The Nuktron!
Behold the Nuktron! Unholy amalgamation of Nukor and Latron!
In all honesty, just a little clipping issue but I found it amusing enough to share.
Behold the Nuktron! Unholy amalgamation of Nukor and Latron!
In all honesty, just a little clipping issue but I found it amusing enough to share.
I'm just starting out on the expedition and trying to visit all the starting planet's moons. This is being made more difficult by the number of bases in this system. I can't point my ship at one and see if it's temperate or if it's radioactive, or if it's frozen or so on. This is because I'm only given information about one base on each planet.
Is there a way to turn this off?
So, I'm doing the expedition and trying to not get irritated about it as is usual for me.
Unfortunately, the game isn't playing along with that. I'm on one of the moons of the starting gas giant. The paradise world. I'm trying to find all the animals so I can retrieve some things I actually like rather than the stating gear.
Most of the animals are aquatic so I jump into the water... I haven't tried finding fish in quite a few updates but it appears some of them spawned in a water-cave under the lake I found. I dig down and... the moment I enter any hole in the ground while underwater I'm returned to the surface.
This lake isn't deep so I'm fighting buoyancy the entire time but being snapped back to the surface doesn't seem like an intended behavior.
So, I'm doing the expedition and trying to not get irritated about it as is usual for me.
Unfortunately, the game isn't playing along with that. I'm on one of the moons of the starting gas giant. The paradise world. I'm trying to find all the animals so I can retrieve some things I actually like rather than the stating gear.
Most of the animals are aquatic so I jump into the water... I haven't tried finding fish in quite a few updates but it appears some of them spawned in a water-cave under the lake I found. I dig down and... the moment I enter any hole in the ground while underwater I'm returned to the surface.
This lake isn't deep so I'm fighting buoyancy the entire time but being snapped back to the surface doesn't seem like an intended behavior.
I've had a shit day and figured a little Warframe might make it better.
Decide to talk to the Hex... after today I've decided I'm just fucking done with Quincy's games. So, since I won't be figuring it out myself what's his deal? Why is he like this?
EtA: I'd gotten to the point where he tasks us to tell our worst secret, something to make him hate us. So I told him a story. He just said he had to think about it or something of the like and convo ended.
Today I come back and he says I failed and now he's going to actually do it, tell us a story that'll make us hate him. I took the [End] option there and just stopped the convo. Had it with his games.
Hello everyone,
I've been working on a replacement for the drilling ship I showed off not that long ago and my new design has some... complexity that I need to manage. I'm using not very many subgrids but quite a few Event Controllers to give me a drilling rig that I don't need to babysit... the issue is that with so many controllers I'm worried that I'm going to miss something when moving the design to my survival world.
How do you make sure you're keeping track of everything with more complex builds?
Hello everyone,
It's occurred to me that I have a problem getting prime gear and never asked about it: I have a hard time picking an item, figuring out which relics to crack to get its pieces, and actually doing it.
So, to that end how to you sort what you should be doing in order to acquire new prime gear? I've managed to reach MR28 and I seriously doubt I'll be getting any further without being able to effectively hunt and acquire Prime gear.
Hello everyone,
I'm working on a drilling device but I've found that with bore-hole type drillers if I'm trying to get ores I'll drill a hole through the vein and leave most of the ore. Sure, I could drill more boreholes but then I'd have a lot more stone to process or remove. I'd like to send something down the borehole with the tunnel bore to dig horizontally when there's ore level with the device... I just can't seem to find a way to detect that condition.
I know some people use script-based mining drones so I know it can be done but they're... a bit complex for where I'm at in understanding the game right now.
So, I just decided to try fighting the tank again after my last post about it. Tried to make use of all the advice I'd gotten to see if it'd be any less frustrating.
Took the Phenmor as my primary, brought Jade for flight, made a new preset on my Corufell as a fallback, and... forgot about Primary Sure-Footed. The Phenmor was OK for breaking the weak points but not great. Maybe the Felarx or Corinth Prime would've been better.
I tried jumping more and even riding the tank. It kind of worked but I still didn't like it. I think subsequent times I'll just default to cheese weapons like the Corufell. On that note does anyone have suggestions for improving my heavy-attack spam build? I'm only ever going to use it against the tank, already I'm doubting Life Strike's usefulness here.
Update: Tried the tank on hardmode. It was fun, even though I died and didn't get the sumdali.
So, I decided that I'd go get Unknown Signals rather than ignore them. I don't usually keep hydrogen bottles on me so just jetpacking out to them isn't always viable. So, to that end I've made a neat little ship I can grab to fly off and fetch the signal rather than fuss with bottles. Anyone else make a zippy little thing for little trips like that?
So, found some friends to play with;
In the foreground is the tiny outpost I used to keep smallgrid RC mining drones on. In the background is my newest mining ship... just found out I need to upgrade it as it can't bore down deep enough to get the ores.
Update; Fixed the bore. Now rather than only being able to go 40m it can go 120. Further I've added a searchlight so I can observe the drilling process for snags.
I've fought the tank/spider a few times now and every time it's been a slog. It has some of the more annoying abilities grabbed from other bosses, ex the Eidolon's stomp, and seems to have the most staggering attacks out of all bosses, or at least uses them very frequently.
With most other bosses, even the more annoying ones like Kela or Profit Taker, I'm mostly thinking about how to play better using normal means to beat the boss... with H-09 I am just thinking to myself: 'OK, how do I cheese this?' for most of the second phase.
Hey, a friend of mine, dterror@gmail, is having difficulty getting their account working to contribute some of their antics to Dormi.zone. They tried signing up and it tells them 'Registration application denied' when they try to sign it. They've said that they don't have an option to contact the mods themselves so I'm posting here.
And it seems like they're moreso than when the Jade Light update was new.
It feels like their eximus ability tracks more accurately now and moves noticeably, but not drastically, faster. This is bad enough in normal missions but the 1999 tileset can exacerbate it a lot by making hunting the thing down harder above ground or being unable to stop the beam because its origin point is above the ceiling below ground.
Anyone else feel this way/notice the difference?
EDIT: Prior to 1999 I didn't mind Jade Light Eximus showing up in normal missions. I'm doubting I'll be returning to Hollovania after rank 5 Hex now in very large part because of the obnoxious prevalence of these gits.
So, I've got a particular want here and I'm not sure which weapon might satisfy what I'm after.
I want something with no or minimal scope that would be a good candidate to have both Primary Acuity and Semi-Rifle Cannonade. Only weapons that come to my mind are either sniper-rifles, which have scopes, or the Latron. I wouldn't mind reacquiring the Latron for this kind of build but if there's something else, especially something I've never had before, that'd be better.
So, what weapons fit these criteria?
Okay, I'm trying to get more Techrot Motherboards and the current bounty that appears to be best for doing it is one of the above. To make it short: This is an absolute pain in the ass. It appears to be entirely arbitrary what counts or not for 'on high ground'.
Anyone figure out how to make sense of this?
Edit: I don't like Volts. This being an Amir bounty is only making this more frustrating for me with him periodically using one of the trolling powers on me.
Edit2: Lost my patience with being trolled and quit the mission. Got them from loading into the Legacyte hunt without bounties. Amir, I like you but I hate that speed power of yours.
Found this one and its secondary counterpart... haven't found something I want to use it on yet but it seems like it might be worth it. But being an odd mod I figured I'd post here, I'd like to hear what other Tenno think of it.
Hello everyone,
After my last post complaining about the Zarr I figured I should share with the community the solution that I've found to make it less painful... and just about enjoyable to use:
Ammo Drum + Vigilante Supplies: V.Supplies won't refill your mag so it can only get you up-to 5 shots between reloads without Drum... the same amount you'd take from your capacity on a full reload. So, unless you go full OCR you're missing out on ammo drops. Having the extra four capacity means you have most of a reload left after a full reload. Together this makes it so you probably have ammo to reload with under most conditions during Survival even when your teammates have split up.
I'm getting fed up with this so I figured now's a good time to ask how others deal with it.
It seems every piece of prime equipment I have any parts for is either something I've already completed and have leftovers or it's vaulted. This all makes hunting down things that I haven't wrung the MR from yet all the more vexing. How do you go about determining what to do to acquire new to you when that's mostly prime shite or brokenly bad grinds?
And weapons like it.
I have a Kuva Zarr and a hard time getting ahold of new equipment at my MR. So, I've got more Forma than sense and figured I could squeeze a little more MR from it with some Forma. The problem is that it's a pain in the ass to use.
10 rounds total and the worst pump-action style reload in the game IMO. I know it used to be good then got beaten down with the nerf bat but it's still suppose to be usable, right?
So far I've got Semi-Rifle Cannonade on it for a lot of up-front damage and Gal. Chamber & Scope for the extra firepower and like that it can kill pretty decently but I can't keep the thing supplied with ammo. I've tried Ammo Mutation and the set mod that does the same thing... hell I've got both on it atm and it's not helping much.