Spyke

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games

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GOG Has Had To Hire Private Investigators To Track Down IP Rights Holders

Paczynski says they once hired a private investigator to find someone living off the grid in the UK. He had unknowingly inherited the rights to several games, but was super supportive of "preserving his family's legacy" when GOG tracked him down.

So, it happened once. And they hired one private investigator. Not that it isn't interesting, but why exaggerate everything?

Remaining quotes from article:

"To be perfectly honest, it's harder than we thought it would be," Paczynski explained. "What we've found out is that games and how they work has deteriorated way faster than what we thought. And we are not talking only about the game not launching. We are talking about more subtle things as well, like the game not supporting modern controllers, or the game not supporting ultra-widescreen or modern resolutions, or even a simple thing like not being able to minimise the game, which is an essential feature today."

Pacyznski says digital rights management (DRM) features are especially frustrating to circumvent, which means they're working as designed. Heck, some rather famous games are unplayable without third-party patches because of DRM — any old Xbox-to-PC that's saddled with a "Games for Windows Live" log-in comes to mind.

Pacyznski suggests that triple-A developers remove DRM from games after a few years to make life easier for future game preservationists. Of course, this will never happen because executives don't care about preserving games.

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Half of Assassin’s Creed Shadows Devs Are New to Game Development

As a dev (but not a game dev), this can be either good or bad, depending on how the team is grouped, and what their development flow is.

Half new devs means, half of them are veterans, which would also include team leads and the managers, who will plan, review and test whatever those devs are doing, so if their workflow is solid, other than some slowdown in development speed, it shouldn't cause much issue.

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Nintendo has filed a patent for ‘smart fluid’ joysticks, perhaps to eliminate drift | VGC

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I don't know about Xbox, but drift issue is pretty common in PS5 controller too, and I recall reading that all companies uses sticks from same manufacturer.

Everyone online sings praises of 'Hall-effect' sticks, but no one (Sony / MS / Nintendo) is currently using them, probably because of higher cost.

If this works, this will probably solve the issue for Nintendo at least.

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Ubisoft's customer values

I don't know why everyone is so angry at this comment. The question was about what will it take for subscriptions to increase and become dominant in industry, the guy answered that. The interview was with the guy about Ubisoft's subscription service, what else people expected?

If anyone talks to the guy in-charge of Gamepass, and they ask them how will gamepass increase, they wont' say, well, if everyone keeps buying physical, that will be great for us.