Spyke

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Gran Turismo 7 for me.

MT Foxtrox/Empty Fuck/John Cruelty (depends on who you ask)

If I decide to fish for the rest of my life, I'm gonna be ok, otherwise it's gonna be misery. I can't handle seeing the game's pigs in "real life". They're scary enough through the screen, thank you very much.

europe

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*Permanently Deleted*

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I think you might've misunderstood what a WebView is.

A WebView is just another UI component/control/widget that windows apps can use, just like how things like buttons, check boxes, text fields, etc are also UI components. The idea is for developers to be able to just use those common components instead of re-programming them every time.

The WebView is used to display html content (not necessarily web pages) inside an app without the developer needing to basically program or embed an entire browser engine in their app just to show something.

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Codeium - Copilot competitor

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Edit: Someone else here found that the license basically means all the code you write with it becomes theirs. Seems like we found the catch.

Bahaha if this is true, then this tool is basically pathetic as it's almost completely useless.

196

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Game derulepment

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I have a very similar concept: with gameplay somewhat inspired by job simulator or keep talking and nobody explodes.

The general aesthetic is focused on silly and cartoon aliens, not serious at all.

You're in your alien apartment dealing with some machine that kinda reminds you of a printer (but silly and strange due to the silly alien theme), but you have no idea what the hell it does, just that it's broken beyond belief. (If made interesting enough, finding out what the hell it does could be a good hook for the player to keep playing)

The general loop consists of calling support and having the support people troubleshoot you into getting the thing working (you have to mess with it manually, opening flaps and moving pieces like the games mentioned above), except since it's a silly alien machine, some of the parts have silly names and are silly looking (think of the Plumbus from Rick and Morty), making figuring out what the hell the operator's talking about a challenge.

For added funny, you could see the portrait of the various operator's (silly aliens), and even better: you could animate them getting more and more exasperated or bored with you as you try to figure out the machine.

For even more funny, you could maybe give some funny references to common irl printer problems like complaining about no ink when you just replaced the carts. And maybe at the end the machine could do something really silly and stupid, fitting with the comedic tone of the game

godot

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GodotOS Prototype Sneak Peek

This brought back some memories… Spent a significant part of my childhood years doing something very similar to this but using Game Maker instead. There were even a couple of forums for people doing the same thing as me.