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wanderingalchemist·Wandering AlchemistbyVerseAndVermin

A Couple of Suggestions

Hello. I am finding the game fun and have a few suggestions.

  1. Market Stall Alignment: The market stall needs to be angled to fit the way all other buildings can be positioned. It is turned slightly askew from the rest. It makes me more difficult to fit it in a matching way alongside others.
  2. Character Face Icons: Speaking of angling, any chance we could have the icons for our faces skew slightly to match the angle of our character? Many look fine but ones like the skull look a bit off facing straight at the screen from sideways characters.
  3. Terrain & Road Customization: A way to "terraform" the land around us, to design the type of terrain (dirt, grass, etc). Perhaps additionally allowing us to style the roads near us (like paying to swap nearby roads to dirt paths instead or cobblestone).
  4. Dynamic Shadows: Are dynamic shadows possible rather than baking them into textures? Flipping buildings makes my shadows look non-matchy.
  5. Cooperative Features: Any ways to encourage cooperating with others while playing. I'm not sure what this would look like, but I am often with my partner when playing and it would be nice to have some sort of opt in exchange of activities or goods. Bonus, seeing each others placements as they insist their "town" happens to "kick" mines "ass." Doubtful.

A lot of things are already going very well. I've even considered starting a wiki to track the things I learn, so if anyone has an interest then let me know.

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13

How do modders keep up?

I'm seeing how often small updates break mods and wondering how people keep up. I thought maybe people froze themselves to certain versions for just combat and related changes, but now I'm realizing people probably do it for certain mods.

I'm newer to modding but I can't imagine the game without Alex's Mobs. So I guess I'll remain in 1.20.1. I've also just created my first mod and I can't imagine repeating the process over and over again.

View original on lemmy.world
18

How do you switch window focus while gaming?

I'm new to having Linux on my main rig. It's been about a month now. I'm hoping someone has a better way to handle focus while gaming.

I used to, on Windows 10, hit the Windows key to then fiddle with my panel and other opened programs (or alt+tab). In Linux Mint, I have the issue that the Super key doesn't focus the panel and menu, only the menu. I know the reasons for this but functionally It is what I wish it did.

On top of that, alt + tab yanks the cursor to the center of the game screen after initially swapping to the other program. Pushing the super key alone does this as well. But ctrl+alt+down does allow me to swap focus, but it isn't as quick to do.

I'm new so I'm thinking maybe there is a better way to quickly swap focus or even better to kill it from centering the mouse on the game occasionally when swapping around.

View original on lemmy.world
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