Spyke

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LegalEagle Suing PayPal's Honey

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Everyone else is only talking about the scummy affiliate revenue stealing, but that's been public info for a while.

The more alarming stuff is that they partner with businesses to manage the coupon codes shown on Honey. If a business doesn't want consumers to have discounts below a certain percentage, they can remove those coupons from Honey. This means that Honey no longer does the thing that it's advertised to do, and they're getting paid affiliate revenue after lying to consumers.

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The vast majority of these "timeless" games seem to come from smaller devs. Minecraft started out indie before being bought out, Terraria is still indie, NMS is a small team etc. They work on those games because they want to, and it makes them enough money to stay satisfied. Games from publicly traded companies are held at gunpoint by their shareholders, so if they don't keep the money machine printing and they don't make it print faster and faster, they will face consequences.

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$843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players

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And you want to start with Valve, which is one of the smaller game companies and is one of the few players not guilty of buying up their competition, instead of Sony, Microsoft, other Big Tech players, media conglomerates like Disney, ISPs like Comcast or AT&T, or meat distributors who are price fixing algorithmicly?

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Nebula is more complex since creators own stake in the company. It is very much creator-operated, and to the best of my knowledge, the way it's structured and monetized allows many of the creators to do projects that are otherwise impossible.