My Suikoden Nendroid finally arrived
My Suikoden Nendroid finally arrived
I think the original shipment date was supposed to be August? Then it finally shipped in October or so, and in November, I heard last that it was on the way. Aaaah I am so happy #suikoden
Charity Auction for the signed Suikoden portrait by Junko Kawano is now live!
Charity Auction for the signed Suikoden portrait by Junko Kawano is now live!
The charity auction link for the signed portrait by Junko Kawano is now live! Get your bids in right now!
Suikoden Revival Movement is running a charity auction of a portrait signed by Junko Kawano, previously given to SRM by Konami!
Fundraising for Game on Cancer, an Australian-based cancer research charity. (Note: Auction page is currently showing Australian Dollar currency, with current exchange rate of about 1 USD = 1.5 AUD)
Official English translation of the Suikoden STAR LEAP manga
The English version will always be released with a 1 month delay to the Japanese version.
https://comic-walker.com/detail/KC_007416_S/episodes/KC_0074160000200011_E?episodeType=latestOpen linkView original on lemmy.worldIs it just me or is Suikoden Remaster crazy fast to complete?
I mean, the battle fastfowarding helps somewhat.. but my PSX games were all over 40 hours each, some reaching 60.
but I beat Suikoden 1 Remaster last night in under 14 hours (Perfect ending, for those curious). I wasnt rushing or speed running, or following a guide or anything. Just memory, and even with lots of exploring after everystory step to recruit everyone the game still came down to 1/4th what some of my games on the PSX version ways.
and theres no story removed or abridged or anything that I can find.. I just can't imagine having a little bit of fast foward in battles can erase 25-45 hours of game play?
Marco is no longer an infinite money generator in Rockland.
One of the changes they made in the Remaster of Suikoden 1 was that Marco no longer repeats a pattern of coin locations.
Which means no more early game infinite money generation.
New Tenative release date of March 2025 for Suikoden 1 & 2 Remaster
I wonder if this one is gonna be met, or if the whole thing isnt all vaporware.
https://www.ign.com/articles/suikoden-1-and-2-hd-remaster-reemerges-with-a-march-release-dateOpen linkView original on lemmy.worldThe Creator of Suikoden died on Feb 6 due to complications from an ongoing illness.
I am immeasurably bummed to hear this, and worse still that he passed with so little fanfare that I am only finding out now over 2 weeks later.
Suikoden II – 1999 Developer Interviews - shmuplations.com
Thanks for the translation, shmuplations!
https://shmuplations.com/suikodenii/Open linkView original on lemmy.worldSuikoden II's intro music continues to be one of the greats of video game music to this day.
And it does such a magnificent, beautiful job of evoking and condensing the emotional roller coaster of the story down into just about 2 and a half minutes of music.
Starts out low, drawn out, tense. Quickly becomes heavy, evoking a sense of dread and conflict before dumping you off the edge into the uncertanty and panic of conflict and war, building up to a great horror before mellowing out to give you a moments rest..before a massive tonal shift that becomes hopeful, uplifting, an anthem of brighter days ahead. Then it gets more complex, more deep, adding new instruments that represent the new recruits and the growing of the liberation army, before finishing off in a beautiful and powerful crescendo as a triumph over the dark trials earlier in the music.

