Spyke

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gaming

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Are AAA Games too bloated?

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I agree, a game can just be a "game". It doesn't need a story to be fun. My issue with the current trend isn't that games "need" a story, it's the bloat added to fun games to keep you in them artificially.

From battle passes and special currencies for multiplayer games to thousands of tiny, pointless collectables in single-player games that are there just to keep you busy.

Hell, Tetris is the most played game in the world (or close to it), and it has no story and no bloat.

gaming

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Are AAA Games too bloated?

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Stray was a good one! There's a tiny one called The Last Day of June on PlayStation Plus (I think it's still there) that I liked too. It's at most 4 hours, but the story guides it, if you like that kind of game.

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I'm working on a Sci-fi Point and Click adventure called Hope: A Sky Full of Ghosts. A demo is coming in a few weeks, and I would love a wishlist if the game sounds like your jam.

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Thank you!!! Yes, the full game is going to be a complete story. There are only two of us working on it, but we are planning to release the whole game in late 2026. The demo is awaiting approval by Steam, and once that is complete, a few final touches should be enough to release it more broadly. Our demo is actually the first chapter of three, and we have all three chapters mapped out already. It's just a matter of bringing the last two up to snuff and then doing a final polish run.

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We're beyond excited to share that our Sci-fi Demo where you steal a prototype ship will launch on June 30!!!!! - Please Wishlist it!

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Thank you! 😊I'd love to tell you all about it!

Hope: A Sky Full of Ghosts is a sci-fi point-and-click adventure about hopelessness and the people you think you know. You are Agatha Hope, captain of a disjointed crew aboard a stolen spaceship.

Your goal: Escaping the corporate tyranny on Earth.

Your decisions and wits will decide the course of the mission, your relationship with the crew and whether you survive or not.

It blends the spirit of old-school point-and-click games with a deep narrative full of character and secrets.

You will get to know your crew through dialogue options, fix the prototype ship through puzzles and minigames and discover its secrets while revealing your crew's motivations.`

Let me know if you have any questions.