Spyke
lemm.ee

Yes, it appears to be true; according to numerous posts all over Reddit and Twitter, you can see

Wow. Article based on social media posts. Didn't even try it themselves. Garbage.

137

This is just a game. I have been seeing so many serious, life and death related news articles with their source being a tweet. This industry is cooked.

1
lemm.ee

This photo is the BG3 home screen lmao

53
CosmoNovareply
lemmy.world

It’s also inspired by „the wanderer“ painting that has been referenced a million times without most people even realizing that yes, someone did that first.

4

Do you mean "Wanderer above the sea of fog"?

The greenery makes it hard for me to see that. I really love Elden Rings take on that painting:

6
lemmy.world

Yes. You could already do that in the OG Oblivion. The regions of Tamriel were already mapped out.

In Skyrim you also have the chance to spot the Imperial capital. It exists as a low poly model in-game.

50
P03 Lockereply
lemmy.dbzer0.com

Good job, reporter! You've done your work to signal boost an AAA game for corporate profits without managing to actually add any new information!

Games "Journalism" 2025!

10

I think even better is the multitude of sites that have just copy/pasted the wikia 'Oblivion Console Commands' page as 'new content' for Oblivion Remastered - but quite a few of the listed commands don't work on Remastered.

I know they copied the wikia page and not the UESP page too as only UESP mentions you occasionally need to wrap refid's in quotes for Oblivion. (if you're using a refid as the first part of a command ie. "abc123".moveto player) which you'll need to know as PRID is dead.

edit: bat doesn't work either! This is a travesty! Won't someone rid me of these turbulent quest items!

2
lemmy.world

You can see the mountain range that borders 2 countries? Stop the fucking presses.

39
feddit.cl

Just like you can see cyrodiil from skyrim.

But sure, let's make an stupid article about it.

35

If we can generate content with Ai I'm sure we can generate views too. Just an endless ouroboros of Ai generating and viewing it's own shit to milk ad money.

3

Technically, though Arena was all of Tamriel and Daggerfall was High Rock, northern Hammerfell and the disputed territory of Orsinium

2
Maestroreply
fedia.io

You can do that since 2015 when the Imperial City was added to The Elder Scrolls Online

7
stephenreply
lemmy.today

Can you move between them in Elder Scrolls Online? I’ve never played myself, but it would be cool to walk between the locations.

6

I've only ever played it for short spans of time, but Im pretty sure you can. I don't know how seemless it is.

2
lemm.ee

So I know nothing about the games but each are set in the same world and right next to each other? Do they take place in the same timeframe?

Reminds me a bit of RDR1 and RDR2

2

Oblivion and Skyrim are 200 years apart, but geographically border each other. Classic Oblivion didn't render Skyrim, but that was more for technical reasons than anything else. If you get high enough up in Skyrim on a clear day you can see the entire continent.

4
vxx
lemmy.world

The first good thing I read about the polished version of the game. The bar is really low with Bethesda

-5
MrFinnbeanreply
lemmy.world

Im confused? I have heard mostly positive things about the game.

14
vxxreply
lemmy.world

I read it's badly optimised and even monster PCs cant run it smoothly. It crashes a lot. It's 55€... for a remaster, not even a remake.

At least you can see a Mountain of skyrim.

Even steam reviews from the first day fans are only around 80% positive, which says a lot for the early stage (KCD2 is at 94%, oblivion GOTY is 95%), and most complain about Performance issues and that they cant get more than 60fps

It's a hard pass for me and feels like a money grab.

The article were commenting on feels sponspred

0
Tattorackreply
lemmy.world

That's Unreal Engine 5 for you. Expect anything made with UE5 to be this way.

-3
vxxreply
lemmy.world

Sure, blame the engine.

Why would they even pick it up as their choice of they dont expect better results? Maybe because it's the least effort, the cheapest solution? I'm just speculating here, but when I expect UE5 to always suck, it wouldn't be my choice if I had quality in mind.

2
Tattorackreply
lemmy.world

You'll expect it to always suck because you're the consumer. UE has, since UE4, put itself in the position of being the number 1 go-to engine everyone thinks about when doing amazing visuals as easily and cheaply as possible. Even indie devs instantly think about Unreal when thinking about good looking graphics.

So yes, I blame the engine for making itself a cheap, lazy way of making great looking graphics, because it's even effecting how GPU's are being developed.

-1
vxxreply
lemmy.world

No, you were the one that told me that it always sucks, it has nothing to do with my expectations.

I expect a good company to know and work with good tools, not cheap ones.

It starts with handyman and shouldnt stop at game development.

If I hire a company and they come with dirty tools known to be bad, I send them home and hire someone that knows and values their work.

If youre a one man company I don't care as much as if you were one of the biggest out there pretending to be the best.

Blaming the company that created the tool is not the way, it's the professionals that use it.

1

I expect a good company to know and work with good tools, not cheap ones.

Then you're incredibly naive and haven't paid attention to the gaming industry these days.

-1

You reached the end