Spyke

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Ubisoft has added a cash shop and weekly challenges to its 'faithful' remake of the 13-year-old Black Flag, because of course it has

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Honestly the "laying people off after launch" speaks volumes of the teams that do the same; can you not work multiple projects and shift people to the other one until it's complete?

The layoffs seem more like "line must go up'" than any kind of "we can no longer afford you now the job is done".

I'm probably preaching to the choir.

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'Maybe I've directed my last game,' Dead Space creator Glen Schofield says after being unable to secure funding for his new project: 'With the industry on pause, AAA feels like it's a long ways away'

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I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

AAA can be done right.

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We had this in my house growing up

My dad had a set-up like this because my mom and him used to be DJs. I was forbidden to touch it but, in the 90s, when we had cassette players and CD players as part of a separate cabinet, those were hard to mess up.

So, as a compromise, my dad showed me how to power up all of the amps and receivers to get the cassette or CD player working. At the time we had a massive subwoofer next to our CRT TV and, when the subwoofer magnet messed with the TV coloring, my dad blamed it on our Sega Genesis instead of the sub.

Good times.

games

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RPGs that are optionally pacifist?

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I was coming in here to say this: every MGS since they added the stamina bar I have beat non violently, including all the bosses. Even in the MGS 1 remake Twin Snakes for GameCube, no kills.

In MGS 5 they have a whole set of non lethal shotguns, sniper rifles, and assault rifles. I think it's super fun, and makes you come up with creative ways to knock out armored enemies.