Spyke
sh.itjust.works

The Cerebral Bore from Turok 3, Shadows of Oblivion.

Honestly the whole weapon set was super unique and fun for deathmatch. Too bad the recent remake excluded multiplayer entirely... I'm still very sour about it.

32
sopuli.xyz

I'm kinda torn between Unreal Tournament's (ut99) sniper rifle, flak cannon and the instagib variant of the shock rifle.

29

Flak cannon all the way, but I spent many days in high school instagibbing my friends so the shock rifle does hold a special place in my heart.

15

Definitely the flak cannon. But I also really liked th3 disk gun, especially the sound of disks flying past you.

12

The flak canon was a ton of fun, but I have a special fondness for the slime gun. Primary fire leaving a bunch of slime balls around was hilarious, as was running around with the secondary charged up, just hoping to run face first into someone and fire it at point-blank range, killing you both. Strategic or tactically sound? No. But hilarious.

8
lemmy.zip

I was just about to answer OP with "any ut99 weapon". Even the backup melee one was great in the right situation.

Though my favourite of them is probably the rocket launcher, but only by a thin margin. Mostly because my favourite map was always the small dojo one (morbias][), and that only has rockets and the occasional redeemer. Just pure death match all the time..

5

Ye. Ut99 weapons were pretty much all great. Personally I didn't really like the goo gun, but others made it an absolute beast. The sniper rifle ended up being hilariously good at range and stupidly deadly at close range as headshots seemed to trigger on any hit above belly. The buzzaw throwing thing was nifty for the bouncing shots, but iir the headshots with that required hits to the forehead... Which still cut the heads off from the neck. Felt weird that

I guess the default pistol was a bit weak, but dual pistols was decent upgrade to it.

3
0opsreply

why am I laughing at this I don't even get it

4

Undeniable classic. Not much more satisfying than hucking a file cabinet at a group of people who don't see you yet.

Also, the trip mines were fun to use in smaller games (just like the Duke3d ones).

5

The flak cannon from Unreal. It's just a more fun and innovative type of shotgun with grenade launcher.

22
f314reply
lemmy.world

Aww man, Red Faction was an awesome game! Didn’t the rail gun also have an infrared scope that could see through walls?

13
lemmy.world

Yup. In multiplayer, I used to blow a crater in the floor with explosives and then sit in the hole with the rail gun, shooting people through the floor.

5

I used to play RF2 multiplayer on GameCube with my brother when we were kids. We'd go onto that space map and try to snipe each other from across the map with the railgun.

The early RF games are really underrated.

6

To quote Civvie:

..it’s not important compared to The Super Shotgun. The ultimate demon slaying weapon, the pinnacle of shotguns. You think “why don’t they just call it the double barrel?”. Because it’s better. Because it’s super.

2
Coelacanthreply
feddit.nu

Man I bought F.E.A.R. recently for like a dollar on GOG and I really want to play it, but I don't want SecuROM malware all over my system.

7

Download a cracked version. You’ve already bought a license.

The graphics dated fairly quickly but I believe the ai, combat and atmosphere should still be excellent.

5

Even that thread is full of mixed messages but I guess I'll just risk it.

2
lemmy.world

I was hoping someone would mention the disc launcher!

We used to play the shareware version on the school computers whenever we had free time. Shazbot!

7
sh.itjust.works

In one match I got two air disc kills over 300m. I was a god damn sniper with that thing.

5
lemmy.world

Flak cannon from unreal tournament 2004.

Having a shotgun and a long range AOE explosive round was just too much fun.

12
dukatosreply
lemm.ee

Flak cannon on original UT was better, by my opinion.

7
Majorllamareply
lemmy.world

I'm a 93 baby. 2004 2as my first unreal game. I never went back and played the original sadly.

3
programming.dev

You should definitely play UT99, tho. Not as fast paced as 2004, but holds up incredibly well

3

Oh I don't doubt it.

I just don't play those types of games much anymore. Now that I'm an old man by gamer terms I prefer racing games or more relaxing coop games with friends. I'm less and less into fps games sadly. Used to be my bread and butter.

1

I almost said the Laptop Gun too. That game was full of cool and original weapons, second only to the Turok series

5

Compound bow in Crysis, I think it was the third game.

Flak Cannon in Unreal Tournament.

Gravity Gun from Half-Life 2 obviously.

11

MP5 I think. All the weapons in half life were very satisfying to use.

4

I just got a classic FPS tattoo from my friend I used to play these games with. I got something from the original Doom. I've always wanted a mushroom tattoo though and I think it will be the mushroom powerup from Rise of the Triad.

3
lemm.ee

Railgun, Quake II.

Rocket launcher, Quake III

ASMD, Unreal/Unreal Tournament

Any good stake weapons (Painkiller, FEAR?).

8
Tenkardreply
lemmy.ml

Damn I remember crouching on painkiller so I could stake enemies to the ceiling

3
lemmy.world

Halo pistol, easy choice. Two to the body, one to the head

7

Tank beats everything, but unfortunately it's third-person, so I don't think it counts.

Still I don't know, I kinda wanna say I like the DMR better...

4
lemm.ee

Favorite? Fuck if I know

But the Gauss Cannon from DOOM 2016? Siege mode? *CHUNK* *GUNK*\ *beedleedeep* BOOOOSCHHHHHGGRRRRZZZLLLKK baron gibs everywhere The ballista from DOOM Eternal got nothing on it.

Also, there were a ton of fun guns from Bulletstorm, the game about stupid but fun guns. The quad barrel shotgun stands out in my memory quite fondly.

It’s hard to forget the amazing times to be had with the duel-wielding in Wolfenstein: The New Order. Carrying two of those semi-automatic shotguns in that game meant you could liberate nazis quite enthusiastically from their skin, blood, and organs very quickly, and very cathartically. I need to replay that game.

On the subject of nazis, I can’t forget the Wunderwaffe DG-2 from Call of Duty. Yeah, I know it’s Call of Duty, but I got to watch a dozen or so nazis’ heads explode simultaneously while they were paralyzed. That was great.

I also think there’s a very strong case to be made that the greatest gun in any FPS game is the one that drives what is arguably the greatest video game ever created: the portal gun.

Thinking about multiplayer games is a slightly different beast though.

I got so much mileage out of the Cold War in Titanfall 2 - a burst fire, energy impact-grenade launcher. It was so much fun. But moreso than that, I think I loved the Double Take - a projectile-based double-barrel DMR. It took skill to get hits and even more skill to maximize damage by getting a hit with both bullets at the same time, and while flying around the map either jumping off a wall or Spider-maning around with the best-implemented grapple hook in any multiplayer game there was nothing that felt the same.

7
lemm.ee

Splitgate was fun. I played it for a while back when it came out and then when its popularity surged. Great concept, great execution, great arcade-style gameplay.

2

Yeah pretty much the same here, nothing negative to say but don't really play much. When I want to play a PvP shooter though thats what I'll play, the guns feel fantastic and the speed is hectic.

3
lemmy.world

The Boltgun from Boltgun.

It sounds right, it feels right, it purges right. There is something poetic about pulling the trigger and knowing whatever you direct your fully automatic rocket propelled grenade launcher at will explode in a cloud of gore.

7

You need to try Darktide. It's the best bolter in any video game ever. It is massive, it is chunky, the magazines are huge, it makes big clunky mechanical noises every time you ready it, and on full auto it feels like you are unleashing the holy wrath of the Emperor with every round fired.

3

I used to roll with the G3 in Battlefield 2.

Also the DMR from Halo Reach is a favourite.

6

There's been a lot of fun ones. The battle for second place is bloody and impossible to call, but the number one spot belongs only to the BFG.

6

The kritzkreig from tf2. It does no damage, it actually does negative damage. But when you hit that switch, oooooo

6

I’ve spent a lot of time with Halo 3’s Battle Rifle, it remains a favorite to this day and I was overjoyed when I finally got to combine it with a mouse

5

The one that's the most fun and made me feel the most powerful is the VSS from STALKER. Learning the bullet drop and managing to head shot a moving target is very satisfying.

5

The Seeker from Singularity is greatly under appreciated like the whole game. It fires a steerable bullet and slows time down while doing so.

BTW, any smart asses that want to go "Well Ackchyually" that the gun shoots the whole bullet with the casing, it's based on gyrojet guns.

5

The Thumper from Tribes. Most people went with the Spinfusor because of the linear projectile, but once you learn to account for the arcing shots the Thumper was better.

4

I hacked the Super Shotgun in Quake II to autorepeat quickly and take clips up to 999 large instead of 20 at a time.

Gibs the Makron in about five seconds. (No not that French geezer.)

Edit: oh yeah, I did the same with the rocket launcher too. I'm not sure which of those two is my favourite.

4

I never played a lot of FPS, but I loved the Quake rocket launcher. It was fun to jump around with in multiplayer. But what I enjoyed most of all was the satisfaction of guessing when someone rounded the corner and having a rocket land at the exact same time.

4

Quake 1 HWGuy gatling. Tap, tap, tap to keep it spinning ... enemy appears at the bottom of the elevator shaft ... BZZZZZT.

4

When i first played ultrakill, i thought: yeah, it's fine. I guess this is a okay game. Wait a minute... Coins? Is this the best game ever made?

2
reddthat.com

A simple.handgun, I like to just take a moment to aim for the head

4
feddit.uk

Particularly the rifle-like properties of the standard Halo CE handgun. That weapon was broken at distance.

7

My friend group made a DM variant that was just Pistols with no shields and health at 400%. The only shots that mattered were headshots

We quickly learned that the pistol was not hitscan and it was always cool when two players took each other out.

2

Voodoo Doll from the game Blood.

Just look, and poke!

4

The Farsight in Perfect Dark. Alas, I'll never be as good with it like I was back in high school.

3

The Sigil of the One God from Strife. Like, the fully completed gun.

And also the Nuke from Shadow Warrior.

Mechanically, I love the uh... The rifle from UT that had the orb for the alt fire you could shoot with the primary fire for an explosion (I forgot the name). I liked it for rewarding the combo play; even now you don't see many guns like this.

3

Original Unreal Tournament shock rifle. Nothing has ever been quite as satisfying as nailing a perfect shock combo.

But close second is the Tribes mortar. Tribes 2 especially. The teamplay potential with the laser designator was an incredible bit of design.

3
lemmy.world

Probably an unpopular opinion, but the Magnum in L4D2. For whatever reason, it's the most satisfying gun I've used in any game - the weight, action, recoil and sound all come together in a perfect package.

3
sh.itjust.works

Yeah, that gun rocks. The magnum in Black Mesa is also pretty great, and probably based on the same feel.

4
arotriosreply
lemmy.world

Your comment just made me realize that I bought Black Mesa awhile back and never got around to playing it. Thanks for resurrecting a forgotten piece of my Steam library, kind stranger!

5

Hypnosis from Withfire. Very satisfying sound with a beautiful reward of extreme damage

2

The SH1900 from The Finals is one of the most satisfying guns I've used in a game before. Kicks like a horse but chunks away enemy health bars. High risk, high reward, high octane. And the audio just thumps you right in the chest with every shot, almost as much as the folks on the business end of the barrel.

2

Stuff that makes enemies explode in 1 hit, like bfg10k or the sniper ray in quake 3. As for more absurd things, armed and dangerous had shark guns, reverse gravity gun and others

2

I’m gonna put forward an uncommon weapon. Counter strike’s Zeus. I have 5000+ hours in csgo/cs2 and I have enjoyed the times when me and some friends have Zeused the enemy team more than any other kind of gameplay. You can jump around inferno apps, out of windows, up through windows, in and around boiler, on balcony while boosting a mate. Hide on the boxes on site and jump down to short. Same with nuke.

2

The cheat weapons from mercenaries. The portable air strike was a great way to kill an entire screen and yourself if you weren't careful. The street sweeper was aptly named.

2

The remote charge from Red Faction, cant remember the exact name but it was great for embracing my want to dig around and cause chaos.

2

Remote mines from Goldeneye for N64. Never felt more like a spy than when you bait someone into charging at you spraying bullets and you just press a button on your watch

2

Ks-23 from Tarkov (before it was nerfed) was the ultimate weapon for trolling the most serious of Marines. Blind them with flashbang shells before you melee them or just blast their kneecaps off!

2

This bad boy from Dark Forces:

Concussion Rifle. Sounded like a banshee's scream when fired. Too bad it got neutered in the sequel though.

2