Spyke

Star Citizen Live: Tech Talk

This is one of the longer SCLs. They're very open about the bugs and issues that they've been running into.

The top YouTube comment by BassNScuba has a useful timeline:

(0:46) - Discussion of the recent Idris ship bug fix and the resulting server performance issues. (7:45) - Introduction of the guests, Jens Lind and Benoit Beausejour, to discuss the technical state of the game. (9:20) - Assessment of how the 4.8 patch rollout performed compared to previous releases. (11:52) - Overview of recent firefighting efforts, including the VGL flight suit issue. (32:05) - Reflection on the shift in the patch cadence and the focus on content drops throughout 2026. (33:49) - Discussion on the need to improve internal processes, tool-building, and validation scaling. (39:15) - Examination of the mounting desync issues and the plan to investigate specific server optimizations. (44:06) - Addressing the relationship between ship cleanup and server health. (59:45) - Clarification on the distinction between bugs and raw server FPS performance. (1:03:07) - Overview of the top issues currently affecting server performance, including navigation mesh dispatching. (1:11:00) - Discussion on inventory system weaknesses and the implementation of a new systemic robustness charter. (1:28:03) - Explanation of the community term Shardlock and how it relates to server operations. (1:34:00) - Overview of concurrency and daily active user growth trends for 2026. (1:40:40) - Announcement of the new bug prioritization process involving the Player Experience team. (1:45:50) - Review of specific bug categories including hangers, quantum travel, star map, and inventory issues. (2:06:10) - Discussion on the studio's strategy for tracking and resolving game exploits. (2:16:49) - Closing thoughts on the future of the 4.9 patch release and the need for meaningful action.

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starcitizen·Star CitizenbyAGD4

Multi-Boxing in Star Citizen

Do any of you folks dally in Multiple instances of Star Citizen across Multiple Computers? How has that worked out for you?

I have a second system I fixed up, and a starter ship account taken over from a friend who gave up on SC (shocking, I know). Admittedly I've already used it for little things like reviving myself after PvE failures, lol.

I'm curious, however, about doing bigger things such as mining with an Argo Mole, in lieu of dealing with impossible rock after impossible rock in my Prospector.

Any thoughts? Cheers!

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Player-to-Player Trade Update

Freyja-CIG provided us with an update on a temporary solution for player trading.

::: spoiler Tap for Freyja's full message Freyja Vanadis@Freyja-CIG:

Hi everyone,

With the latest 4.8 update, we've made some changes to how player-to-player transactions work. We wanted to give you a heads-up on what's changing, and be upfront that this is an area we'll be actively adjusting over the coming days and weeks.


What's New
Trades between players now require both parties to be online, with the recipient acknowledging the transaction before it completes. This helps ensure transfers are intentional and confirmed on both ends.

The online requirement is a temporary step. In the future, we plan to support offline notification resolution, which will let you send a trade offer to a player who's offline while still preserving the acknowledgment flow. Until that's in place, both players will need to be online to complete a trade.

In addition, the UEE Bank now performs authorization verification on transactions, including limits on transaction rates and amounts.


Our Approach to Limits
Our goal is to keep trade frictionless for players going about their normal business, while giving us the tools to identify and restrict abuse. We're working toward a flexible system of limits with multiple tiers, so that legitimate activity sits comfortably within them while unusual patterns can be flagged without affecting everyone else.

We don't expect to land on the right values straight away. Finding the balance will take some tuning, and we'll be adjusting as we learn more from real activity in the 'verse.


What to Expect
Over the next few days and weeks, you may notice changes to rate limiting and transaction thresholds as we calibrate things. Some limits may feel conservative at first while we gather data and find the right settings. If something feels off, that feedback is genuinely useful to us during this period.

Thanks for bearing with us as we tune these systems. We appreciate your patience while we get this right :::

Link to post: https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/player-to-player-trade-update/8947642

Image credit: GIGAROTT https://robertsspaceindustries.com/community-hub/post/my-end-game-83Gd5qaT6sySd

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CIG on Recordings at a Recent Bar Citizen Event

::: spoiler Tap for full text Jared Huckaby (Discolando)

Hey Citizens,

Thoroughly enjoyed the Bar Citizen in Rotterdam this weekend, but I need to remind everyone who attend these that while the INFO of what’s discussed can and should be shared with the world who can’t attend, secretly recording without our consent is a violation of trust and will not be tolerated.

Please don’t do this. It’s gross and will ruin it for others when folks like me stop attending.


Bar Citizen

@RobertsSpaceInd #StarCitizen #BarCitizen has always been special because it gives the community and CIG a chance to connect as fellow game enthusiasts first… not as press conferences or leak opportunities.

Sharing general discussion and excitement with the wider community is part of the fun. Secretly recording conversations or trying to extract “inside scoops” without consent crosses a line and damages the trust that makes these events possible in the first place.

If we want CIG developers, community managers, artists, and leadership to continue showing up openly and casually at these events, we need to respect their boundaries and remember they’re there to enjoy the community too.

Please don’t be the reason that openness disappears for everyone else.


Source: https://xcancel.com/barcitizensc/status/2061101552341762184 :::

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starcitizen·Star CitizenbyAGD4

Question: How to stock up on Fire extinguishers

G'day all! With recent fixes to door glitching in Contested Zones, I'm endeavouring to harvest some red security cards at the Pyam stations. I've been parking my Connie, with Nursa rover onboard, at a secure spot and propelling my way into the station via Extinguisher. Problem is, I only have two or three extinguishers, and have to abandon them at the entrance as the exits are on another side. I want to do multiple to & from my ship while at Pyam.

What's the easiest, fastest way to stock up on like a dozen or more of the handy little f***ers? Are they sold anywhere in particulars?

Thanks!

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A German Team Shot the Wings Off of a Retaliator to Use it in the Trench Run

There is an English audio track (likely AI generated) on this video for anyone who needs it.

The video link should skip ahead to when they enter the trench.

They make it through one section, but the distortion was too much later on. They were able to repair the powerplants and continue. They discuss having a dedicated engineer who could repair/swap out extra powerplants to help keep everything running smoothly.

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"Unbricked": How To Unbrick A Ship Or Fly A Bricked Ship | Star Citizen Science & Fun 4k

It is possible to unbrick a ship by swapping out components and then toggling the power on the component in your ship's MFD.

I had initially tried to test this out, but I didn't use the MFD to toggle the component back on. So, I'm glad that Cpt_Foxyloxy figured it out.

You won't be able to use hangar services, you won't be able to manually swap out life support. Sometimes radar components can't be swapped out.

You can't manually swap out S3 components or above.

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How to get the Novia Crossbow | Star Citizen 4.8

The blueprint is in the loot pool for the new "Tactical Strike Group" contracts in Nyx.

Materials:

  • Savrilium from Rockbreaker locations in the Keeger Belt.
  • Ouratite from Hurston/Aerial/Aberdeen/Yela Belt

Can also be looted from locations with High end loot:

  • Hathor (Stanton)
  • ASD Lazarus (Pyro)
  • ASD Farro Data Centers (Pyro)

Can be bought from other players

View original on lemmy.world