Spyke

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games

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Anyone remember Xfire?

For those that didn't use it, Xfire was basically a combination of messenger, voice chat, and a server browser for games back in the day.

As far as I know, it was also one of the earliest ways to stream your gameplay for others to watch. I remember trying it out years before Twitch was around.

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VPS provider Vultr Claims Rights to Sell Your Data & Programs

Vultr posted their response to the concerns here - https://www.vultr.com/news/a-note-about-vultrs-terms-of-service/

The portion of the ToS that people were worried about had been in place for years and had nothing to do with server intellectual property. They are removing it to avoid future confusion.

I don't disagree that it was poorly worded, but the amount of people jumping to the worst possible conclusions on this is concerning. What happened to Hanlon's Razor?

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Patreon has a new look for its next era

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On a related note... I went to cancel a membership a few weeks back, and the site displayed a message "you don't have an active membership to cancel". I thought it was strange, so I checked out the network requests being made, and turned out the cancel API call was getting blocked for "security reasons". Nothing else on the site was blocked for me, just the cancellation endpoint.

I opened a ticket, and it took them nearly 2 weeks to respond, and there was zero acknowledgement on why cancellation would be blocked.

Not sure if it's a purposeful dark pattern, but it sure seems like it!

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Post launch day chat

Thanks for your work on converting Sync to use Lemmy! I've tried just about every App for Lemmy, and Sync seems to certainly be the most feature-filled one so far.

As far as pricing goes, I don't see a problem with experimenting on price and seeing what people are willing to pay. To the people saying $20 is too much... we are talking about removing the main source of revenue in the app, forever. That's a pretty tough thing to figure out the 'right' price for, and might take some experimentation. If I was the developer, you can bet I'd start the price high though, rather than too low.

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Asynchronous cross-organizational APIs—any available tooling?

Sounds like what you want is some form of webhooks that your customers can sign up for, that will send out when the reports are complete.

There are quite a few ways to do that. One I've looked at recently is Convoy, for setting up a user-facing webhook Dashboard -

https://getconvoy.io/

By using webhooks for delivery, then your actual configuration / viewing of schedules just becomes standard API calls.

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Advice for Operating a Public-Facing API

Interesting article, thanks for sharing!

I've run a (nowhere near as popular) public API for just about 10 years now. Definitely relate to the bit where he mentions people simply retrying the same request when they get an error. 😂

I get a lot of students using the API for learning projects, which is great! But it also means my rate limiting is more often protecting my server from accidental infinite loops, rather than anything purposely abusive.

games

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Starfield has some beautiful landscapes!

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I can never tell if comments like this are a joke. Starfield has tons of issues, don't get me wrong, but I'm still playing it because I'm having fun. Why put 80 hours into something if you aren't enjoying it?

Personally if I'm not having fun in a game, I'd just stop after a few hours.

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What are you Reading (September 2023)

Started reading Parable of the Sower by Octavia E. Butler. I really like the style of writing, so much detail into the main character's mind.

It is also impressive just how relevant the topics are today, for a book written back in 1993 (climate change, wealth disparity, etc.). It's really fascinating (scary?) to see what the author thought the U.S. would look like in 2024 and onwards.

games

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Anyone remember Xfire?

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It was definitely ahead of its time! Not really sure why it faded away, I guess pressure from Steam (pun intended), and games moving to private in-game server browsers? Along with many other options for voice chat.