Spyke
beamng·BeamNGbyotacon239

I just realized this game will be in development for longer than both GTA V and GTA VI

I remember when the first BeamNG videos I found were by searching regularly for any GTA V development updates and came across a reloaded copy of the very first BeamNG development video claiming to be GTA V physics. I’ve been following this game ever since.

Here’s the original development video I saw for those who haven’t seen it: https://youtu.be/KppTmsNFneg

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beamng·BeamNGbyGadg8eer

Does anyone have a copy of...

...the car in the lower right of this image? It was made in Automation and presumably could be converted to beamNG easily if I only had the file, or someone with the skill was willing to try and reproduce the vehicle and share it...

Anyway, I don't expect anything, just being hopeful. It';s a really cool design and I've never been good at that in Automation. Thank you if you have any info on this.

View original on lemm.ee

BeamNG.drive v0.31 Release Notes

vehicle remake gavrill t series

  • Several different cabs including new cab-over variants and larger sleepers for conventional cab

  • New walking beam tandem rear suspension

  • Air brakes simulation

  • Added an early model to the lineup with round headlights and no front brakes (on some configurations)

  • Extended lengths of rollback, cargo box, and flat bed upfits to be more realistic for a class 8 truck

  • Improved fifth wheel with a realistic coupling system and new sliding and tilt lock functions

  • Reworked all upfits besides the cement mixer (which is still available under parts and will be returning as a remastered upfit in future updates, see a WIP screenshot here)

  • As part of this remaster, we’re also adding a preview of the physical mirrors, currently available only on T-Series Remastered Ram Plow mesh and textures

new trailer container trailer

  • Extendable chassis with a scissor wire system and a pneumatic locker, customizable in real time or in Tuning menu Ability to attach and detach containers in real time, the same way you attach trailers to cars

  • Diverse load configurations Short 20ft variant, fitted with a fifth wheel to pull another trailer behind Long 40ft variant, which allows the transport of containers in 3 different configurations, adaptable in real time or in parts selector

new trailer frameless dump trailer

  • A 45ft square box end dump semi trailer, with a unique frameless design popular in North America due to its low weight Available with multiple axle configurations, from standard and wide spread 2 axles to a 3 axle variant

for further reading here's the offical beamng drive patch notes

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beamng·BeamNGbygordon

Favorite mods for BeamNG?

Mine has got to be the Wydra Boat mod. But mainly because it's fairly broken as is. I spent so much time tinkering with it to get it working better but now it'll do around 40mph on flat water.

I changed the way the prop works so it doesn't stall every time you switch from D to R, I gave it a Neutral gear, I tweaked the values in the "torque converter" to get it to behave more like a real outboard motor would, and I slapped on a turbo for MOAR POWARRRR.

I also shrunk the size of the outriggers (flexbody and JBeam) since they were creating too much drag and slowing me down.

Future ideas? Add the main engine back in and attach the outboard with the trailer hitch slot allowing amphibious travel.

Anyway what are your favorite mods?

View original on lemmy.world
beamng | Spyke