Spyke
simrallyracing·Sim Rally & RacingbyHarry

Assetto Corsa Rally & RBR vs EA WRC

So, I indulged in a spot of rally last night, having not done any in a long while. I started in Assetto Corsa Rally, and then moved over to EA WRC. I can't believe how much I was baffled by how janky the physics in EA WRC felt. I guess I've just been playing it for so long that I got used what the physics in EA WRC did and how to work around them. Safe to say, ACR is lightyears ahead in terms of car handling. Whilst it isn't perfect by any means and still has a lot of work to do (it is still early access I guess), they are very much on the realistic end and you feel as though you can actually tell what the car is going to do/trying to do.

So this got me thinking, I installed the OG: Richard Burns Rally. I was absolutely blown away by the car physics and how the force feedback feels in that game. I really need to do a video about it. I played it a year or so ago, but since then there has been a major graphical update and extras to the game that it really continues to be a worthwhile contender.

My only gripes with RBR is the lack of realistic car sounds and a realistic damage mod, with the occasional weird flat look appearance of the graphics.

If you're into rally games or sim racing, you really, really need to install this game and try it. After all, it is **completely free.**

View original on lemmy.world
simrallyracing·Sim Rally & RacingbySkua

Slowly but surely getting the hang of hopping over puddles in Exo Rally

Exo Rally Championship isn't out yet, but there's a free demo with lots to do! One of the biggest skill hurdles for me has been the RCS controls - same idea as RCS on spaceships, for any Kerbal Space Program players reading - to hop over small obstacles that would otherwise force you to take a much slower route. Your RCS fuel is limited, and your thrusters can overheat, so you need to use it judiciously (and still land cleanly, of course). Today's daily challenge started off with a whole bunch of deep puddles between me and where I wanted to be, so the call to git gud rang clear. While I'm still a long way off the best of the fastest players, this was the first time I've felt like I did a decent job with it.

View original on kbin.earth
simrallyracing·Sim Rally & RacingbySkua

Just tried out the Exo Rally Championship demo, it's a lot of fun

I hope this qualifies as sim rally / racing; it is a mad sci-fi concept, but the gameplay is firmly towards the sim end of things. Handling is like a basic rally sim on gravel, damage is a serious concern, and you need to actively use RCS thrusters and manage their fuel to have any control in the air.

I am quite a fan of Wipeout and played a whole bunch of Rollcage when I was growing up. This is giving me the same sort of feeling, but pushed several notches towards the sim end of the sim-arcade spectrum. I'm looking forward to a proper release!

Just tried out the Exo Rally Championship demo, it's a lot of funhttps://store.steampowered.com/app/2262020/Exo_Rally_Championship/Open linkView original on kbin.earth