Spyke

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Epic win: Jury decides Google has illegal monopoly in app store fight

Didn't Epic lose the fight against Apple? How is Google more of a monopoly than Apple? It is incredibly easy to sideload apps on Android compared to iPhones, and there are multiple dedicated unofficial stores. These verdicts are not coherent at all between them. I understand they are two separate judges, but the law should be the same for all, not at the interpretation of whichever judge you get.

Edit: for future reference, Verge answers this very question here https://www.theverge.com/24003500/epic-v-google-loss-apple-win-fortnite-trial-monopoly

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LinkedIn plans to add gaming to its platform

Top 10 on the leaderboard get boosted in job searches.

But in all seriousness, this is why searching continuous growth ruins products. LinkedIn had a decent thing going as a job board a few years ago. Instead of focusing on that experience (which is still surprisingly underdeveloped) it added all this useless shit and became a Facebook with a paper thin mask of professionalism. It is now a place used mostly to spread toxic corporate culture and I dread its logo any time I open it to search for a job.

godot

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The godot community forums are closed

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Wow, so this guy sabotaged a community of almost 5 years in just a few weeks because he couldn't understand how financials work. And has now left it open with a big "Scam warning" at the top, that will damage the reputation of the entire project.

Maybe he should pass it on to someone else instead of acting like an overgrown child throwing a tantrum.

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Lemmy about to implode.

The fun thing most of these games aren't even truly capitalist. City builders like Cities Skylines, Tropico and Anno have little or no free market and you're just in control of a centralized planned economy.

The only truly capitalist games I saw on that list are X4 and Offworld Trading Company since you play as a single private owner competing with others on the market.

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GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour

I've often come across this sentiment in Steam reviews and it's very reductive to judge games based mainly on this metric. Getting older I have less time for videogames and I value shorter games more. There are games that are extremely valuable because of their high quality even if very short, like the first Portal.

This is why we have companies like Ubisoft trying to game the system constantly with low quality content to pad the game to 100 hours or whatever is fashionable in open world these days. I will take 6 hours of quality single player anytime over 100 hours of AssCreed grinding and ridiculous 'story'