I am sorry, but just to clarify, may I ask... why ever use the so fake, effortless, worthless, void-empty, horrible, and sorrowful meat-ground set of bytes... as the very main banner to represent the so ineffably magnificent art, history, and human effort... as Coffee... and more than 10,714 Members of the Community, too...
There are so many artists out there who have art attributed... and if you haven't chosen a work of your own, have you considered a competition between the current Members to choose the artwork for the banner? A moment of photography would already be a marvel...
Please... please do consider the noise, emptiness, and unintentional but possible disrespect... towards the miracle... divine elixir... the coffee...
Best and kind regards
Translation from the Arabic...
O Coffee! Thou dost dispel all cares, thou art the object of desire to the scholar.
This is the beverage of the friends of God; it gives health to those in its service who strive after wisdom.
Prepared from the simple shell of the berry, it has the odor of musk and the color of ink.
The intelligent man who empties these cups of foaming coffee, he alone knows truth.
May God deprive of this drink the foolish man who condemns it with incurable obstinacy.
Coffee is our gold. Wherever it is served, one enjoys the society of the noblest and most generous men.
O drink! As harmless as pure milk, which differs from it only in its blackness...
Delicious beverage, its color is the seal of its purity.
Source: by Abd-al-Kâdir ibn Mohammad al Ansâri al Jazari al Hanbali [1587 AD; webarchive]
My name's Alysian. I've been making music for 10 years now, which makes me very passionate about this video I want to make right now. And that is people who are using AI, like our friend... to fake being a producer and posing as if they made it, which is just lying.
The reason this is actually kind of pissing me off is because they are completely undermining the entire purpose of making art. And that is expressing your own unique creative idea through the art you're making and trying to convey a message to someone else.
And they're also intentionally deceiving you by making you think that they're something that they're just not. And using an AI to do that for you just completely defeats the purpose...
CEO can claim that they're helping music in whatever way they see fit. But when the CEO is on record saying something like this...
You're telling me that just because something's hard, I should give up. I shouldn't keep trying. I shouldn't keep finding new ways to make this thing work. What is the point of doing anything then?
You think the greatest artists, writers, athletes, musicians got good at what they're doing because it just came easy, and just fell in their lap?
No, dude. They got to where they were because they knew how hard it was going to be. They figured out what they needed to do in order to get good at it. They logged in on their craft and they succeeded.
Please... accept my sincere and heartfelt gratitude... for the so incredibly marvelous and crucially important work, Art... you do, and how you do it...
You are an infinitely brilliant miracle...
Oh! And thank you, Sir Roderick Bodkin, for accompanying the desktop cursor of the so miraculously marvelous person, the Artist I've just noticed accidentally, and will always appreciate the moment I listened to his stance, work, and attitude... for the ineffably magnificent human History of Art...
Please do stay safe, and I wish you stability, success, and peace...
It's sorrowful some people choose to hate, complain, ridicule, and block everything that does not fit their choice...
With just a single idea shared, a lone message posted in a community, with your finite priceless time and experience invested, you may get banned instantly, and permanently, instead of actually learning and discover together...
The single message that resulted in my immediate permanent ban:
::: spoiler Message
It's not Linux, but your distribution, or you, what makes it "unsafe".
There are numerous options to harden your Linux environment, and it's relatively trivial to keep it safer if you ever want it, or actually stop blaming and complaining.
For example, to limit the access for root or custom group hwaccess, without much fuss but to give you an idea, for the most popular distros as Debian-based:
In general, AI companies defend their right to train models on unlicensed music by arguing that the training is “fair use” under copyright law, meaning that AI models do not harm the market for creators’ work. This is a complex claim...
The AI companion startup is hiring 10 "masturbation consultants" to test a feature called Daily Guided Masturbation, which uses mood-matched AI voice sessions to guide users through the experience. Participants would document how regular use affects stress, sleep quality, mood, and confidence. The four-week role is open to adults 18 and older in the U.S. and the U.K...
Joi AI is focused on making AI companionship more immersive, personalized, and emotionally responsive," Levin said. "We’re innovating features like Daily Guided Masturbation to make AI a more intuitive part of people’s everyday wellness routines, not just a novelty experience."
It saddens me to say this, but I don't believe this path will teach us how to preserve our humanity, or to support a human to learn to become a lovable, empathetic, experienced human.
Yes, I do realize that this has been around for a long time, including the scene from film "The 6th Day" of ~2000 with the apartment "virtual girlfriend" I recall even.
And it feels like I get for where this is coming from, and how lone or ill people (e.g. film Shame) may find it relevant, but... I'm deeply saddened because I don't see it helping us nurture our truest, most human selves... and personally, I see it a degradation of a humanity, since I believe in people should focus on love between actual people, search for a true love...
We can do better...
It does not seem like this kind of technology will support a person to have a healthy and long-term happy life...
I'm holding out heartfelt deep hope that us people can discover a better way... to not invest technologies to distant all of us even further with every such invention... but instead to ease the search for partners... or for our true... infinitely magnificent Soulmates instead... since isn't it the purpose... to finally find a miracle... to be a miracle for them, too... and both create a universe...
What I so adore about the work found is that there's no freaking "Claude" or any LLM in the contributors...
Thank you, heartfelt, dear "babycommando" for the actual work/art you do...
What I so adore about the work found is that there's no freaking "Claude" or any LLM in the contributors...
Thank you, heartfelt, dear "babycommando" for the actual work/art you do...
A Demo... may contain a whole Universe... with an event that may or may not appear in the main title, so please be careful... to not get spoilers!
For example, if we consider PC only, the following titles, of year ~2000 I do still recall getting back then whenever possible in the hope the machine will handle these! These are just few but they had quite self-descriptive marvelous first missions of the main title: Diablo II, URU, Prince of Persia: Warrior Within, Max Payne, Halo: Combat Evolved, and of course... Serious Sam...
And of course, the ineffably magnificent... the Serious Sam! ✨
Although, please, take into account that I adore the Serious Sam not only for the gameplay, but for the developers' (Croteam) history!
The name comes from combining the words "Croatia" and "team"... founded in August 1992 by six enthusiasts of the local Croatian demoscene and initially was a small "garage" studio that developed games for Amiga personal computers.
Croteam employed approximately 40 people in 2020 and was acquired by its long-time publishing partner Devolver Digital in October 2020...
For development of Serious Sam: The First Encounter, Croteam developed the Serious Engine (formerly named S-Cape3D), a proprietary game engine, which, while similar to other engines at the time, was designed to render large environments and support a large number of enemies visible at any time...
In celebration of Serious Sam: The First Encounter's 15th anniversary in March 2016, Croteam released the source code for the final version of the first iteration of Serious Engine...
I know them since their Serious Sam demo from an old review(2000) of website called Old Man Murray. This moment even mentioned in some video:
- https://youtu.be/kXh1JJ_Jtew (How Serious Sam's Demo Saved the Game From Extinction...)
These people who created magnificent projects, the company and community from "garage"-like relationships with friends... created masterpieces, own graphics engines, used multiple platforms... together... that's what really matters and should be an example for others! Indeed, it is, at least to me.
Meaning, for me and many others, the Serious Sam is more than just a game, but the history, nostalgia, Community, purpose... a perfection of what was once just an idea, now evolved into a miracle...
Multiple people around the world found the so unexpected CD in ~2000 in a yet another "PC Gamer" magazine, and the demo included a few but very complete first missions of the main title - Serious Sam: The First Encounter! No words...
There's a new old stock PC Gamer magazine with the Demo CD I still have, in relatively archival condition, and there's hope to keep it safe:
::: spoiler The magazine with the Demo CD
:::
One of the reasons is that these people, behind the scenes, were so ingenious that developed a whole 3D video-game engine manually from their knowledge and passion, and not a single one but several (including one similar to Doom's) in the hope to make a sound in the world!
As for any such ingenious teams back then, including Quake, Doom, Duke... that was indeed incredible for that time, I do believe...
The ~50 MB demo allowed to both first discover and dive into the universe, and test on available hardware the so custom engine implemented specifically for that title by Croteam!
Numerous people will never forget how unexpected and freaking awesome the demo was... and how fluently it rendered the Universe with so many live entities on the screen on that dear Pentium III 933 some had at the moment...
Serious Sam is a first-person shooter done by Croteam in 2001. Unlike other similar games, it doesn't rely on naturalistic game worlds and high realism, but you're supposed to stop the intergalactic arch villain Mental and his henchmen from conquering the universe. A remake of this game called Serious Sam HD was released in 2009.
In development since 1996, Serious Sam was originally supposed to demonstrate Croteam's game engine, the "Serious Engine". However, it has been praised so much that the publisher Gathering of Developers sponsored a complete game based on it.
In this video, you can see an early beta version that has been published about a year before the final release. It was meant to test hardware compatibility and gameplay problems, not to show up.
My gracious sakes... Why do I live in 2026...
These LLM articles, headings, posters... is such a... horrible... disgust...
Such a disrespect towards the actual artists and developers... No words...
Such a hecking sorrowful time to live...
My gracious sakes... Why do I live in 2026...
These LLM articles, headings, posters... is such a... horrible... disgust...
Such a disrespect towards the actual artists and developers... No words...
Such a hecking sorrowful time to live...
My gracious sakes... Why do I live in 2026...
These LLM articles, headings, posters... is such a... horrible... disgust...
Such a disrespect towards the actual artists and developers... No words...
Such a hecking sorrowful time to live...
My gracious sakes... Why do I live in 2026...
These LLM articles, headings, posters... is such a... horrible... disgust...
Such a disrespect towards the actual artists and developers... No words...
Such a hecking sorrowful time to live...
“Everyone Is Using A.I. for Everything” nowadays, a.k.a. vibe-living, and if you don’t, you’re a misfit outsider who should be stoned to death in the town square to prevent contagion, and then A.I. should resurrect you virtually from your data so you can be stoned to death in the virtual town square, for infinity...
Criticizing A.I. as a criminal plagiarizing machine that steals the work of artists without permission or compensation used to strike me as a bit hyperbolic...
The point is, I’m not saying all this to defend humanity. Humanity sucks. It’s totally terrible. I’m saying this because I believe in an old-fashioned virtue called Doing the Freakin’ Work.
Read the book, not the summary.
Write the piece, not the prompt.
Suffer like the artist you are. It ain’t easy, but if it were easy, it wouldn’t be worth doing.
Thank you very much! The authors, of both the article, and the illustration are... miracles...
Of course, art is of human for human... there should be no artificial/machinery/emptiness involved...
- [A] How are we going to do this without Spencer?
- [B] Yeah that was the last video we did with him, before his coma.
- [C] Ha-Ha-Ha... That's the best part! We don't need him. Two words: AI.
- [D] Allen Iverson?
- [E] Alcoholics Anonymous!
- [C] What the...? It's Artificial Intelligence. Holograms. Everybody's doing it now...
- [B] Do we really want to be like them?
- [C] You do if you want a job...
- [F] How's he going to sign it if he's in a coma?
- [C] I will put a pen... in his lifeless hand. And then, I will move that lifeless hand across the paper.
---
- A - Ricky Armellino
- B - Joe Occhiuti
- C - Terry Kiser
- D - Miles Dimitri Baker
- E - Dan Sugarman
- F - Michael Cortada
Hugely terrible DRM has now been rolled out to all PS4 and PS5 digital games. Every digital game you buy now requires an online check-in every 30 days. If you buy a digital game and don't connect your console to the internet for 30 days, your license will be removed.
...Trophies on PS4 require the internal system clock (the one you can’t see / alter) to be correct, so people cant change their PS4 date/time to make it look like they got trophies earlier than they really did. If your PS4 clock battery dies, all your games die
Newly purchased PS4 games now have 30 day valid license timer.
Most likely introduced in March 2026 firmware.
Could be a bug similar to an incident from 2022.
PS5 is affected too, but only shows an error when starting a game.
Update x2: not a bug - PlayStation just quietly confirmed it’s intentional.
Any digital game you buy after the march 2026 update now requires you to go online at least once every 30 days or it won’t even launch.
Hugely terrible DRM has now been rolled out to all PS4 and PS5 digital games. Every digital game you buy now requires an online check-in every 30 days. If you buy a digital game and don't connect your console to the internet for 30 days, your license will be removed.
...Trophies on PS4 require the internal system clock (the one you can’t see / alter) to be correct, so people cant change their PS4 date/time to make it look like they got trophies earlier than they really did. If your PS4 clock battery dies, all your games die
Newly purchased PS4 games now have 30 day valid license timer.
Most likely introduced in March 2026 firmware.
Could be a bug similar to an incident from 2022.
PS5 is affected too, but only shows an error when starting a game.
Update x2: not a bug - PlayStation just quietly confirmed it’s intentional.
Any digital game you buy after the march 2026 update now requires you to go online at least once every 30 days or it won’t even launch.
Hugely terrible DRM has now been rolled out to all PS4 and PS5 digital games. Every digital game you buy now requires an online check-in every 30 days. If you buy a digital game and don't connect your console to the internet for 30 days, your license will be removed.
...Trophies on PS4 require the internal system clock (the one you can’t see / alter) to be correct, so people cant change their PS4 date/time to make it look like they got trophies earlier than they really did. If your PS4 clock battery dies, all your games die
Newly purchased PS4 games now have 30 day valid license timer.
Most likely introduced in March 2026 firmware.
Could be a bug similar to an incident from 2022.
PS5 is affected too, but only shows an error when starting a game.
Update x2: not a bug - PlayStation just quietly confirmed it’s intentional.
Any digital game you buy after the march 2026 update now requires you to go online at least once every 30 days or it won’t even launch.
Malus’s site says. "Our proprietary AI robots independently recreate any open source project from scratch. The result? Legally distinct code with corporate-friendly licensing. No attribution. No copyleft. No problems."...
"Some licenses require you to contribute improvements back. Your shareholders didn't invest in your company so you could help strangers," Malus’s site says. "Is your legal team frustrated with the attribution clause? Tired of putting 'Portions of this software…' in your documentation? Those maintainers worked for free - why should they get credit?"
Meta will begin tracking the mouse movements, clicks, and keystrokes of its US employees to generate high-quality training data for future AI agents, Reuters reports...
Meta’s move comes as major tech companies, including OpenAI, Anthropic, Google, and Perplexity, have recently introduced new tools that let AI agents take over your computer or web browser to complete certain tasks. Ars’ initial tests of some of these consumer offerings showed a surprising ability to convert many natural-language commands into virtual actions, with some significant limitations and brittleness regarding long-term automated tasks.
Meta has also reportedly begun setting AI usage goals among some employees, including coders and engineers. The company is also reportedly planning to start laying off up to 10 percent of its global workforce starting in May.
...
Comments
- Incredibly dystopian. Of course this won’t be used for workplace surveillance at all…
- Step 5. Meta sells this data to advertising companies to display ads to worker/consumers... Profit...