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Beehaw defederating update - sh.itjust.works
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You can comment there and I probably can see it. They can't because they're not pulling sh.itjust.works data.
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Beehaw defederating update - sh.itjust.works
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You can comment there and I probably can see it. They can't because they're not pulling sh.itjust.works data.
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I don't like the UI
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Cool. What's the admin's home address?
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Beehaw defederating update - sh.itjust.works
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https://sh.itjust.works/instances shows instances .works is connected to, but I'm not sure of a way to find other instances that blocked this one. Although if they blocked us, then they didn't deserve us anyways :^)
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(Beehaw.org) ANNOUNCEMENT: defederating effective immediately from lemmy.world and sh.itjust.works
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I really hope you find a way to re-federate. But they do have a point, open sign up is a a time bomb. Do you have any anti spam in place?
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I don't like the UI
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Yeah I'm all for love and peace but don't mess with my monitors dude
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*Permanently Deleted*
Enter the gungeon. Been playing for a year now and I still discover new stuff, like ::: spoiler spoiler If you get enough curse points you could find a bunch of witches with a magic pot. Maxed out curse also summons mega grim reaper to follow you around for the entire game. wild stuff man :::
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Looking for a specific extension cord
Honestly I'd look online for that. Maybe amazon or ebay, worst case check a chinese store like alibaba for fresh off the factory batches
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What python project(s) are you currently working on?
Personal static site generator. My aim with it is to double click a file and have everything ready to publish
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Geographical origin of various agricultural crops.
Tomatoes are not Italian!
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What are you working on right now?
Right now I'm working on supercover lines and implementing the fast voxel traversal algorithm. It's a bit tricky to get working, especially since I found out my world origin was offset by 0.5f and that caused a lot of subtle bugs >:(
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Alternative game development libraries
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libtcod is the roguelike library. I know r/roguelikedev on reddit used to have an annual roguelike development tutorial using that