Spyke

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apple

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Apple still doesn't understand gamers in spite of iPhone being a gaming powerhouse

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The daily grind can kill your desire to play even if the game's generous enough to let you continue for free.

I used to play a really generous gacha with that kind of system. The game was legitimately fun at first, but the daily tasks and time-sensitive events wore me down. I wasn't hurting for resources. My gamer achievement-hunting brain was wired to do it all, to the point where it started to feel more like a job than a game. This kind of design is rotten to the core regardless of the price tag. Just let me experience the game at my own pace instead of setting a schedule for me.

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