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linux_gaming·Linux GamingbyTabascl

The last piece of the puzzle that is the tearing protocol just fell into place

This MR just got merged: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19125

Which completes the tearing protocol: https://gitlab.freedesktop.org/wayland/wayland-protocols/-/merge_requests/65

So once the mesa update lands, XWayland titles should be able to tear under Wayland, at least on AMD GPUs. Nvidia will have to provide support in their drivers in the future.

The last piece of the puzzle that is the tearing protocol just fell into placehttps://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19125Open linkView original on feddit.de
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8 replies

Now it'll be interesting which compositors actually implement it and when. Iirc there're ready KWin patches since one of the main dev working on this protocol uses it.

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Meanwhile, I'm still not able to achieve smooth, tear-free gameplay on No Man's Sky on Wayland. Both on GNOME and KDE 🫤

I was surprised when I learned that some people want their tearing back 😆

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sh.itjust.works

I'm too lazy to turn Freesync off on my monitor, so I guess it'll be working when I upgrade mesa.

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