Spyke
pathfinder2e·Pathfinder 2ebyrockSlayer

Seeking advice on powerful cursed items

cross-posted from: https://lemmy.blahaj.zone/post/46798236

I'm working on a campaign that starts at level 1, and once the players reach level 2 I want to give a cursed party item along with each player receiving a powerful item that carries 2 curses. The intent is that the item becomes their signature symbol and grows with the player. There seems to be very few curses in PF, so I had to homebrew, modify, or borrow some curses from other sources. I feel like I've achieved a solid balance for benefit and hindrance, but I'm a new GM and need help. These were the items I'm thinking:

  1. (intermittent backbiting) +2 greater striking cold-iron Warhammer. Lvl-1 free hits with +2 greater striking per day, 20% chance to activate after free hit, chance to activate increases by 20% every 2 lvls and intermittent curse vanishes at lvl 10. Backbiting has a 60% chance to roll dmg against self on crit fail, chance decreases by 5% every lvl until min of 10%

  2. (notorious) +2 thievery Greater Charlatan Gloves. Gloves will always etch the wielder's name on the nearest surface to the item, including on worn fabric, if it is not returned within 10 minutes. Unbeknownst to the wielder, the teleport feat will instantly reveal the item stolen, true name, current appearance, and precise location of wielder to the victim, regardless of distance from the item

  3. (ravenous and arsonous) lvl4 Wand of Elemental Toss. A randomly selected ally within 30ft takes 1d10 fire dmg. If no allies are near, the dmg will target the wielder with a 30% chance to ignite the environment instead. The next day the wielder must consume 10x normal food intake or they starve

  4. (restless arrow attracting) +1 ready cold-iron Chainmail. lvl+1 ranged attacks per hour which miss an ally within 120 feet of the wielder makes them the next target. Once the arrow attracting curse is revealed, the wielder must always wear the armor which causes a minimum of fatigued 1 at all times and unconscious AC is calculated as if the wielder was unarmored. Sleep will allow fatigue to reduce to minimum

  5. (Erastil's bloodthirsty haunted) +1 wounding longbow. The weapon must be used 10 minutes after it's wielded (drawn, readied, whatever) or the wielder takes 1d8 dmg. Every time a creature is killed with the weapon and not honored as a sacrifice to Erastil, the wielder is surrounded by an illusion of all creatures they've killed with the weapon and must make a will saving throw to dismiss the illusion. The Haunted effect only occurs after the second unhonored kill, and immediately ends the wielder's turn as well as prevents the wielder from taking any action on subsequent turns until 1 minute passes or the illusion is dismissed. If a creature is honored to Erastil, it must be buried without eating or looting the corpse, otherwise the effect will last for 1 hour and cannot be dismissed. The number of creatures in the illusion can be reduced by 1 when asking for forgiveness from a creature on a crit will save, and will not occur if there are no creatures that have not forgiven the wielder

  6. (dreary crepuscular) minor reinforcing silver spiked buckler. 1d6 silver shield bash. Only gains the effects of minor reinforcing between 1hr before to 1hr after twilight. The wielder always has a personal stormcloud that rains heavier as the wielder gets happier, disrupts sleep, soaks cloth within an hour, and ruins paper within 10 minutes

  7. (raucous) spacious bag IV. The bag is a backpack of 2 bulk, which can carry 150 bulk. Every time a person opens the bag they are compelled to yell, all non-allies within 50 feet are compelled to look at the affected person if they aren't already, and everyone within 50 feet instinctively knows what item(s) is being grabbed or stored

View original on lemmy.blahaj.zone
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pathfinder2e·Pathfinder 2ebyMiwAuturu

Magus Archetypes (SoT)

So I'm going to be playing in a Strength of Thousands campaign pretty soon. By default the module allows you to take either Wizard or Druid as a free archetype, but our DM has decided to homebrew expand the list to any primarily caster class. I've never played Magus before, and want to try it out for the module, specifically looking to go Laughing Shadow. Playing a catfolk with a kukri from their weapon specialty.

My main problem is I keep waffling on what archetype to take with this expanded list. I'm curious to see if anyone has any suggestions. I'm not looking for the peak best meta build or anything. More something fun that's still viable.

I considered it might be fun to go Druid and get an animal companion for help in melee, but was informed the Magus already struggles with action economy, so ordering a companion around wouldn't be the best. Especially since with the archetype it wouldn't be until level 8 that my companion gets a free action.

View original on pawb.social
pathfinder2e·Pathfinder 2ebykimmitk

I built a free PDF spellbook generator for Pathbuilder 2e exports — cover, index, descriptions from AoN 📸 more in comments

Export your character from Pathbuilder, run the tool, and get a proper A4 spellbook ready to print or share.

Features: • Cover page with class iconic artwork (or custom portrait) • Spell index with Duration, Range, Save, Area/Target columns • Full spell descriptions with action icons, traits, and heightening • Saddle-stitch booklet mode for duplex printing • Supports all caster types — prepared, spontaneous, focus, rituals, kineticist impulses

Also have a companion tool that generates scroll and wand custom packs for Pathbuilder — import-ready JSON files for every spell at every rank.

Both tools are free and open source on Codeberg: • Spellbook Generator: https://codeberg.org/kimmitk/Pathbuilder-Spellbook-Generator • Scroll & Wand Pack Generator: https://codeberg.org/kimmitk/pathbuilder-scrolls-generator


Built with opencode.ai

First post here — is this the right community for sharing Pathbuilder tools? Happy to move it if there's a better fit.

View original on lemmy.world
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pathfinder2e·Pathfinder 2ebygwl [he/him]

[Characters] I've a character concept I'd like help fleshing out. Divine Blessed Sorcerer that wants to remove their connection to the divine.

https://2e.aonprd.com/Deities.aspx?ID=386&Redirected=1 gave me a character idea, but so far it's just a sentence long and I'd love ideas from y'all on how to add to it

A Divine (Angelic?) Sorcerer that believes in the Laws of Mortality, on a quest to get rid of the divine influence on their life. Bonus Archetype Wellspring Mage, from a failed previous attempt to get rid of the connection.

The fundamental principle behind the Laws is a relatively simple assertion that deific aid—even the best intentioned—ultimately comes at too high a price. The slaughter of fellow mortals for the glory of distant, unfathomable beings is not something that should be permitted within a society. Instead, mortal beings must shape their own fate, aware of their own limitations, trusting in their reliance upon one another and their shared values rather than divine intervention and guidance. The primary tenet of the Laws of Mortality sums up this philosophy: Let no mortal be beholden to a god.

View original on lemmy.blahaj.zone
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pathfinder2e·Pathfinder 2ebyTootSweet

Making sense of rulebooks

I've GM'd D&D 5e and Pathfinder 1e. My last campaign was in D&D 5e, but I... hope folks here know why I'm reticent to continue patronizing Hasbro. Anyway!

I wanted to get some of the core-est of the PF2e rulebooks. But... I'm confused. Looking for the PF2e "core, prime, base, main, starting" rulebook (the nearest equivalent of the PF1e "Core Rulebook" or the D&D 5e "Player's Handbook"), I've got at least the following options:

I think I don't want the "Core Rulebook". It sounds like it's just an older, more poorly-organized version of largely the same content that's in... one of the other options. It sounds like the "Player Core 2" in fact is not a newer edition of the "Player Core", but more of an "expansion" for whatever the core rules are (a bit like the PF1e "Advanced Player's Guide" maybe?) so I probably don't want that if I'm really just looking to get familiar with the core rules first.

So assuming the previous paragraph is mostly correct that leaves the "Player Core Remastered" and the "Player Core Pocket Edition". I... think the "Player Core Remastered" is hardback and... maybe only sold as part of a bundle like this one? The "Player Core Pocket Edition" appears to be only in paperback. Is the "Pocket Edition" not as "Remastered" as the "Remastered" version? (Does "Remastered" just mean it's a newer edition than the "Core Rulebook"?) Does the "Pocket Edition" have all the same content as "Remastered" or does "Pocket Edition" mean it's missing some of the content?

All of the above isn't even to mention digital vs dead-tree versions. But I'm specifically looking for physical copies for purposes of this post.

View original on lemmy.world
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pathfinder2e·Pathfinder 2ebyCloudheartTV

Pathfinder 2e Kingmaker: Misfits - Community Invitation

Hey everybody. I checked the communities rules and saw the limit your promotion rule. I’ll keep it brief and post this only once. This is also re-post, originally posted on Reddit before I learned about lemmy and created an account.

Our stream team at CloudheartTV is excited to announce that Pathfinder 2e Kingmaker: Misfits, our chaotic and heartfelt Pathfinder 2nd Edition campaign, is now being livestreamed on Twitch

Whether you're a seasoned pathfinder or new to Golarion, you're welcome to watch, chat, and engage with us how you like!


What We're About

  • Kingmaker Adventure Path — reimagined with emergent roleplay and unexpected consequences
  • Live on Twitch — character-driven, community-friendly, and we stream for charity
  • Roleplay Focused — We love character flaws, growth arcs, tense negotiations, and surprise betrayals.

🌎 Setting Summary: The Stolen Lands

The River Kingdoms have always been lawless — but in 4725 AR, the Stolen Lands stand on the brink of change.
Chartered by Swordlords and dreamed of by heroes, new kingdoms are rising from old blood, fey curses, and ruins long forgotten.

🛠 Major Events So Far:

  • The Bandit Crisis — Our misfit heroes brought justice (and fire) to the bandits of the Greenbelt.
  • The Sootscale Kobold Union — Unexpected negotiations with kobolds earned the party unusual, steadfast workers in the form of a workers union.
  • The Tartuccio Deception — A traitorous gnome infiltrated their ranks, nearly dooming their fledgling barony before being uncovered.

⚔️ Major Themes:

  • Kingdom Building — Found, defend, and grow your own nation, one decision (and one feast day) at a time.
  • Political Intrigue — Allies have ambitions, enemies wear friendly faces, and ancient powers stir in the forests.
  • Character-Driven Storytelling — Your ideals, flaws, and ambitions shape the destiny of the realm.

🎙️ How to Get Involved


Stream Info

View original on lemmy.zip
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pathfinder2e·Pathfinder 2ebyToeKneegee

Thoughts on Claws of the Tyrant?

What does everyone think about this adventure format?

If you didn't already know, it's three separate, interconnected scenarios (one each 1st level, 7th level and 18th level). It looks like in two of the adventures you'll be working against an antagonist and in one of them, you're working for them.

Of course, we'll have to wait to actually see what's in the book before making up our mind, I'm just wondering what the group's initial thoughts, feelings and reactions are

https://paizo.com/products/btq0b5ul?Pathfinder-Adventure-Claws-of-the-TyrantOpen linkView original on lemm.ee
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pathfinder2e·Pathfinder 2ebyKichae

Dragon's Demand Kickstarter Updates: Funding Goal Reached

The Kickstarter is just about to hit its halfway point, and so far they are just over 67% of the way to being funded. People feel somewhat optimistic about its chances, given the timeframe involved, but there's still a big gap between what's been pledged and what they need. If you're interested in a Pathfinder cRPG based on the 2e rules, and you haven't checked it out, the link is in the title.

And a friendly reminder that the pricing is actually in Canadian dollars, so most people will have a friendly conversion rate given the CAD's current value.

The developers have been doing some interviews, though their ground game doesn't seem to be particularly strong. I've collected some of their media tour below.

They've also posted a couple of updates to the Kickstarter page:

Update 1: Approaching 60% Funded!

Dear Demanders,

Today, we are happy to celebrate that we are a goblin's breath away from 60% funded with over 4,000 backers and nearly $300,000 CA raised!

Pathfinder: The Dragon’s Demand is our dream game. To all who have backed, THANK YOU for sharing our vision of a single-player, turn-based Pathfinder Second Edition CRPG that takes role-playing back to its roots with miniature-based characters and digital dice to recreate the look and feel of a tabletop RPG. With your support, we had a strong launch and were 40% funded in only two days!

To those who have not yet backed, we invite you to learn more on our Kickstarter page and in our interviews.

Looking for more reveals? We’ve only just begun. Don’t miss these interviews with Pathfinder: The Dragon’s Demand Product Director, Alan Miranda:

LIVE Q&A WITH DRAGON'S DEMAND DEVELOPER - PATHFINDER 2E VIDEO GAME with Nonat1s on YouTube Discussing Pathfinder: The Dragon’s Demand with Project Manager Alan Miranda of Ossian Studios with Really Dicey on YouTube

We have more exciting interviews in the days ahead!

Here’s a behind-the-scenes insight: For our in-game “props,” we partnered with Gracewindale Mini Scenery because we loved the style of their tabletop scenery and wanted to include it in our game Pathfinder: The Dragon’s Demand. Their entire line of 3D printable STL props are fantastic, so please check them out! www.gracewindale.com

Every Kickstarter needs its backers to amplify the campaign, so please share your enthusiasm with your friends and ask them to join the party. Your recommendation and word of mouth are invaluable. You can also shout out about us on social media–Kickstarter makes that easy. We’ve dreamed big, and we need your help to make this dream a reality!

In Gratitude, Ossian Studios

Update 2: Spread the Word With This Surprise

Greetings Demanders!

We've been busy getting the word out there for Pathfinder: The Dragon's Demand, doing interviews this week with PC Gamer, The Rules Lawyer, and Matt Chat (all soon to be posted). They're all super excited for this game! Being both video gamers and tabletop players, they could relate to the miniatures and dice, and were intrigued by the prospect of playing in a 3D cubic grid system where characters can do all kinds of cool things.

The vertical movement in a full 3D grid can take your character almost anywhere they want to go. You can levitate to a window at the top of a tower or climb down a chimney for undetected infiltration (mind the fire!). You can rain down volleys of arrows on your unsuspecting enemies from the cover of tree branches or send swooping monstrosities spiraling away with magical blasts of wind. This is a whole new dimension for tactical combat CRPGs!

And speaking of flying monstrosities, the grioths from the Dark Tapestry inhabit frozen, lifeless worlds in the blacks voids of space, and continuously seek out warm worlds to conquer by ritualistically tearing them away from their suns. But now, these bat-like humanoids have come to the small town of Belhaim with an inscrutable purpose...

https://2e.aonprd.com/MonsterFamilies.aspx?ID=240

So we'd like to bring these creatures to everyone who has backed us so far. In this update, we're giving the Grioth STL from our miniatures collection as a free gift via the link below! If you share the file, don’t forget to tell people where you got it. ;) Thank you all for your support and please keep telling your friends about the game to spread the word so we can reach our funding goal!

https://drive.google.com/drive/folders/1sjVYeMHYWE81tvjWSB47UWI8oLvlZaAZ?usp=sharing

(Printed and painted by our art director, Philip Lyon)

In Gratitude, Ossian Studios

Update 3: Weaving a Narrative

Greetings, Demanders!

We’re thrilled to announce the project is now 66% funded with a little over two weeks remaining. With your continued support and enthusiasm – and, if we may so bold as to ask, social media shares and word-of-word – we’re hoping to smash through the funding target and into the stretch goals with the force of Gorum exploding across the realms!

I'm Luke Scull, lead designer and writer for Pathfinder: The Dragon’s Demand, and I want to talk about our approach to implementing the game’s story and many colorful characters, as well as how we plan to grant the player agency in interacting with this beautiful world our artists have created.

Firstly, it is important to state that Pathfinder: The Dragon’s Demand is a deep, intricate computer role-playing game with all the narrative depth and dialogue complexity of the most celebrated titles in the genre. Players will experience a compelling new plotline that weaves the machinations of the Dark Tapestry into the high fantasy story of a town under threat from a wicked dragon.

During the adventure, the player will meet hundreds of NPCs that can be interacted with. How these characters respond to the party will depend on the player’s choices and the dialogue skills they possess. Do you wish to be a paragon of virtue and help the many colorful characters that dwell within Belhaim? Or would you rather take advantage of those you meet, and lie, cheat, and steal for profit, or to deepen your connection with the mysterious dark benefactor who haunts your dreams?

Every NPC in Pathfinder: The Dragon’s Demand has a story to tell. Unique dialogue options will show up depending on the player character’s ancestry, background, and class, as well as their reputation, for as the hero’s legend grows, the people of Belhaim will begin to react to their deeds. Harm too many people or loot too many houses and you may find yourself almost as reviled as the great scaled beast that threatens town. Go out of your way to do favors for folk and they will cheer your name as you walk by. Some may even gift you powerful items or show up to aid you.

The world of Pathfinder: The Dragon’s Demand is hugely reactive, with every choice the player makes changing how the story plays out, and deciding the fates of the hundreds of characters who call Belhaim and the surrounding environs home. No two players will have the same experience: in fact, the game will encourage multiple playthroughs with different character builds to fully experience the breadth of possibilities.

Allow me a moment to talk about companions. We plan to have a total of 12, of which the player can select up to three to travel with at any time, for a total party of four. Aside from the Iconic goblin alchemist Fumbus, these companions have yet to be announced, but each will have their own backstory, character arc, and associated quests. Companion relationships with the player character, as well as each other, will shift as the story unfolds. Upset a companion too often and they may leave the party permanently… possibly to show up later as a sworn enemy. Impress a companion often enough and new dialogue options will be revealed—perhaps even leading to romance, if Shelyn wills it…

These companions, as well as important story NPCs, will be voiced by experienced actors, bringing some of the best voice talent to Pathfinder: The Dragon’s Demand. With thousands of voiced lines and enough dialogue to fill several fantasy novels, my ambition as lead writer is to provide a deep world of incredible complexity and unforgettable characters that is every bit as engaging as the best tabletop campaigns.

Finally, I would like to say how excited I am about working with Pathfinder fans on incorporating their own creations into the game. Our higher reward tiers allow backers to include their own personalized magic item, NPC, bard song, or even quest in Pathfinder: The Dragon’s Demand. These would henceforth become part of official Pathfinder lore, to be discovered and enjoyed by players from release to ten or twenty years from now.

If you’ve ever had a beloved magic weapon from your tabletop campaigns that you wish to see included, or you’re a GM who would love to see a favorite quest you once wrote experienced by thousands of players worldwide, consider investing in one of these higher tiers. Your support will also help push the game towards its funding goal and beyond—maybe unlocking new stretch goal features to include even more of the magic of what makes Pathfinder Second Edition so special!

In Gratitude, Ossian Studios

Dragon's Demand Kickstarter Updates: Funding Goal Reachedhttps://www.kickstarter.com/projects/ossianstudios/pathfinder-the-dragons-demand/descriptionOpen linkView original on lemmy.ca
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