Spyke

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tui-sudoku

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Oh, the FUN parts.

I initially tried to incorporate past attempts to generate a sudoku 9x9 matrix, even added a backtracking routine that would detect and exclude duplicate solutions. Unfortunately, the whole process of generating a new puzzle was taking about 30". What is more, the outcome, although symmetrical and all, was not what I wanted. The routines were in c. You can have a look if you like:

https://gitlab.com/christosangel/c-sudoku

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tui-battleship, the classic naval battle game (Bash).

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