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linux_gaming·Linux Gamingby_Lory98_

What's the current way to play games in HDR while keeping the Steam overlay working?

I'm on OpenSUSE with KDE Plasma and have HDR working with no problems in native application and Vulkan games, however when playing Windows games through Proton, the only way I can get it to work is through gamescope.

Launching gamescope for each game works but, from what I'm understanding, Steam expects an x11 window for the overlay to work, so it won't open and this also breaks controller remapping through Steam input (which I often need).
My current solution is to open a new tty session and run Steam inside gamescope (which is similar to how it works on SteamOS) there.
Is there a cleaner solution now, as what I'm doing now can a bit janky with some things?

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finalfantasy·Final Fantasyby_Lory98_

FFXIII - Help with chapter 11 boss (potential spoilers inside)

I'm returning to my XIII playthrough after suspending it for a few months and I just went through most of chapter 11.

I struggled a bit fighting against the tower boss, Dahaka, but managed to beat it after a few attempts, trying different characters.

Now I'm at Barthandelus and I'm completely stuck.
I started the attempts with the same party that worked for me against Dahaka, using Lightning, Fang and Sazh, which seems strong (in terms of DPS), but I can't keep up with the healing.
I tried switching out Sazh for Vanille and Hope, with which I can survive longer, but do almost no damage (I think I usually do less than 1/4 of the boss hp) and end up wiping at an AoE.

My current strategy is to try applying debuffs (and buffs, when with Sazh and Hope) at the start, then immediately into trying to break with rav,com,rav and then trying to damage with com,com,rav/med. I switch into med,sen,med when low on hp (which is were i usually lose). Then restart when the boss clears the debuffs.

I can't understand what I'm doing wrong, could someone help?

PS: in my latest attempt with Lightning, Fang and Hope I got it to half HP but died to the enrage. My strategy here was keeping Fang in sen for as long as possible and switching her and Light to com only after increasing the counter. (anything else I try to be more aggressive gets me killed by the AoE)

PPS: something I've been trying now is getting the percentage as high as I can (500-600%), debuffing and then attacking. It's really inconsistent due to the rng (both for resistance and the boss just randomly interrupting), but when it works it deals a lot of damage.

PPPS: trying again a day later, probably another 10 attempts, still no progress. I changed my setup to be more aggressive, trying different accessories to increase HP a bit to reduce the need for healing (resist accessories also seem kinda useless due to the low proc rate?), but the best I could do was getting to 25% HP using fortisol at the start for haste. My current startegy is to hope sabs inflict imperil at the start and for every apoptosis, which boosts stagger rate by a lot, but I still can't keep up with the healing (or healing makes me waste the stagger) and end up getting killed by thanatosian laughter.

Final edit: I did it! I'm not even sure exactly how, the battle took like 20 minutes. I went back to having a sentinel for most of the paradigms and staying in green health even if it meant dropping out of stagger before it ended. To deal damage I just had com,com,med, which is probably why it took so long. I still had to use a fortisol to go through the first half tho, otherwise I'm sure I'd have hit the enrage.

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linux_gaming·Linux Gamingby_Lory98_

Winegstreamer missing Windows Media Audio 9 plug-ins

I'm trying to get Sound Voltex EXCEED GEAR (Konasute) to run on my PC (running OpenSUSE Tumbleweed) and I'm having some issues.

After installing the game, it boots properly, and it seems to run fine, but a lot of the audio is missing. I checked the wine logs and noticed the following error:

winegstreamer error: decodebin1: Your GStreamer installation is missing a plug-in.
winegstreamer error: decodebin1: ../gst/playback/gstdecodebin2.c(4720): gst_decode_bin_expose (): /GstBin:bin0/GstDecodeBin:decodebin1:
no suitable plugins found:
Missing decoder: Windows Media Audio 9 (audio/x-wma, wmaversion=(int)3, bitrate=(int)384000, depth=(int)24, rate=(int)44100, channels=(int)2, block_align=(int)17833, codec_data=(buffer)1800030000000000000000000000e0000000)

So i tried installing the other gstreamer plugins (both 64 bit and 32), but the same error appears.

Trying to install wmp from winetricks seems to work only for the 32 bit version and breaks the prefix (the game is 64 bit only and searches for dlls it can't find).

The same thing happens on both wine and wine-staging.

Anyone know how to install the codec properly?

Edit: I also tried running it through Steam (with ProtonGE), through ProtonGE directly (which gave me errors with gstreamer again, this time either not finding libraries or finding them for the wrong arch) and through Lutris with both WineGE (no luck with this, it just gives me a black screen and hangs) and ProtonGE (same as with standalone wine, the game launches but most of the audio is missing). I had previously tried running it in Bottles, but the results are always the same.

Edit 2: finally got it to run, I'm not sure what changed, but I tried Bottles again. I made a fresh bottle set to "Gaming" and wine-ge as the runner (I know it's dead, but it should have the proper decoder), and after installing the dependencies, it just worked.

I'm still curious on how to fix system wine tho, if anyone knows how.

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linux_gaming·Linux Gamingby_Lory98_

Need help with nVidia GPU

Hi, I'm trying to install Linux (OpenSUSE, to be precise) on my other PC and struggling with getting the GPU working properly.

The system has an RTX 3060ti and an i5 6600k. Two displays are connected, one to the dGPU and the other to the iGPU.

First issue was the installer not displaying any graphics, but launching with nomodeset allowed me to work around the issue.

When I booted into the installed system (and after disabling nomodeset), I could only get video out of the iGPU, so I figured it did not install any drivers and searched for official documentation. I found this article and followed the instructions, installing the G06 driver, but it could not load.

I thought that the guide was outdated, so I looked for other drivers, and found the new Open drivers. Following this guide I got them to install and load, but still no graphics, but this time I could restart the display manager and get it to work. I unplugged the display from the iGPU and that seems to have fixed it.

Unfortunately when trying to run a game (I could only try ProjectDiva Megamix+ and another game which I know is unreliable) I couldn't get dxvk to work, it would always give me a "directx 11 not found" error. The other game I mentioned runs on dx9 and had similar issues, failing to create a graphics context from what I can tell from the logs. The first game runs if I force WineD3D. On my primary PC running OpenSUSE with an RX 9070xt and on my Steam Deck the game works perfectly.

I will try reinstalling everything, in case I screwed up something installing the drivers. What should I do if that doesn't solve it?

Thanks

Edit: forgot to mention, I'm trying to use OpenSUSE Tumbleweed and after installing the nvidia drivers I installed libvulkan (both the 64 and 32 bit versions)

Edit 2: thanks everyone for the help. I ended up reinstalling with the iGPU disabled and it now seems to work well.

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