Spyke

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New Storefront Law Tells Us What We All Should Know: We Don't Own Digital Games | Time Extension

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Another problem is that physical is a red herring. You don't own modern physical games any more than you own digital ones, as the famous The Crew shitshow has demonstrated. It doesn't matter if you still have the fancy disc, if you can't even go past the main menu when the publisher decides to shut down the game. In the end DRM is the only deciding factor, not if the game is digital or physical.

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Half-Life 25 Anniversary Update

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The one just named "Half Life" is the definitive version now, the one that got the big update yesterday.

Source is the same messy version as it was before and they haven't touched it. Though it will still be in our libraries for legacy reasons.

Valve themselves recommend you ignore Source exists.

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I've figured out a decent combo of retro/pixel indie game shaders for Steam Deck

What a coincidence, I just got Chrono Trigger this Steam sale and I've been tinkering to get Reshade to look nice with it this weekend. Though with worse results than you, I was stuck at the "why do none of the shaders look nice at 800p" part. I will definitely try your setup, it looks fantastic!

For hooking Reshade into the game I used a Decky plugin called LetMeReshade. Quite convenient. https://github.com/itsOwen/LetMeReShade

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Do you think people will try to assemble a complete collection of the PS4/Xbox/Switch library, like is common with retro consoles?

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"Always on" and similar extreme DRM measurements I believe are more of an issue compared to physical vs digital media. DRM free digital copies for example can have way longer lifespans than a physical copy (potentially "infinite"). But as soon as you add the requirement for some company server to be up, the game has a hard expiration date. But that's an altogether different discussion.

I hadn't though much about your first point, it is true that specially the input devices can change the feel of the game drasticly. I suppose people with special interest will seek out some of the classic gamepad clones that are available nowadays, but most people will just play with the console default.

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Do you think people will try to assemble a complete collection of the PS4/Xbox/Switch library, like is common with retro consoles?

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The biggest issue imho is digital-only games that have been delisted. I'm not to worried about people not being able to play them to relieve memories since pirating them will probably be easy enough. But pirating does defeat the whole point of collecting I assume. I guess people can still assemble a full collection of physical releases only. IDK how collectors of the 3DS are doing it right now after the closure of the digital store, for example.

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Dirt Rally 2.0 - Running in the 70s

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Thanks! It's nice that it happened with a screenshot I took of one of my favorite games ever. If I remeber correctly (it's been a while) it was kinda luck to get these screenshots. Since the only way to get them is to finish a race, while you see the results a playback of your driving will be playing in the background, the moment you push "next race" the background replay will freeze and those effects will be applied to the image, while it's being used as a loading screen to load the next track. So you have one try per race to get a cool screenshot (though the game is pretty in itself too).

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[Disc] How is everyone doing with Stardew Valley?

Finally resumed my farm after a couple months hiatus. I am days away from finishing my first in-game year. I also did a bunch of fishing, so I'm only missing the octopus, 3 of the special fishes and the ones from the island/sewers/witches lair.

Community center is chugging along, but these last bundles are taking longer than the previous ones.