Posts
Quetoo - A first person shooter based on Quake
Quetoo development officially began in January 2007. But really, Quetoo was born out of a dorm room in the late 1990s — a time when Quake wasn’t just a game, it was an obsession. In the early 2000’s, the open source release of the Quake engine taught a generation how to write code, how to build maps and map compilers, how renderers worked, and how to think in 3D. For many, us included, Quake was a doorway to lifelong friendships and careers in software development or game design.
https://quetoo.org/news/quetoo-is-here/Open linkView original on lemmy.worldEmpty Clip 2.0.4 released!
- Added fog to Caves and Hell level
- Added -mod argument for setting the game's working directory
- Fixed compiler warning
- Fixed cursor on Steam Deck
- Switched to SDL3
- Switched from png to webp for textures
- Replaced SDL2_image with libwebp
- Cleaned up CMakeLists.txt
SuperTux 0.7.0
The SuperTux Team is pleased to announce the stable release of version 0.7.0! You may wonder what took us so long to develop another release. Over the past couple of years, we’ve made dozens of changes and improvements to the game, bringing it to a much more polished state. As such, this is likely one of the biggest releases since Milestone 2! Despite that, SuperTux remains the trusted run’n’jump game as you know well… but with this update, it should bring it into a much more finishable state moving forward.
Here are some of the most notable changes since the previous release:
- Brand new sprites and abilities for Tux: slope sliding, strong buttjumping, rock rolling, and crawling
- Revamped graphics for most backgrounds, tiles, objects, and badguys
- Complete level design + story rework of the Story Mode, Revenge in Redmond, and Bonus Island I
- Not only new NPCs (e.g: Granito) and enemies (e.g: DiveMine, Fish, and Corrupted Granito), but also revamps for numerous enemies such as: GoldBomb, Igel, Ghoul, and both bosses (Yeti and Ghost Tree)
- New music
- Level editor revamp
- Local multiplayer mode
- New gameplay mechanics such as glinted enemies, keys, the item pocket, and unlockable bonus islands via Tux Dolls
- Many internal improves and code refactoring, such as moving to SimpleSquirrel
- Improvements to compilation/porting, including CMake refactor, Android revival, and Flatpak builds
And many more changes and bugfixes not listed here! Really, check the game out to see all the changes!
Thank you so much for the patience everyone had regarding this update. Feel free to report any bugs to our GitHub. We appreciate everyone’s support in keeping this game alive! Happy SuperTuxing! – The SuperTux Team
choria 1.1.2 released
- Switched to SDL3
- Replaced SDL2_image with libwebp
- Added native HiDPI support for Linux
- Updated Lua to 5.5.0
Tabletop Club - A board game simulator
An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux! Made with the Godot Engine.
https://tabletopclub.net/Open linkView original on lemmy.worldchoria 1.1.1 released
- Fixed Magic Barrier bug
- Fixed tutorial bug
- Simplified some CMake build processes
OpenTyrian - An arcade-style vertical scrolling shooter
OpenTyrian is an open-source port of the DOS game Tyrian.
Tyrian is an arcade-style vertical scrolling shooter. The story is set in 20,031 where you play as Trent Hawkins, a skilled fighter-pilot employed to fight MicroSol and save the galaxy.
Tyrian features a story mode, one- and two-player arcade modes, and networked multiplayer.
https://github.com/opentyrian/opentyrianOpen linkView original on lemmy.worldDave Gnukem - A retro-style 2D scrolling platform shooter
Dave Gnukem is an open source retro-style 2D scrolling platform shooter, inspired by and similar to Duke Nukem 1 (a famous original 1991 game that launched the Duke Nukem series). It currently runs on Windows, macOS, Linux and various other platforms. It is written in C++ and uses the SDL library. It features an integrated level editor. Note this is not really a 'clone' or a 're-make'; it is probably most akin to a parody.
Aim Train - FPS aim trainer
Test your reaction speed and aim in three different highly configurable stages. Keep track of highscores and customize the gameplay to your liking.
Hurry Curry! - A multiplayer cooking game
Hurry Curry! is a multiplayer game about cooking. Your goal is to run a restaurant and gain points by serving meals you've cooked.
irrlamb 1.0.7 released
- Added "Show Input Overlay" option for displaying player inputs
- All time displays now show milliseconds
- Fixed bug in "New record" replays
- Updated button art
- Updated ODE physics to 0.16.6
- Cleaned up compile warnings in external libraries
irrlamb 1.0.7 released
- Added "Show Input Overlay" option for displaying player inputs
- All time displays now show milliseconds
- Fixed bug in "New record" replays
- Updated button art
- Updated ODE physics to 0.16.6
- Cleaned up compile warnings in external libraries




