Spyke

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Funko, BrandShield speak out about itch.io takedown

I'm just going to post this comment to this thread as well, since this is newer. Classic shifting of blame and no one taking responsibility for scummy actions.

Fun fact: Funko's current CEO is the ex-president of Wizards of the Coast!

Why is this relevant? Well, under her leadership, WotC sent pinkerton agents to someone's home to threaten them because they got some Magic the Gathering cards early. She said things like Dungeons & Dragons players were under-monetised, pushing to make the Table Top game more like a microtransaction-filled video game, and helped with the OGL scandal.

The OGL, for anyone unfamiliar, was an Open Gaming License WotC had for years with D&D 3rd party creators. It allowed certain things to be created using D&D mechanics and lore by anyone that followed its guidelines and allowances. A couple years ago, WotC tried to change that so they would make more money off of people trying to create things for D&D - to profit off of indie creators passionate about the game. There was a huge backlash, and they eventually went back on this decision.

All this to say, you can see what kind of leader the current Funko CEO is, and what's happening with itch isn't surprising to me.

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Hollow Knight: Silksong Will Release for Only $20, Release Times Revealed

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It's not their fault way too many people were so obsessed with their game that they made daily shitposts about it.

Honestly I was annoyed by all of the Silksong stuff as well over the years, and perhaps it will be overhyped but after watching the trailer I feel like I can at least say Team Cherry put in the work that got me excited, despite all the internets noise. And why shouldn't they try to get people to buy their game with good PR?

The team is 3 or 4 people and after 7 years of work, they're releasing their sequel game to a beloved by many indie hit for $20. In 2025. We shouldn't be annoyed at them.

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I was looking forward to some conversation regarding this subject in the comments, instead all we've got is people talking about text vs video, and drawing any attention away from actually discussing the video.

Great.

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Nintendo 3DS Game Finally Cancelled After Being On Pre-order For Almost a Decade

It’s weird that a game can be made after initially being backed by fans and then absolutely slated by those same fans, but I guess the world works in mysterious ways.

How is this weird at all? People hopped on it because they wanted more Megaman by a major creator and contributor to many Megaman games. Turns out, with only one cog in the Megaman machine, a great game does not make.

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Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

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Yea. I wont dismiss this criticism as hate, but I will dismiss it as dumb. The game was designed to be a challenge. Not everyone is up to that challenge, that's fine. The game isn't meant for you, then.

My friend can't play the Dark Souls games. He's really interested in the setting and has given a few multiple attempts, but the difficulty curve just isn't for him, so he just doesn't play them.

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I think it's interesting that people have to attach their names and prove they're real to sign this, but serious complaints can be filed anonymously. I'm not European, so does this mean anyone random can file complaints? Or it's done somehow officially, just shows up anonymously?

I'm asking to understand how this works because this could not be the industry entirely.

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They say word-of-mouth marketing is the most effective form of marketing. What games did you (not) enjoy that came well-recommended by friends to you, and why did they recommend it to you?

The only one I can currently think of is Gris - and I say that because I can't recall buying a game that made me want to get my money back upon finishing it.

Gris is very highly rated across the board, so clearly there's something I'm missing as to why. I enjoy walking sim games every now and then, but it'd be hard for me to even call this one a game. People point to the story as being beautiful and deep, but it felt like nothing new and, for me, a bit trite. There was nothing engaging about this game to me. The worst part? It's like 3 hours long.

Sorry if whomever reads this really likes Gris. I'm glad you could enjoy it. To me, it's one of the worst recommendations I've ever received.