Spyke

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gaming

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Indie devs have begun adding a no generative AI stamp to their store pages

Not sure how to interpret this. The use of any tool can be for good or bad.

If the quality of the game is increased by the use of AI, I'm all for it. If it's used to generate a generic mess, it's probably not going to be interesting enough for me to notice it's existence.

If they mean that they don't use AI to generate art and voice over, I guess it can be good for a medium to large game. But if using AI means it gets made at all, that's better no?

autism

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Preach

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A life hack is that you don't have to answer what I would perseive as an aggressive phone call. Stand you ground and keep the communication in you preferred way.

linux

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*Permanently Deleted*

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I've used Linux for 15 years and absolutely don't tinker with a system I depend on, completely agree with this advice.

The downside as others have mentioned is that tinker-free support is hardware dependant. But it's getting better over time.

sweden

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Någon med erfarenhet av... kontorsstolar?

Jag jobbar hemma och sitter väl ca 10 h om dan, och upplevde samma problem som du.

Men för två år sedan köpte jag efter rekommendation en pilatesboll att sitta på.

Det tog nån månad att vänja kroppen vid en annorlunda belastning, men jag är väldigt nöjd. Smärta i ben och rygg är borta, och nu blir jag snarare trött vilket jag löser genom att ta en kort paus.

Värt att prova tycker jag, och betydligt billigare.

games

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Hollow Knight - 6 Years Later. [Ceave Perspective] [1h31m08s]

I picked this game up for vacation a couple weeks ago, after having it on my wishlist forever.

I don't like bosses in games, and I'd say I still don't. But this game has been great, the hype is certainly justified. And the bosses are annoying but hard and fun. The world building is fantastic, exploitation is fun and accessible. The kind of game that's easy the learn and hard to master, and just keeps on giving.