Spyke

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nix

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Why is Nix/home-manager so slow?

To add to the other answers, when I'm experimenting with some configuration a lot, I sometimes change it from being Nix-managed to just plain config file. That way I can try things out in a much shorter loop. When I have the configuration that I want, I port it back to Nix. Not a perfect solution, but it can save some time

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Epic Games is hiring a Senior Game Security Engineer for their Anti-Cheat team to champion Linux anti-cheat capabilities while working on OS internals, reverse engineering, and protecting multiplayer

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It is actually hard. For example, if you'd only send enemy data for visible enemies, you'd have pop-in when they come out of the corner. And how do you determine if they're visible? Do you take into account shadows, transparent objects, tiny gaps? Even if you somehow solve that, you'd still have to fight stuff like aimbots, which can work on just the information that the player should have. Do you add maximum aim velocity? Check for movement that is "too good"? If you never trust the clients, then people with higher latency would be at an even bigger disadvantage and have even worse experience.