Spyke

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Noooooo you can't make a microtransactions free game and finished too 😭😭😭

Uhh.. today's AAA studios have THOUSANDS of employees, hundreds of millions of dollars in budgets, and huge IPs on which to draw. Elder Scrolls, Fallout, Assassin's Creed, Diablo, Warcraft, Mass Effect, Dragon Age... these studios have VASTLY larger resources than Larian. Like, an order of magnitude larger. This is gaslighting and whining. I'm not having it. Do better, AAA devs. Do a lot better.

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Skyrim lead designer says it will be 'almost impossible' for Elder Scrolls 6 to meet fan expectations: 'Marketing departments just put their heads in their hands and weep'

Honestly I'm expecting a hot steaming pile of garbage given their trajectory. Just another fantasy veneer on the same tired Bethesda formula rife with bugs. My expectations are so low, in fact, my plan is to wait for a good sale to get it, or until I hear that it's released in a playable state but still post release.

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We're now eight projects into Phase Five. What is your feeling about it?

My feeling is that I've fallen off the mcu wagon. I watched quantumania and secret invasion. I didn't dislike Quantumania nearly as much as seemingly everyone else; I thought it was fine. Secret Invasion, however, was the biggest disappointment I've experienced in visual media since Rise of Skywalker (without which the bar would've been Attack of the Clones).

The only other things I'm interested in are Loki season 2 and Echo, but D+ doubled their price and so I canceled. C'est la vie, I guess.

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Why does everything do this?

Thank you everyone!

With the initial suggestions regarding nozzle cleaning, I watched a couple YouTube videos and did a cold pull on the nozzle. Additionally I did also scrub the plate with dish soap and got it nice and purdy clean. The initial few layers now are going - dare I say - ideally.

Thank you again for your help!

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Bethesda are individually rebutting Starfield Steam reviewers, defending the loading breaks and "empty" worlds

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I got it for free with my cpu, spent three hours trying to get it to work on Linux and then, finally achieving that, spent two hours in game and just got bored. The Bethesda veneer is fully on display here and it's hard to not feel like Neo at the end of The Matrix when he sees the underlying design behind everything. You just realize it's the same game all over again with a different skin, with no evolution in mechanics, UI, or technology.

I specifically recall getting to the major city hub and walking past a mission board and just thinking "well fuck that" and walking right past it. That is shit lazy design. Side quest emergence should be organic, not a shopping list. I spent twenty minutes trying to travel to a moon that was very much visible to me before realizing I'm not actually able to and have to fast travel. That was an unbelievably frustrating experience and is inexcusable given how long Space Engine, Elite: Dangerous, No Man's Sky, Star Citizen (at least partially) and others have existed.

The writing in the tutorial and Constellation intro fell very flat for me, and the hook was very very weak. The turnaround from "you're a nobody" to "you're a galactically important person" gave me whiplash and the Constellation group felt unrealistically eager to bring a stranger on board (except, of course, for token Mr. Tropey McGrumpypants). It felt less like a story and more like a shoehorn.

"Why would they do that?" "So the game can happen. " "Oh ok."

I mean, Bethesda writing has always been pretty bare bones and pedestrian, so I guess it's not that surprising, but it is still disappointing and jarring.

Oh and the companion robot was easily the most annoying companion I've ever had in a video game. I put it down after those two in game hours over a month ago and have had no compulsion to revisit it whatsoever.

I feel like Bethesda, from top to bottom, has a lot of introspection to do. Sadly, from this news, it doesn't sound likely to happen.