Spyke

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mtg

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Wizards of the Coast admits AI used in marketing assets

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Hi, I’m a hobbyist game dev who has dabbled in using Stable Diffusion to create game assets. While AI is fundamentally just a tool, and there’s nothing inherently wrong about using it, it does matter if you’re using a model trained on copyrighted work. In that case you may be stealing an artists work and using it in a commercial game without credit or payment, or even really knowing it was their art that was a basis for your asset.

I suspect there are/will be models trained entirely on open source assets or from artists who have been paid for this express purpose and whose licensing allows for commercial usage from the output. In that case, it should be safe to use and you can credit the model used in your game credits.

For now, because I don’t know of any useful models like that, and Steam is not allowing games with AI assets of any kind, I’m steering clear of AI assets.

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How do I get myself to actually do thing?

There’s lots of advice here, but I don’t think anyone has mentioned removing the distractions that pull your attention away. Phone, tv and video games are big ones for me. I have a rule that while i’m working on making a game, that I don’t regularly play other games, and it makes me much more productive. If you can stop yourself from doomscrolling, you’ll probably be more motivated to do all kinds of things.

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Whats a band/artist who's music all sounds the same?

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It’s funny, I listened to Adrenaline first, decided it wasn’t for me and forgot about Deftones for a couple years. Finally listened to Saturday Night Wrist and loved it and literally every other Deftones album after that.

The differences in albums has been more subtle, but I thought what they did with Pink Cellphone and the instrumental only Konami Code were unique to their music.

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