Spyke

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I cloned the old Infinity Complex door game into a rust-based standalone telnet game server... Infinity+1 Complex

i love this game and as the source is still locked by some asshat, i just rebuilt it using claude.

added some quality of life features.. the game predates many text game interface advances (didnt even have color!).. built in web server for providing a JS telnet client or of course you could use your own term.

works pretty well, and ive got windows/linux binaries and source if anyone wants it

some undocumented stuff:

# - Shows list of users online
set prompt on|off - Shows your hit points (and stun) in the prompt, like [HP 17/32 STUN 6] -. It's colored green, yellow or red by health.
set quiet on|off - Hides villains' yells, songs and mutterings. Combat, damage, arrivals and other players' chat still come through
set art on|off - Shows or hides the pictures in special rooms
set ansi on|off - Turns color on or off. It takes effect right after login. color also works in place of ansi.

http://icp1.catsweat.com:8099/Open linkView original on moist.catsweat.com
-16
bbses·Retro Communitiesbyoriginalucifer

I cloned the old Infinity Complex door game into a rust-based standalone telnet game server... Infinity+1 Complex

i love this game and as the source is still locked by some asshat, i just rebuilt it using claude.

added some quality of life features.. the game predates many text game interface advances (didnt even have color!).. built in web server for providing a JS telnet client or of course you could use your own term.

works pretty well, and i've got windows/linux built binaries and source if anyone wants it

http://icp1.catsweat.com:8099/Open linkView original on moist.catsweat.com
-3