You’ve probably seen several YouTube videos where people claim they have heard from, “someone in the know” that AMD isn’t making high end versions of their next video cards.
This is so damned much bullshit, chicken little is laughing at the sky falling…
It’s HALF a story.
The FACT is AMD has just released a paper regarding a more efficient method of computing object locations in a scene when ray tracing.
Currently the method used is called the Monte Carlo method. It is computationally intensive and requires… HARDWARE.
AMD has come up with a method (called Neural Intersection Function) that is 150% more efficient. This means that EXISTING hardware will… do what?
AMD can build cards that use less hardware, use less power, and what do you suppose that means?
LESS COST FOR MORE PERFORMANCE! So when you see the nonsense that “AMD is exiting building GPU’s…” No, they are building 150% more efficient GPU’s, at lower cost while the cost of graphics cards is going back up.
After hearing the creator of Rick and Morty was involved with this game I was GOING to recommend:
High on Life is a cosmic adventure game that unfolds on an Earth attacked by the G3 cartel, extraterrestrial beings who exploit humans as drugs. The protagonist, a directionless high school graduate turned space bounty hunter, embarks on a mission to halt the invasion. Alongside the hero are his sentient and vocal weapons known as Gatlians, providing commentary and guidance throughout the journey. The game's interstellar journey spans across various cosmic locations, such as a jungle and a city built on an asteroid's surface, encountering both hostile and neutral characters. The player uses a unique arsenal to combat enemies, including a pistol, rifle, shotgun, knife, and a distinctive grenade launcher that shoots “baby grenades." Alongside battling adversaries, players solve simple puzzles and upgrade equipment in this captivating game.
STOP
While this sounds good, if you google “High on Life” you’re going to find LOTS of configuration recommendations on how to adjust the video…
So it’s even playable.
One guy had a 7950 CPU and a 4070 GPU and couldn’t get the game to 60 fps…
The last patch for the game was in March.
OTOH
RECENT user reviews are VERY POSITIVE AND it is fully verified for the Steam Deck.
So what am I saying? The bugs MAY be fixed based on available information. YMMV
Chasm: The Rift, also known as Chasm: The Shadow Zone, is a first-person shooter video game developed by Action Forms and published in 1997 by GT Interactive Software, WizardWorks, and Megamedia Corp. Intended to compete with Quake, the game was released after GT Interactive lost publishing rights to Activision. The player embodies an unnamed Marine tasked with thwarting the invasion of the "Timestrikers", mutant beings that threaten different time epochs. The gameplay journey spans various locations, from modern military bases to ancient Pharaonic tombs, typically characterized by dark, catacomb-like corridors. A standout feature of the game was the ability to dismember enemies.
Originating from Ukraine, Chasm: The Rift is recognized as an innovative FPS title from its era and the first Eastern European "boomer shooter". It offers an exhilarating journey through the Corridors of Time and the thrill of ripping limbs from monstrous foes with the iconic BladeGun. The game also features an advanced weather system. With recent updates, players can now experience this late 90's classic on modern PCs, complete with full 4K support, enhanced sound design, and achievement systems. It's also been localized into twelve languages, making it accessible to a wider global audience.
I’ve upgraded to a more powerful system with a Ryzen 9 7950x3D processor on a x670e Tomahawk WiFi motherboard, complemented by a 64GB kit of 4800MHz DDR5 RAM (the profile on it supports 6GHz), two 2TB M.2 NVMe SSDs, and an AMD 6750xt graphics card, powered by a Corsair 1kW supply. My choice of motherboard brand avoids potential security and heat/overvoltage issues with Gigabyte and Asus respectively. With additional slots for expansion, potential improvements might include considering higher-end graphics for better gaming or heavy-duty tasks, or utilizing the empty M.2 (pci-e 5) slot for additional storage if needed. What would you do differently?
The upcoming AMD components are projected to incorporate a blend of Zen 5 and Zen 5c cores, with the 'Strix Halo' APU, designed for the AM5 platform, expected to offer up to 16 cores. The 'Strix Halo' is positioned as a standalone desktop processor, intended to raise the APU segment's standards and challenge existing discrete graphics cards by 2024. Meanwhile, the 'Strix Point' Ryzen 8000 APUs are likely to succeed the 'Phoenix' Ryzen 7000 series, with rumored variants including a 12-core, 24-thread version. AMD also anticipates launching a 'Strix Halo' series for laptops, potentially featuring up to sixteen Zen 5 cores, reinforcing speculations about its interest in hybrid architectures. AMD is also reportedly developing Phoenix 2 APUs, combining Zen 4 cores with smaller, power-efficient Zen 4c cores, expected to operate at lower clock speeds. Notably, these new chips are projected to be based on the Zen 5 architecture, incorporating an integrated 'RDNA 3.5' GPU and a refined Ryzen AI engine, with production slated for an advanced node, likely TSMC 3nm, in 2024. Rumored TDP values for Ryzen 8000 'Strix Point' APUs range from 15 to 54 watts across different series, hinting at the possible efficiency of the Zen 5 and Zen 5c architecture. Despite uncertainties in precise specifications and release dates, these speculations provide insights into AMD's future directions and technological innovations.
For over a decade, the expectation that computers would keep becoming faster under Moore's Law is being questioned as we near the physical limits of shrinking transistors. The consistent miniaturization of transistors has been pivotal in enhancing computer power, but as these transistors approach atomic sizes, their reliability as conductors of electrical current diminishes. However, this doesn't spell the end of technological advancement. While we continue the process of transistor miniaturization, the future of processor technology lies in innovation beyond transistors, with 3D fabrication presenting as a promising next step.
In the arcade horror FPS game, Bloodhound, players are entrusted with the role of a member of the Order of Keepers of the Gates. Their mission is to safeguard the gates of Hell from the nefarious Cult of Astaroth, intent on unlocking them to unleash evil. The game is a spectacular fusion of elements from cult horror films and real-world locations, teeming with unique enemies and formidable Hell bosses. Players can look forward to a robust arsenal of weapons and a hyper-fast-paced, blood-soaked gameplay experience.
The game, set in meticulously designed hellish environments, draws its inspiration from cult horror films, legendary FPS games, and real-world references. As a brave member of the Order of Keepers of the Gates, players confront 16 different adversaries with sinister abilities. The opponents range from unholy abominations to diabolical cultists, each encounter designed to test your abilities, reflexes, and strategic prowess. Five devastating Hell bosses await, guaranteeing ultimate challenges for the players armed to the teeth.
Bloodhound invites players to immerse themselves in intricate, hellish settings inspired by cult horror films and real-world references. A multitude of devilish enemies awaits, from demonic devil-spawns to horrifying bat-baby hybrids. To confront these formidable foes, players have access to an array of lethal weapons, including machetes, double-barreled shotguns, crossbows, rocket launchers, and an innovative chainsaw-flamethrower.
Rafal “Flint” Krzeminski, CEO of Kruger & Flint Productions, expresses his enthusiasm for Bloodhound's upcoming release. This game promises an explosive experience with hyper-fast-paced FPS gameplay. The developers have taken player feedback from the prologue into account, ensuring the final game provides an explosive encounter against evil forces. The high stakes question remains: will players endure the blood-soaked battles and truly embody Hell’s gatekeeper?
Bloodhound released on July 18th on PC via Steam. Players can wishlist the game to keep track of its intense, fast-paced gameplay. The free prologue, Bloodhound: First Day in Hell, is available for play test. Bloodhound pledges a thrilling battle against darkness with a vast assortment of devilish enemies and a wide arsenal of weapons. Players should brace themselves for an explosive encounter with evil and fully embrace the role of Hell’s gatekeeper.