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EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea"
The issue is not the genre "single player (shooter)" itself, but that these big companies just churn out the same generic bullshit and then act surprised when no-one plays it.
AAA studios just don't have the balls anymore to take a risk and develop something unique. And this is their downfall.
Titanfall 2, Metro Exodus, Ghostwire Tokyo, Doom (to name a few) are all excellent first person shooters. All of them have something unique about them that makes them worthwhile.