Spyke

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Sell me on your sketchiest rule interpretation

I like to think my rules aren't sketchy, but the closest would be for character building my rules for uncommon and rare options are "tell me a story i can't say no to"

For uncommon options I'm pretty willing to take anything as long as it's not just an obvious power grab. For rare stuff i look more to see how much thought they've put into it and if it would negatively affect the rest of the party.

End result: I've had some pretty freak tables and others where everyone sticks to core ancestries.

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[Discussion] You have to choose one of these to be released tomorrow, the rest will never be released. Which one do you choose and why?

Haven't played demon souls. Didn't love elden ring. Of the remaining DS3 is my favorite but part of that i think is just because it's the most familiar. Sekiro and bloodborne i loved as well. If i had to choose i think bloodborne 2 because id love to see more of that story the most alongside new atrocities, and i really loved the layers of exploration/shortcut it brought.

I'm curious, when you say sekiro has so much untapped potential, does anything in particular come to mind?

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Recommended Modules?

Highly recommend starting with beginner box. It's beginner friendly for GMs and players. There are two floors and each floor is about 3-4 hours.

If you have a good time then Abomination Vaults is a 3 book adventure that covers levels 1-10. It ties directly into Beginner Box if you want or you can start Abom Vaults with new characters and from the very start. Abomination vaults is a mega dungeon so lots of combat opportunities, but it also has lots of roleplay potential too depending on how the players approach each floor.

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