Spyke

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Games you fell out of love with.

Hearts of Iron 2

When I realised Aurora 4x, a free space 4x game with an ugly UI, does ground trooper even more in-depth than a specialised WWII game, it starts to feel like a toy; there's just no contest between these two when it comes to complexity in terms of moment-to-moment decision making.

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"Benefit of the doubt" is a very important aspect of a game's success

"Without some benefit of the doubt, many good games would be dropped and deemed bad. Wanting to like a game is a really important factor."

That depends on what game and what crowd you are talking about. 4x/Grand Strategies/management crowds are much more patient; 70+ hrs/playthrough is common with a steep learning curve, and this is where a reputation for being complex overrides the need for intuitive tutorials, so people are much more forgiving.

Highguard is not one of those games; it was doomed to be Concord 2.0 at the beginning, but then again, I don't really understand those crowds either, since I hardly play PVP shooters.

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Generative AI Use Among Game Developers Falls to 29% in 2026, Survey Shows | Outlook Respawn

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Off topic, but I read books, and I can tell publishers leverage " judging a book by its cover" extremely well, because it is true, otherwise I couldn't tell an academic edition or a general edition. A book with an AI cover is, in general, a bad idea, and it conveys low quality to the reader. Some open source books use AI to format an epub file; some use text recognition without professional formatting, and it is a disaster to read. You are better off getting an old pdf edition or paying a premium for a publisher's modernised version.