Spyke

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rpg

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How do I get my players to read the rules?

I'm always concerned that being too uptight about rules could ruin the fun for some players. Personally, I would:

  • If it is a super important rule (like spell slots), I would print flashcards and make it available to players (ask ChatGPT to summarize the rule in few words)
  • If it is an obscure rule (like, AC provided by cover), I wouldn't care about it. Make something up on the spot. It is more important to have fun than to have precise math