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lemmy411·Lemmy411 - Don't know where to find what you're looking for?byotacon239

Community for sharing creative game worlds?

I’m looking for a community to share game worlds. Currently working on a Planet Coaster 2 park, but would also like to share things from my factory games and other creative game spaces like Minecraft. Any communities specifically for things like this? I was thinking c/artshare, but haven’t seen anything similar there, so thought I’d check here.

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elitedangerous·Elite Dangerousbyotacon239

I finally achieved one of the biggest goals I've ever had in a video game. I'm now the proud owner of a Drake Class Fleet Carrier!

I've clocked over 750 hours and have been an on-and-off player since 2015. I spent the last month powering through exobiology to be able to pick up my very first Drake-Class Fleet Carrier. Absolutely blown away by the amount of complexity to this mechanic and looking forward to kitting it out for its maiden voyage to Colonia.

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bazzite·Bazzitebyotacon239

Proton Stuttering in Several Games

I have been experiencing a horrible laggy stutter at all times during gameplay in several of my games. I mostly focused on a game that I know should run incredibly well, Elite:Dangerous. Elite is also by far the worst offender on my list. Most other games that stutter are minor, but Elite is completely unplayable in any area remotely populated. See this video to demonstrate: (link) This test in this video was done without any Proton flags and was using the default compatibility option, but all of the changes below either completely prevented the game from launching or made it run exactly the same.

It's also worth mentioning that this is the best it gets. In actual missions, it will drop to below 10 FPS average sometimes with half a second between frames. Oddly enough, when increasing the resolution and graphics settings, the performance is almost identical.

My computer was able to run this game at a buttery-smooth ~100+ FPS at 4K Ultra under Windows most of the time and handled VR like a champ. The issue under Proton affects several games. Here are just a few examples of games that should be more than fine on my system and worked well under Windows. I also made sure to let shaders compile both at game launch and in-game if applicable for each of these. The amount of stutter varies wildly from game to game, but these all share similar symptoms:

  • Elite:Dangerous
  • Spider-Man (Original, MM and 2)
  • Forza Horizon 4
  • BeamNG.Drive (DirectX and Vulcan)
  • Uncharted 4
  • GTA V Enhanced
  • Planet Coaster 2

I also have several games that run completely fine on Ultra settings or have nearly imperceptible stutter (albeit with some DLSS in places):

  • Just Cause 3
  • Cyberpunk 2077
  • God of War: Ragnarock
  • Crysis 2 Remastered
  • Teardown
  • DiRT 4
  • Just about any indie game
otacon@bazzite:~$ fastfetch
                                            otacon@bazzite
     %%%%%%====%%%%%%%%%%            
   %%%%%%%%    %%%%%%%%%%%%%%             󱋩  bazzite-deck-nvidia:stable 
  %%%%%%%%%    %%%%%%%%%%%%%%%%           󰣛  Bazzite
  %%%%%%%%%    %%%%%%%%%%%%%%%###           Linux 6.17.7-ba20.fc43.x86_64
  %%%%%%%%%    %%%%%%%%%%%%%######        󰅐  20 hours, 38 mins
  ==                  =======######  
  ==                  =========#####      󰾰  B760I AORUS PRO (-CF)
  %%%%%%%%%    %%%%%%%####======#####     󰻠  12th Gen Intel(R) Core(TM) i5-12600K (16) @ 4.90 GHz
  %%%%%%%%%    %%%%%#######=====#####     󰍛  NVIDIA GeForce RTX 4070 [Discrete]
  %%%%%%%%%    %%%#########=====#####       7.09 GiB / 31.09 GiB (23%)
  %%%%%%%%%    %%##########=====#####       1.63 TiB / 1.82 TiB (89%) - btrfs
  %%%%%%%%%====###########=====######     󰍹  3840x2160 @ 60 Hz in 72" [External]
   %%%%%%%%====#########======######      󰖺  Microsoft X-Box 360 pad 0
    %%%%%%%=====#####========######       󰖺  Sony Interactive Entertainment Wireless Controller (100%)
     %%%%###===============#######        󰖺  Sony Interactive Entertainment Wireless Controller Motion Sensor)
      %#######==========#########    
        #######################           󰕮  KDE Plasma 6.5.3
          ###################               KWin (Wayland)
              ###########                   bash 5.3.0
                                            Ptyxis 49.2
                                          󰏖  2741 (rpm), 56 (flatpak), 25 (brew)
                                          
otacon@bazzite:~$ MESA_VK_DEVICE_SELECT=list vulkaninfo
WARNING: [Loader Message] Code 0 : terminator_CreateInstance: Received return code -3 from call to vkCreateInstance in ICD /usr/lib64/libvulkan_dzn.so. Skipping this driver.
selectable devices:
  GPU 0: 10de:2786 "NVIDIA GeForce RTX 4070" discrete GPU 0000:01:00.0
  GPU 1: 10005:0 "llvmpipe (LLVM 21.1.6, 256 bits)" CPU 0000:00:00.0


I'm running Bazzite in desktop mode. I have tried all of the following steps (in Elite) that I came across while trying to solve this on my own to no avail:

  • Full system update
  • Proton settings:
    • GE Proton 10-17
    • Proton 9 Stable
    • Proton 10 Stable
    • Proton Experimental
    • Tested Flags:
      • PULSE_LATENCY_MSEC=60
      • DRI_PRIME=1
      • DXVK_CONFIG="dxgi.maxDeviceMemory=11000” (I have a 12GB card)
      • mangohud (does not launch)
      • gamemoderun
      • gamescope (does not launch)
  • Disabled iGPU
  • V-Sync/Frame Limiter On/Off
  • Lowered graphics to minimum, set resolution to 1080p
  • Fullscreen and Borderless

I have done hours of searching both DDG and Google and have run out of relevant things to search. I've been at this for about a month now with no progress whatsoever. Any help on this would be massively appreciated.

If it wasn't already apparent, I am long-past the point of shotgun troubleshooting and am willing to try just about anything to resolve this.

Edit 1: I just did the UFO Test, and realized that it occasionally has a minor hiccup, but nothing major in windowed mode, but going into fullscreen and moving my mouse around replicates this same stutter that my games experience.

Edit 2: Selaco of all things is experiencing this, a game running in GZDoom. Both OpenGL and Vulcan produce the same result.

View original on lemmy.world
cd_collectors·CD Collectorsbyotacon239

My rarest CD - Converting Vegetarins II by Infected Mushroom

An absolute trip of an album as the name would imply. I have a good story to go with this, too. My friend was a promoter and happened to be working one of these shows of theirs. He gifted me the album along with one of their t-shirts.

Since I had their collection digitally, I never got the urge to open this copy. I was curious one day and looked it up. Turns out it’s quite the rare bird and I’m not the only one who enjoys their rare flavor of sound.

I’ve been a fan of their sound from the first time a friend recommended I listen to “Deeply Disturbed”, specifically the Infect Remix 15 years ago. I don’t know if there’s some dimensional rift going on, but I’ve met very few people who know their music. And yet, the few people that I’ve met that do know them have been listening for as long as I have.

It’s strange. They’ve been making music for longer than Deadmau5 or Daft Punk, consistently doing new and interesting stuff, and they’ve barely made a dent on the map. They’ve even done several big collabs, but they just don’t seem to catch the fame. Their concert tickets are usually really affordable, too as a result, which is always nice.

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nostupidquestions·No Stupid Questionsbyotacon239

Does free healthcare access increase or decrease the need for medical personnel overall?

I could see it going either way.

With free access, people would be more inclined to go to the doctor for simple and small things, but in return would probably catch more serious issues early and have better access to treatment, therefor reducing the need for intensive and specialized healthcare.

Without, people avoid going to the doctor for small stuff, but end up having to go in with more complicated issues later on.

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beamng·BeamNGbyotacon239

I just realized this game will be in development for longer than both GTA V and GTA VI

I remember when the first BeamNG videos I found were by searching regularly for any GTA V development updates and came across a reloaded copy of the very first BeamNG development video claiming to be GTA V physics. I’ve been following this game ever since.

Here’s the original development video I saw for those who haven’t seen it: https://youtu.be/KppTmsNFneg

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tipofmytongue·Tip Of My Tonguebyotacon239

[FOUND] Film about bicyclist getting hit by a car and realizing every moment is a split universe

Edit: Spin (2004) 15-minute short film

I've tried for years to track this one down and will be genuinely impressed if anyone can figure this out.

It was about a bicyclist riding his bike down a hill, having a car start to pull out in front of him, think to look the other way halfway through, and hit his brakes. The bicyclist still hits the car, but he skims over the hood mostly unharmed, instead of hitting the flat side of the car, which could have easily killed him.

He starts thinking about the incident and realizes that due to quantum mechanics, he actually did get hit by that car on the flat side and die, because in another universe, the other driver didn't look and brake at the last second, because that neuron didn't fire in his brain. He starts to realize that this is happening all the time in every moment for all things.

It was a really beautiful film that was able to introduce the concept of the multi-verse with a really simple example. The final scene of the film shows the driving towards an intersection and the camera view split to reveal him driving both ways. The cameras follow both paths and they start to split as well. This goes on and shows a massive branching scene where his car is going in all sorts of directions at once with a grid of hundreds of different directions he could have taken.

I remember seeing the film around the year 2006. I'm pretty sure it was airing on IFC, but this could be wrong. I can't clearly remember if it was a short film or a movie, but my memory has it as a short film, something like 30 minutes. I saw it in 2006, but I don't necessarily know that it came out in 2006. I remember it looking like it was filmed with relatively modern equipment, likely after 2000.

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Three guys are running from the police...

…in a forest when they come across an old abandoned barn. They quickly run inside, with maybe seconds to spare before their pursuers catch up to the group.

Thinking quickly on their feet, one of them hops in an old potato sack. “Follow my lead!” The other two immediately grab their own bags and hide.

Moments later, the cops burst through the doors and begin looking for clues. One of them sees the pile of potato sacks and motions for one of the other officers. “I think I’ve got something.”

He kicks the first bag.

WOOF WOOF

“Oh. Weird. Just a dog.” They see another bag nearby and kick it as well.

REEEER

“Nah. Just a cat.”

They come across the final bag, about to give up and move on with their search, when they give it one last kick.

POTATOES

edit: fixed weird wording

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