Spyke

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There is a spectre haunting the lemmyverse

Its crazy to see all the complaining about tankies, but I hardly see any complaining about exploding heads. Some people supporting Russia over the US is a big deal, but actual fascists passing laws in the US is barely a passing thought. Hating a foreign government more than home grown fascists is an american past time at this point. Shows where the "centrists" and "free speech advocates" sympathies lie.

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Lemmycraft Weekly Discussion #6

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The server is currently not working for me, same error as before (java.lang.OutOfMemoryError: unable to create native thread). It either won't let me join at all or kicks me shortly after joining.

It was working the other day though, and everything seemed pretty good.

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Should we add guns to lemmycraft? (options inside)

1, I'm not necessarily against all mods, but a gun mod completely changes what minecraft is. Its not like a small vanilla plus style mod, or something from vanilla tweaks that changes a few crafting recipes, disables phantoms, or adds a tpa command. It completely changes the game, in my opinion for the worse. I suppose for a special (one/few day) event things like that might be fun, but I wouldn't want guns in the game normally. I'd want them completely removed between events, not just made uncraftable. If there's only so many in the world, but there constantly, that's even worse in my opinion. Then only a few people have access to them, which is not something I like the idea of.

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General Discussion Thread - Juche 112, Week 27

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I wondered if I was the minority on this, because I haven't really cared for them for a long time.

You mention the stink, what do they smell like? Is it like a gun powder smell, and is it only when they're set off really close by or can you smell them from kinda far away? I have a problem with my nose which makes me almost completely nose blind and didn't know fireworks smelled until just now.

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