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Seeking advice on powerful cursed items
cross-posted from: https://lemmy.blahaj.zone/post/46798236
I'm working on a campaign that starts at level 1, and once the players reach level 2 I want to give a cursed party item along with each player receiving a powerful item that carries 2 curses. The intent is that the item becomes their signature symbol and grows with the player. There seems to be very few curses in PF, so I had to homebrew, modify, or borrow some curses from other sources. I feel like I've achieved a solid balance for benefit and hindrance, but I'm a new GM and need help. These were the items I'm thinking:
(intermittent backbiting) +2 greater striking cold-iron Warhammer. Lvl-1 free hits with +2 greater striking per day, 20% chance to activate after free hit, chance to activate increases by 20% every 2 lvls and intermittent curse vanishes at lvl 10. Backbiting has a 60% chance to roll dmg against self on crit fail, chance decreases by 5% every lvl until min of 10%
(notorious) +2 thievery Greater Charlatan Gloves. Gloves will always etch the wielder's name on the nearest surface to the item, including on worn fabric, if it is not returned within 10 minutes. Unbeknownst to the wielder, the teleport feat will instantly reveal the item stolen, true name, current appearance, and precise location of wielder to the victim, regardless of distance from the item
(ravenous and arsonous) lvl4 Wand of Elemental Toss. A randomly selected ally within 30ft takes 1d10 fire dmg. If no allies are near, the dmg will target the wielder with a 30% chance to ignite the environment instead. The next day the wielder must consume 10x normal food intake or they starve
(restless arrow attracting) +1 ready cold-iron Chainmail. lvl+1 ranged attacks per hour which miss an ally within 120 feet of the wielder makes them the next target. Once the arrow attracting curse is revealed, the wielder must always wear the armor which causes a minimum of fatigued 1 at all times and unconscious AC is calculated as if the wielder was unarmored. Sleep will allow fatigue to reduce to minimum
(Erastil's bloodthirsty haunted) +1 wounding longbow. The weapon must be used 10 minutes after it's wielded (drawn, readied, whatever) or the wielder takes 1d8 dmg. Every time a creature is killed with the weapon and not honored as a sacrifice to Erastil, the wielder is surrounded by an illusion of all creatures they've killed with the weapon and must make a will saving throw to dismiss the illusion. The Haunted effect only occurs after the second unhonored kill, and immediately ends the wielder's turn as well as prevents the wielder from taking any action on subsequent turns until 1 minute passes or the illusion is dismissed. If a creature is honored to Erastil, it must be buried without eating or looting the corpse, otherwise the effect will last for 1 hour and cannot be dismissed. The number of creatures in the illusion can be reduced by 1 when asking for forgiveness from a creature on a crit will save, and will not occur if there are no creatures that have not forgiven the wielder
(dreary crepuscular) minor reinforcing silver spiked buckler. 1d6 silver shield bash. Only gains the effects of minor reinforcing between 1hr before to 1hr after twilight. The wielder always has a personal stormcloud that rains heavier as the wielder gets happier, disrupts sleep, soaks cloth within an hour, and ruins paper within 10 minutes
(raucous) spacious bag IV. The bag is a backpack of 2 bulk, which can carry 150 bulk. Every time a person opens the bag they are compelled to yell, all non-allies within 50 feet are compelled to look at the affected person if they aren't already, and everyone within 50 feet instinctively knows what item(s) is being grabbed or stored
Seeking advice on powerful cursed items
cross-posted from: https://lemmy.blahaj.zone/post/46798236
I'm working on a campaign that starts at level 1, and once the players reach level 2 I want to give a cursed party item along with each player receiving a powerful item that carries 2 curses. The intent is that the item becomes their signature symbol and grows with the player. There seems to be very few curses in PF, so I had to homebrew, modify, or borrow some curses from other sources. I feel like I've achieved a solid balance for benefit and hindrance, but I'm a new GM and need help. These were the items I'm thinking:
(intermittent backbiting) +2 greater striking cold-iron Warhammer. Lvl-1 free hits with +2 greater striking per day, 20% chance to activate after free hit, chance to activate increases by 20% every 2 lvls and intermittent curse vanishes at lvl 10. Backbiting has a 60% chance to roll dmg against self on crit fail, chance decreases by 5% every lvl until min of 10%
(notorious) +2 thievery Greater Charlatan Gloves. Gloves will always etch the wielder's name on the nearest surface to the item, including on worn fabric, if it is not returned within 10 minutes. Unbeknownst to the wielder, the teleport feat will instantly reveal the item stolen, true name, current appearance, and precise location of wielder to the victim, regardless of distance from the item
(ravenous and arsonous) lvl4 Wand of Elemental Toss. A randomly selected ally within 30ft takes 1d10 fire dmg. If no allies are near, the dmg will target the wielder with a 30% chance to ignite the environment instead. The next day the wielder must consume 10x normal food intake or they starve
(restless arrow attracting) +1 ready cold-iron Chainmail. lvl+1 ranged attacks per hour which miss an ally within 120 feet of the wielder makes them the next target. Once the arrow attracting curse is revealed, the wielder must always wear the armor which causes a minimum of fatigued 1 at all times and unconscious AC is calculated as if the wielder was unarmored. Sleep will allow fatigue to reduce to minimum
(Erastil's bloodthirsty haunted) +1 wounding longbow. The weapon must be used 10 minutes after it's wielded (drawn, readied, whatever) or the wielder takes 1d8 dmg. Every time a creature is killed with the weapon and not honored as a sacrifice to Erastil, the wielder is surrounded by an illusion of all creatures they've killed with the weapon and must make a will saving throw to dismiss the illusion. The Haunted effect only occurs after the second unhonored kill, and immediately ends the wielder's turn as well as prevents the wielder from taking any action on subsequent turns until 1 minute passes or the illusion is dismissed. If a creature is honored to Erastil, it must be buried without eating or looting the corpse, otherwise the effect will last for 1 hour and cannot be dismissed. The number of creatures in the illusion can be reduced by 1 when asking for forgiveness from a creature on a crit will save, and will not occur if there are no creatures that have not forgiven the wielder
(dreary crepuscular) minor reinforcing silver spiked buckler. 1d6 silver shield bash. Only gains the effects of minor reinforcing between 1hr before to 1hr after twilight. The wielder always has a personal stormcloud that rains heavier as the wielder gets happier, disrupts sleep, soaks cloth within an hour, and ruins paper within 10 minutes
(raucous) spacious bag IV. The bag is a backpack of 2 bulk, which can carry 150 bulk. Every time a person opens the bag they are compelled to yell, all non-allies within 50 feet are compelled to look at the affected person if they aren't already, and everyone within 50 feet instinctively knows what item(s) is being grabbed or stored
Seeking advice on powerful cursed items
I'm working on a campaign that starts at level 1, and once the players reach level 2 I want to give a cursed party item along with each player receiving a powerful item that carries 2 curses. The intent is that the item becomes their signature symbol and grows with the player. There seems to be very few curses in PF, so I had to homebrew, modify, or borrow some curses from other sources. I feel like I've achieved a solid balance for benefit and hindrance, but I'm a new GM and need help. These were the items I'm thinking:
-
(intermittent backbiting) +2 greater striking cold-iron Warhammer. Lvl-1 free hits with +2 greater striking per day, 20% chance to activate after free hit, chance to activate increases by 20% every 2 lvls and intermittent curse vanishes at lvl 10. Backbiting has a 60% chance to roll dmg against self on crit fail, chance decreases by 5% every lvl until min of 10%
-
(notorious) +2 thievery Greater Charlatan Gloves. Gloves will always etch the wielder's name on the nearest surface to the item, including on worn fabric, if it is not returned within 10 minutes. Unbeknownst to the wielder, the teleport feat will instantly reveal the item stolen, true name, current appearance, and precise location of wielder to the victim, regardless of distance from the item
-
(ravenous and arsonous) lvl4 Wand of Elemental Toss. A randomly selected ally within 30ft takes 1d10 fire dmg. If no allies are near, the dmg will target the wielder with a 30% chance to ignite the environment instead. The next day the wielder must consume 10x normal food intake or they starve
-
(restless arrow attracting) +1 ready cold-iron Chainmail. lvl+1 ranged attacks per hour which miss an ally within 120 feet of the wielder makes them the next target. Once the arrow attracting curse is revealed, the wielder must always wear the armor which causes a minimum of fatigued 1 at all times and unconscious AC is calculated as if the wielder was unarmored. Sleep will allow fatigue to reduce to minimum
-
(Erastil's bloodthirsty haunted) +1 wounding longbow. The weapon must be used 10 minutes after it's wielded (drawn, readied, whatever) or the wielder takes 1d8 dmg. Every time a creature is killed with the weapon and not honored as a sacrifice to Erastil, the wielder is surrounded by an illusion of all creatures they've killed with the weapon and must make a will saving throw to dismiss the illusion. The Haunted effect only occurs after the second unhonored kill, and immediately ends the wielder's turn as well as prevents the wielder from taking any action on subsequent turns until 1 minute passes or the illusion is dismissed. If a creature is honored to Erastil, it must be buried without eating or looting the corpse, otherwise the effect will last for 1 hour and cannot be dismissed. The number of creatures in the illusion can be reduced by 1 when asking for forgiveness from a creature on a crit will save, and will not occur if there are no creatures that have not forgiven the wielder
-
(dreary crepuscular) minor reinforcing silver spiked buckler. 1d6 silver shield bash. Only gains the effects of minor reinforcing between 1hr before to 1hr after twilight. The wielder always has a personal stormcloud that rains heavier as the wielder gets happier, disrupts sleep, soaks cloth within an hour, and ruins paper within 10 minutes
-
(raucous) spacious bag IV. The bag is a backpack of 2 bulk, which can carry 150 bulk. Every time a person opens the bag they are compelled to yell, all non-allies within 50 feet are compelled to look at the affected person if they aren't already, and everyone within 50 feet instinctively knows what item(s) is being grabbed or stored
In war-torn Ukraine, showing sympathy for Palestine is no longer a taboo
cross-posted from: https://lemmy.blahaj.zone/post/46381270
Hashem, a Gaza-born medical professional who obtained Ukrainian citizenship after nearly a decade living in the country, said the contrast in how Palestinians and Ukrainians are treated internationally has long been apparent.
“Travelling as a Ukrainian opens doors; travelling as a Palestinian closes them,” he said, describing the stark difference in freedom of movement, visa access and public sympathy attached to each of his identities.
“This is not a competition of suffering, but a question of principle. If human rights are truly universal, they cannot depend on nationality or passport,” said Hashem, who requested Al Jazeera withholds his surname.
Aaisha Aroggi, a 25-year-old student from Gaza City, was displaced 10 times in the first months of Israel’s war. She later made it to Egypt via the Rafah crossing, then to Ukraine, where she was granted residency because her brother was living and working in Kyiv.
Compared with the brutal conditions in Gaza, Kyiv felt like a safe haven at first, she said. But now, with constant Russian attacks on infrastructure, she feels she has gone from one place of destruction to another.
“War has the same face everywhere,” she said.
https://www.aljazeera.com/news/2026/2/2/in-war-torn-ukraine-showing-sympathy-for-palestine-is-no-longer-a-tabooOpen linkView original on lemmy.blahaj.zoneIn war-torn Ukraine, showing sympathy for Palestine is no longer a taboo
cross-posted from: https://lemmy.blahaj.zone/post/46381270
Hashem, a Gaza-born medical professional who obtained Ukrainian citizenship after nearly a decade living in the country, said the contrast in how Palestinians and Ukrainians are treated internationally has long been apparent.
“Travelling as a Ukrainian opens doors; travelling as a Palestinian closes them,” he said, describing the stark difference in freedom of movement, visa access and public sympathy attached to each of his identities.
“This is not a competition of suffering, but a question of principle. If human rights are truly universal, they cannot depend on nationality or passport,” said Hashem, who requested Al Jazeera withholds his surname.
Aaisha Aroggi, a 25-year-old student from Gaza City, was displaced 10 times in the first months of Israel’s war. She later made it to Egypt via the Rafah crossing, then to Ukraine, where she was granted residency because her brother was living and working in Kyiv.
Compared with the brutal conditions in Gaza, Kyiv felt like a safe haven at first, she said. But now, with constant Russian attacks on infrastructure, she feels she has gone from one place of destruction to another.
“War has the same face everywhere,” she said.
https://www.aljazeera.com/news/2026/2/2/in-war-torn-ukraine-showing-sympathy-for-palestine-is-no-longer-a-tabooOpen linkView original on lemmy.blahaj.zoneIn war-torn Ukraine, showing sympathy for Palestine is no longer a taboo
Hashem, a Gaza-born medical professional who obtained Ukrainian citizenship after nearly a decade living in the country, said the contrast in how Palestinians and Ukrainians are treated internationally has long been apparent.
“Travelling as a Ukrainian opens doors; travelling as a Palestinian closes them,” he said, describing the stark difference in freedom of movement, visa access and public sympathy attached to each of his identities.
“This is not a competition of suffering, but a question of principle. If human rights are truly universal, they cannot depend on nationality or passport,” said Hashem, who requested Al Jazeera withholds his surname.
Aaisha Aroggi, a 25-year-old student from Gaza City, was displaced 10 times in the first months of Israel’s war. She later made it to Egypt via the Rafah crossing, then to Ukraine, where she was granted residency because her brother was living and working in Kyiv.
Compared with the brutal conditions in Gaza, Kyiv felt like a safe haven at first, she said. But now, with constant Russian attacks on infrastructure, she feels she has gone from one place of destruction to another.
“War has the same face everywhere,” she said.
https://www.aljazeera.com/news/2026/2/2/in-war-torn-ukraine-showing-sympathy-for-palestine-is-no-longer-a-tabooOpen linkView original on lemmy.blahaj.zoneIn war-torn Ukraine, showing sympathy for Palestine is no longer a taboo
Hashem, a Gaza-born medical professional who obtained Ukrainian citizenship after nearly a decade living in the country, said the contrast in how Palestinians and Ukrainians are treated internationally has long been apparent.
“Travelling as a Ukrainian opens doors; travelling as a Palestinian closes them,” he said, describing the stark difference in freedom of movement, visa access and public sympathy attached to each of his identities.
“This is not a competition of suffering, but a question of principle. If human rights are truly universal, they cannot depend on nationality or passport,” said Hashem, who requested Al Jazeera withholds his surname.
Aaisha Aroggi, a 25-year-old student from Gaza City, was displaced 10 times in the first months of Israel’s war. She later made it to Egypt via the Rafah crossing, then to Ukraine, where she was granted residency because her brother was living and working in Kyiv.
Compared with the brutal conditions in Gaza, Kyiv felt like a safe haven at first, she said. But now, with constant Russian attacks on infrastructure, she feels she has gone from one place of destruction to another.
“War has the same face everywhere,” she said.
https://www.aljazeera.com/news/2026/2/2/in-war-torn-ukraine-showing-sympathy-for-palestine-is-no-longer-a-tabooOpen linkView original on lemmy.blahaj.zoneMake it make sense
cross-posted from: https://lemmy.blahaj.zone/post/46317560
Shout-out to the foss meme editor memetastic on F-droid
Make it make sense
cross-posted from: https://lemmy.blahaj.zone/post/46317560
Shout-out to the foss meme editor memetastic on F-droid
Shock-U-Py! - Jello Biafra and the Guantanamo School of Medicine
So to all who Occupy
And feel the spirit of Shock-u-py
Thank you
We won't go away
We can't all be here all the time
'Cause the change we want will take a long time
So tag-team like wrestling, recharge
Flush the burn-out, come back strong
Lock-gluing, sit-ins
Boycotts, die-ins
Defend foreclosed homes, occupy elections
Are one more way
A prank a day keeps the dog leash away!
Freedom 250 was our version of Caesar's 5th Rule
cross-posted from: https://lemmy.blahaj.zone/post/45825257
Freedom 250 was our version of Caesar's 5th Triumph