Yritin toteuttaa tarjoiluehdotusta
Mutta nuo lastut menevät aina murusiksi, kun yrittää työntää grillitikun läpi. Onko mitään vinkkejä?
Mausta tykkäsin kyllä, vaikka etukäteen vähän epäilytti kun päällä luki korianteri.
Mutta nuo lastut menevät aina murusiksi, kun yrittää työntää grillitikun läpi. Onko mitään vinkkejä?
Mausta tykkäsin kyllä, vaikka etukäteen vähän epäilytti kun päällä luki korianteri.
Olisi taas aika tilata uusi setti teriä partahöylään, mutta Shave Club Finlandin, josta aiemmin olen tilannut, verkkokauppa näyttää olevan alhaalla en tiedä kuinka monetta päivää. Tietääkö joku mitä sille on tapahtunut?
Onko kokemuksia muista edullisista ja luotettavista kaupoista?
Super-max platinumit ovat mielestäni sopineet omalle naamalle, kokeeksi sokoksesta ostettu Mühlekin vaikutti ihan miellyttävältä. Featherit on kyllä terävät, mutta joku niissä ei sovi minulle vaan meinaa joka kerta olla naama ruvella niitä käyttäessä, jota ei muilla terillä samanlailla tapahdu.
I am trying out smoke simulation and I am having a problem about the smoke showing up in Cycles. EEVEE will render the smoke just fine, but when I try to render with Cycles nothing shows up. After trying out everything I could think of, I tried opening the scene in Blender 4.5.5 and there the smoke showed up as expected in Cycles with same default settings, except density being increased. Has something changed in Blender 5.0.1 the smoke does not show up with same settings or what am I missing? It feels weird so major bug would go unnoticed, but I could not find anything on the bug tracker or elsewhere online.
Here's the file of the very trivial scene demonstrating the issue: https://walop.kapsi.fi/temp/smoke.blend
I am using Godot 4.1 and after I added the first rigidbodies to my game, I noticed the physics seem really unstable. The floor is a StaticBody with large and 1m thick BoxShape. I have RigidBody objects with simple BoxShape colliders and the thinnest side is 0.3m. Often when I knock them on the floor they do not come to rest, but keep vibrating indefinitely. They are not on top of each other, this happens when a single object is only on top of the static floor. Increasing physics ticks per second to 120 seems to help, but I am not sure how it affects performance and what will be my final targets. Is it normal for the physics to be so unstable and jittery in such a case I would assume to be very simple and mundane at 60 ticks per second?
The demo itself: https://youtu.be/KFpohQa8jgk
Demosceners are very open these days about their techniques and make these kind of technical breakdowns and will happily respond to questions.
This year we had a lot of great demos and other creative stuff. Old School, new school, 1k, 4k, unrestricted demo, Fantasy Console (everyone used TIC-80), Bus display, oscilloscope, DIY led screen, Github contribution history, not to forget the graphics and music compos.
It is a significant part of your culture and heritage, you should actually read it at least once. It does not need to be the archaic original version, many if not all have meticulously modernized revisions that retain all of the meaning while making it easier to read for modern audiences.
A thorough but not densely written explanation of the basics of how and why natural selection works and can lead to incredible complexity with tiny steps and without a master plan.
Also introduced the term "meme" for the unit of cultural evolution comparable to the gene of biological evolution.
https://en.m.wikipedia.org/wiki/The_Selfish_GeneOpen linkView original on sopuli.xyzI have been studying Korean for a while and been looking into Korean language music. Of course every country seems to mostly have some light pop on their top lists, but I don't feel like I have had problem finding diverse genres and bands from other countries. But when I have been searching for Korean bands and especially artists singing in Korean language the exceptions to k-pop and "soft" music seem far and wide between.
And it's not like there isn't any skill or interest, I can find even gayageum covers of rock songs showing how awesome that is, but that isn't being utilised for original modern songs like it is in the neighbouring countries.
I trust Stéaviñ with all of my pronunciation tips
I trust Stéaviñ with all of my pronunciation tips