played that many, but I enjoyed Ori and the Blind Forest and Carrion.

I adore Supraland, which is more of a Zelda/Portal/Metroid mix.

6
lemmy.world

Ayyyy plus one on both Carrion and Supraland! Loved both of those. I can't wait to get the latest Surpaland game (Supraworld iirc?). Such a fun puzzle platformer.

2
LCPreply
lemmy.world

Waiting for the game to complete development before I give it a try!

2

I don't know if it's "favorite", but an old classic was Aquaria. It had a surprising amount of content, even to the point of several secret bosses, and an absolutely excellent soundtrack. Sadly, the main guy behind it is dead now. Ori was also fantastic.

6

Hollow knight and silksong are both the best to ever do it IMO

6
jlai.lu

Super Metroid will always be my favourite. I also enjoyed Axiom Verge and Bloodstained ROTN.

I generally like shorter Metroidvania like Iconoclasts and some of the Shantae series or even Yoku's Island Express which has some backtracking.

The Metroidvania tag is a bit like Dubstep in music, a lot of those Dubstep tracks aren't Dubstep but they can still be fun for some people.

6

Metroidvania tag and roguelike tags have become so diluted as descriptors I have no idea what I'm getting anymore when I see them on an "indie title".

3

Just so it's not forgotten to time I want to recommend AM2R (Another Metroid 2 Remake). It's basically what if Metroid 2 was made in the Super Metroid engine.

I'd recommend any of the 2D Metroids, but if you're going to play Metroid 2, that's the version to play.

6

Castlevania Symphony of the Night.

It's only $3 on play store and iPhone store. The phone version has the advantage that you only have to cast/input each spell once, and then you have a button to press.

5
ICCrawlerreply
lemmy.world

Wut.

Looked this up. Can't believe Record of Lodoss War got a game in 2021. I remember watching the 1990 anime on Toonami's online-only list of anime at the time, along with Harlock Saga. Both old school AF.

5

Funnily enough, I had the opposite experience. Was shocking to me to find out that the lore wasn't originally from Wonder Labyrinth.

1

All three metroidvania games from that developer are great. The other two are Touhou Luna Nights and Blade Chimera.

2
sleepmodereply
lemmy.world

That’s a gentle way to put it 😆. But I agree it’s so great. Need to get back into it at some point.

2

Yeah... It's pretty brutal. I needed to consult a walkthrough even for subsequent playthroughs.

2

Besides all the already mentionend games: Shadow Complex (2009) was a good game back then. Nothing special without any real story. But it was fun to play

5

You know at first I didn't really think it would be considered one, but looking back you're absolutely right. I really need to replay those games.

3

I wanted to enjoy this game, but it gave me hardcore motion sickness after about 10 minutes. I haven’t had that happen in very many games, so it was notable in this one.

3

Sorry to hear that. In my opinion it's a great fantastic metroidvania and puzzle game. It reminds me of Zelda and Portal too. Isn't there a way to disable head bobbing in the settings or some other option to reduce the motion sickness? Have you tried reducing mouse speed? If noting helps then you could try contacting the developer about it. Maybe they can fix it.

1

La-Mulana 1 and 2. They have excellent music, and more importantly, the exploration is a lot more interesting than most metroidvania games. This is because these games are all about puzzles, which come in the form of riddles, lateral thinking, and so forth. You don't complete any area in one go - rather, each place you can go has information about the other zones, so you criss-cross and cross-reference, completing them piecemeal. Plus, there is a great deal of cultural architecture for each area, making them very distinct. If you want an lengthy and difficult metroidvania that is all about the details, this fits the bill.

The original freeware version of La-Mulana is also worth playing, due to the audio and graphics resembling what could be on the MSX computer.

4
discuss.online

Ghost Song is one of my favorites that doesn't look like its been mentioned yet.

4

I was scrolling looking for this one too! Really excellent game. I've been enjoying it and it scratches my metroid itch better than what most people are listing off.

1

I also really liked Ender Lilies/Magnolias.

Other metroidvanias I've really enjoyed that haven't been mentioned yet are Blasphemous and Vision Soft Reset.

Blasphemous has a really cool theme and is pretty challenging.

Vision Soft Reset is more indie and probably PC only. It has a unique twist to the formula.

4
fedia.io

Castlevania: Portrait of Ruin. IMO this is where the series peaked, perfected the formula and delivered a game packed with several large maps and three sets of bonus characters to replay the game with.

4
chiliedoggreply
lemmy.world

if you haven't played Bloodstained: Ritual of the Night you really, really should. It's made by the creators behind the Castevania games and is REALLY good.

5
piefed.social

I can't stand how the character moves in bloodstained. It's like an 8 bit games physics.

But it is a fun game otherwise.

2
kaidenshireply
lemmy.world

Are you sure you aren’t confusing Bloodstained: Ritual of the Night with Bloodstained: Curse of the Moon? The former is as fluid as SotN, if not more so. The latter is meant to emulate the stiff movement of the original 8-bit Castlevania games.

1
piefed.social

The one with boat intro. She plays piano on the cover or something. It's very super Castlevania feeling.

1
kaidenshireply
lemmy.world

Interesting, Super Castlevania is a 16-bit game, and in RotN Miriam moves much more fluidly and easily than Belmont in SC.

1

So many solid suggestions here already. I have a soft spot for the more retro styled games, and despite being short Gato Roboto is one of my favourites. It just feels so good to play.

3
feddit.online

The only one I've played is Dead Cells, and it's fantastic. I haven't even bought any of the DLC, the base game is already endlessly replayable. I also listen to the soundtrack at least once a week.

I definitely want to get around to playing Hollow Knight and Animal Well at some point.

3
anguoreply
piefed.ca

Not sure I'd categorize Dead Cells as a metroidvania myself. More of a rogue lite.

8
tuckermreply
feddit.online

I've always thought it was both. I'm definitely no expert on Metroidvanias, since I've only played the one (if Dead Cells counts as one). I actually thought the term "Metroidvania" was about the movement and combat -- today I just learned that it's about the exploration and finding things. You do at least have to do that in the bank level, if I remember right. And the castle level.

4

There are also areas you can't access until you have beaten a specific boss which gives you exploration abilities for future runs (ground pound, grow vines)

2

It does have metroidvania aspects, for sure. But if its the only "metroidvania game" you've played, then you haven't really played any metroidvania games, in my opinion.

2

I have a list of Metroidvanias I've started but never completed. The only one that managed to hold my attention to completion that wasn't an actual Metroid title was Bloodstained: Ritual of the Night. Which is a shame, because Ori and The Blind Forest is beautiful and Hollowknight is very cute, but neither could really hold my attention.

3

I love this style of game. I always have one on the go. Some times they scratch the itch, others they miss just a bit. I found that the blasphemous series more dark souls than Metroidvania. Biogun, chasm, bloodstained, any of the ori games, haiku, the mummy demastered, turnip boy commits tax evasion, dust an Elysian tale... I have more but that's a solid chunk. I'd love to hear from others if they do or don't consider these in the same family.

Do you consider Zelda64 a MetroidVania? If so then Darksiders has that action, similarly control, soul reaver 1 and 2, and blood omen 2.

3
lemmy.world

Super Metroid. I really haven't liked any others that I've played.

3

Finally, someone with sense!

(I'm obviously kidding about my tone btw, people can like whatever they like.)

2

Void Stranger. The most powerful progression unlocking item is knowledge. The second most powerful is the ::: spoiler Tap for spoiler Sword (Sorry Tan, Gor says hi) :::

3
lemmy.world

Aside from sotn of course, dead cells hands down.

Playing it for years now.

Edit: I would love for the downvote(s) to say (why/if) they didn't like dead cells or if they don't see it as metroidvania. (no discussion about opinions! ☺️)

3

Yeah Dead Cells is incredible. The one game that never gets uninstalled and I keep coming back to it every few months for a few (hundred) runs

1

If you like 8-bit gaming, I recommend getting the free BBC micro emulator BeebEm

Then get the ROM Citadel

It’s a Metroidvania from before either Metroid or Castlevania. It still plays well, it’s still difficult, the puzzles are logical but require thought, and it’s several hours of gameplay to complete.

2

Castlevanias: Aria of Sorrow, Order of Eclessia, Dawn of Sorrow, Portrait of Ruin (no, no Symphony on my top-top list, it's awesome, but not that awesome);

Ori and the Blind Forest mentioned already;

Axiom Verge 1 and 2;

Some call it heresy, but... Dark Souls! bit harder, bit turn-based (combat, aye, heresy x2, but stamina system makes it turn based for me, thats wild)... but running all around, having maze with many options, each boss unlocks new paths and parts of map... 200% metroidvania to me.

2

+1 for the Castlevania Aria/Dawn of Sorrow games. The Soma Cruz games were where the series truly hit its peak.

Portrait of Ruin was alright. I enjoyed that they found a way to incorporate more varied environments into the series.

Order of Ecclesia took me a while to start enjoying. The weird hybrid 3D graphics threw me off at first. Once I got past that, I thoroughly enjoyed it.

2
lemmy.ca

I haven't seen it mentioned and granted I've not played it but I've watched both be played and Blasphemy 1 and 2 seems really, really good.

2

I don't know, I played Blasphemous this summer and had a very mixed time with it. I really wanted to love it but it mostly pissed me off. Too much gameplay design specifically intended to waste your time and make you miserable. Which - I guess - is the point because the game is all about the virtue of suffering. I just didn't find it particularly fun to play.

Great world building, music and art though.

3

Surprised it hasn’t been mentioned yet but Aeterna Noctis is one of my favorites and I have played a LOT of metroidvanias. Some of the platforming sections are quite difficult but there is an easier mode with easier enemies and platforming. It has a huge map and some really cool mechanics I haven’t seen before.

Edit: a couple more I thought of that aren’t listed. HAAK is a fun one, another one with some interesting mechanics and a fun story too. Souldiers is more of a 2d RPG game but it still has some Metroid mechanics. Four classes you can play as with a good story.

2

It's a little old and more Metroid- than -vania: A Robot Named Fight

EDIT: since no one else mentioned it, Timespinner is kinda good too, despite being a somewhat short game

2
feddit.org

People calling search action games metroidvania is a big pet peeve of mine. No idea why it bothers me. Anyways hollow knight is my favorite, followed closely by silksong.

0
lemmy.world

I get it. I've seen some on here that make no sense to me as metroidvanias. But I think it might be generational. To me a metroidvania has to be 2D, because those are the kinds of metroid and castlevania games I grew up on.

Seeing suggestions for Batman Arkham games or Supraland (love both series) is a weird suggestion to me because I see those as action and puzzle platformer respectively. But for people growing up with 3D Metroid etc. I can see why they'd classify it that way, even though I think the series changed away from the classic metroidvania genre at that point and into more action or action platformer.

1
Sirencereply
feddit.org

The generational part might be true. The Castlevania games I grew up with were no "metroidvanias" so the name is doubly silly to me.

1

Mostly Snes for me. Ironically Simons quest for nes I'd actually consider a search action game, but the game was quite the outlier from the normal level based linear Castlevania games and not very popular.

2