Spyke

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Python. Not even a competition. My love of programming quadrupled the day I switched to python and it's getting stronger and stronger. I have now 10 years of professional python experience and around the same of C++ with occasional C#. A few projects in Go and Java. They all have ups and downs, but... Not even comparable how much everything is more elegant and simple in python

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Baldur's Gate 3's lead writer hopes we won't want to save scum [repeated quicksave] in Divinity: 'Our ambition is certainly to make failure more interesting'

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I disagree with you . At least for anecdotal personal experience, I always save scummed as this usually provides better/more satisfying result/experience. However this changed with disco elysium,when losing rolls still always produced interesting outcomes. I would absolutely love more games when not getting best outcomes does not mean having subpar experience

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Last Epoch asks if you want broken, OP builds to be fixed or not

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Honestly, no. I guess the biggest difference is as a father of 3, I have like 5 hours to play in a week. And I want to enjoy some of the power.

Diablo 4 shows what happenels when you nerf builds midcycle - you are in a constant cycle of "I finally reached the power level of the top build, people are playing for week, finally I can enjoy it, oh they nerfed it the very same day, but here is another build I have to spend my week farming to, repeat for weeks, stop playing"

Enjoyment of power level > some potential variance of builds I never would care or have time to play.