Spyke

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games

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What's up with Epic Games?

Epic doesn't see gamers as their customer - they see developers as their customer and shape the customer experience around that. For example, Epic said that if/when they add reviews, developers could choose to opt their games out of reviews. That's very pro-developer, but very anti-consumer, whatever you might think of the value of reviews. Informed customers can rattle off a long list of reasons they don't like Epic and why they're bad, but they are a small minority of PC gamers. The "silent majority" doesn't keep up with this kind of stuff or really care about it, so they are literally judging stores on their merits and Epic is a bare bones platform that doesn't offer customers a good reason to spend money in their store because they don't think they need to.

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The back-to-office backfire: Companies ending WFH perks lose out on top talent, who view flexible work as equivalent to an 8% raise

What's galling is that big companies claim that the main reason for making people come into the office is to promote in-person collaboration. But, they constantly demonstrate that they don't, in fact, value in-person collaboration. They organize people into cross-geography teams all the time to save money on hiring. So, you're often sitting in a cubicle on a conference call with people on the other side of the planet that you will never see in the hallway. Or worse, you're sitting in a conference room with a handful of coworkers, struggling to communicate over a crappy speaker phone with a handful of coworkers on the other side of the planet. They also frequently lay off entire product teams in one fell swoop. Decades of institutional knowledge that you might tap into during a water cooler conversation just disappears overnight. It's hard to go along with all the extra real costs and pay the happiness tax that commutes and cubicle farms extract when it's so obvious that the stated reason for it all is a lie.

games

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Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now

The article says that comment came from a CEO of another game company, not players. Tim Bender, the CEO of the publisher for The Manor Lord, said "Players are happy, the developer is happy, and we as publisher are thrilled beyond belief." I don't understand where the post title that says he cited gamer expectations came from.

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The Switch Will NEVER be the Same: Nintendo Switch Dumper Review

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Nintendo Switch cartridge based games have a file that’s unique to each individual cartridge. The dumper and accompanying flash cart make use of that file. If Nintendo detects two people playing while connected to the internet with the “same” cartridge, there’s a high chance of them banning both consoles. So any used game anyone buys after this point runs the risk that someone dumped it, maybe an old owner who resold, maybe someone who bought and returned it, etc, which means even a legitimate user who hasn’t even heard of the flash cart could get banned. There’s also the potential issue of people using the tech in the flash cart once people figure out how to use those chips to sell bootlegged reproduction cartridges that have the same issue

Oh wow, so they've poisoned the used market for Switch games. That's disappointing.

gaming

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No one should have to “grow a thicker skin”: Valorant studio commit to harsh penalties for harassment

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nature. Stop fighting a losing battle. Learn how to block people and move on with your life. If you stop engaging they’ll get bored and leave you alone. They thrive on your reaction so stop giving them one.

The problem for developers is that the easiest way to stop engaging is to not play their games. They care about moderation because they want people to continue to play their game.

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*Permanently Deleted*

For me, it's the decision fatigue. The content is so fragmented across so many services and it's constantly getting worse. The rising costs adds to the fatigue because the fragmentation is less manageable now with all the services raising prices and cracking down on password sharing. I just feel like I have to think about it too much now.

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Way Too Many Games [14000] Were Released On Steam In 2023

I remember when Steam curated their store and indie devs complained because Steam didn't select their games - Steam was basically a king maker. In response to those complaints, Valve introduced the Greenlight program and a bunch of asset flips and shovelware started getting the green light. So, Valve added a cost for publishing a game to slow down the volume of crap getting green lit. Since then, they have added the Discovery Queue, Steam Curators (which is useful for specific use cases, like finding couch co-op games or multiplayer games you can self-host), and Next Fest (which brought back demos) to help gamers find the games they want. So, it's not like Valve is ignoring the problem, provided that you think the problem is difficulty finding games you want to play.

Also, my remembrance is that after they opened the store up to more games, they discovered audiences for genres that they (Valve) were not aware had much of audience these days, like visual novels, hidden object games, and adventure games. So yeah, I think if the choice is between less curation with tools to find games or more curation with more indie games or entire genres potentially being overlooked, I prefer the first option.

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Conservative groups sue to block Biden plan canceling $39 billion in student loans

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I think you just misinterpreted the OP's statement. Conservatives also don't want welfare and entitlement spending and try to cut those back all the time. OP's statement is a characterization of conservative opinions on spending. Conservatives don't support spending on student debt relief, welfare, or entitlements. They do support military spending. That's not factually incorrect. And, it is irrelevant how much of the budget those categories represent because conservatives didn't choose those levels and don't support them.

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PC gaming's many launchers, reviewed for 2024: Steam still puts the rest to shame

EA App is not even a little bit better than Origin. Offline mode straight up doesn't work in the EA App, which has been reported so many times and ignored. You can't move your installation to another drive like you could with Origin. You can't gift games or DLC to your friends in the EA App like you could in Origin. EA apps sucks so much that when I recently purchased Mass Effect Legendary Edition for the ridiculous deal of 90% off (on Steam), and then remembered I would have to use the EA App to play it, I immediately refunded it. Given a choice, I would happily go back to Origin. I hate the EA App so much. It deserves a negative score.

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Anon envies the AVGN's power

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I think that's the right take. The original movies had the straight guy, goofy guy, deadpan guy, and regular guy. You could get the wrong energy from an new all male cast too, like casting Chris Farley, David Spade, Adam Sandler, and Martin Lawrance together - it would be just too much of the same kind of comedic vibe.

games

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I hate when a PC game is ONLY available on Epic Games store

If the list on PCGamingWiki is up to date, there aren't many Epic exclusives anymore (only 26 currently): https://www.pcgamingwiki.com/wiki/List_of_games_exclusive_to_Epic_Games_Store

And, earlier this year, Tim Sweeney said that many of exclusivity deals weren't a good investment while the free games have been "magical."

So, it seems like a problem that is solving itself over time. Epic will probably still have exclusives going forward, but I would expect them to target a few high-value exclusives like they got with Alan Wake 2. Or, maybe they will just do more acquisitions of games to self-publish, like they did with Rocket League and Fall Guys.