Spyke
lemmy.world

Take your money and spend it somewhere else. That’s the only sound corporations can hear.

127
Obireply
sopuli.xyz

You're taking about wow. That's like telling a junkie not to buy their next fix.

89

Tell me about it. This was a long time ago but I remember one of my friends couldn't even go a day without doing his dailies. He wasn't even interested in WoW anymore, he was playing a bunch of other games. But he absolutely had to login every day just to do his dailies then log out and play the game he actually wanted to play.

This went on for months. When we asked him why, he would just say he didn't want to miss out and fall behind. Bro, you aren't even interested in the game anymore...

30

I just wanted to show some appreciation for sharing your experience. Speaking candidly about difficult subjects really can help people.

24

I don't game much either there's days.

I want to though. Nothing holds my interest like it used to. When a fromsoft game or a deep crpg comes out that isn't made by Larian I love every minute of getting sucked in but it's all over too quick and I'd rather play checkers with the wall than pull the lever on another digital skinner box. It doesn't appeal. It never did. Fuck off.

5

This is what I've been doing with Eve Online for about 10 years. I login every couple months just to make sure my training queue isn't empty. I don't even know how to pilot any of the ships I'm trained in now.

5
Blackmistreply
feddit.uk

Hey, I finally kicked my WoW habit.

I mean I started FFXIV right after, but it's a start!

24

Just keep it to one character. FFXIV gates your reward endgame. You can't just farm as much as you want. So you don't have to spend too much time keeping up.

But if you start running multiple high level characters you have a problem.

6
yiffit.net

It's already too late. The time for us to shut this shit down was Diablo 4. Now that Blizzard knows their fanbase of rubes will pay extra for a headstart, expect to see this as the norm for all future releases.

73

I'm at Disneyland with my family RN and we mainly came because this week was insanely cheap for hotels. My hotel basically touches the convention center and there is almost no one here for blizzcon. It's dying.

The conversations I've overheard are so sad. They all justify simping for blizzard like addicts. So much random misogyny too.

I used to love blizzard games but just the people I've listened to concern me.

36

It started long before. I remember boycotting d3 when the auction house came out and i stopped wow a decade ago because you are paying monthly for a savegame plus microtransactions.

I can buy way better indie games for that price or keep playing guild wars 2 which has no sub.

14

Short memories. As just an observer, the time to stop was at least "Do you guys not have phones?"

3

D4 was the first of their games to charge extra for early access by attaching it to premium editions.

5
lemmy.world

I didnt fall for it with diablo 4 this time, all my friends that blasted through it in a week are no longer playing and I can buy it when its $20 if at all.

Tired of anything from Activision blizzard at this point.

56

I had such hopium for diablo 4, but they just made the game worse with every patch. It was decently fun when it launched, but they introduced more tedium into everything each patch. Plus when the new season started and you had to do everything over again, it killed my enjoyment of the game

5
lemmy.world

If they didn't stop from abusive micro transactions, half-ass launches, mocking players about mobile phones, overworked devs, a sexist frat boy culture, women leaving over sexual abuse, or a employee who committed suicide (!)... then nothing will.

19

The average player doesnt know about any of this. The average player doesnt think about these things. The average player is not you or me.

8

WoW has micro transactions, including: level boost, several exclusive cosmetics (mounts, armors, weapons), exclusive pets.

You can also buy game time with cash and resell it for gold, so an indirect and limited cash for power, too. I know these have been around at least since BfA, dunno if Legion already had them

3

Not only that, this is by design. They want their early testers to be a small group of people who are heavily invested in the game, both mentally and financially.

Sure, a lot of people are going to be mad about being "excluded", but how many of them are going to actually boycott the expansion when it releases because of it? The ones are maddest are the ones who most want to play it and are unlikely to walk away.

There was always going to be a small group of players that got to play it before the majority of the playerbase. The only difference is the $90, and that price is well worth it to a lot of the big fans.

5
lemmy.ml

Poor Blizzard, they must be failing on hard times, after being bought for 69 billion dollars

39
Gorkreply

That's a nice amount of money right there.

6

Don't forget King, the actual lion's share of the value.

1

Can't wait for them do do it anyways and all the fans cave in because 'muh social escapism' gamers have some of the weakest spines, the most important point of boycotting g isn't being loud and whiney its to NOT BUY THE PRODUCT FOR FUCKS SAKE.

26
lemmy.world

I’m not defending it, or blizzard, and reading the title sounded yucky

But my quick understanding:

Expansion costs $50

Next level is $70 which comes with digital stuff, mounts, etc

Top tier expansion is $90, which comes with even more stuff

So a $40 difference from base or $20 from mid tier

It also comes with 30 days of game time, so that’s $15

Now we’re looking at $25 difference between base game. Or $5 difference between mid and top tier.

So it’s really like $5 for more digital stuff and early access, right?

It would have been better to just make two tiers. Charge $75 for everything including early access and don’t include game time. Cause subscribers are going to pay for that anyway. I guess because a month of access is hardly worth $15 operationally, it’s a nice way to up charge

I haven’t bought anything wow related in like 8 years. So I don’t have a horse in this fight. The title is just a little click bait (I don’t think anyone thought it’s $90 for only early access, and assume it’s part of a $90 game cost)

22
Gerblerreply
lemmy.ml

It's not early access. It's late access if you don't pony up the extra.

7
eoddc5reply
lemmy.world

Release date is whatever. It’s irrelevant what the date is. It’s set by the company.

If you can play on X date and everyone else on y. Then you’re playing earlier than the rest

Arguing otherwise is pointless

Essentially it’s $5 for early access over the mid tier. Or $15 more over the base tier. Plus a ton of other stuff included with that up charge.

2

I think the point they are making is a game like wow, if you start days later then everyone else then you are behind them. It's not like a single player game, if you're friends are doing end game and your stuck leveling, it sucks. Therefore everyone feels foreced to get early access.

6
lemdro.id

Who pre purchases this early? The release date is “on or before December 31, 2024. Lol

21
lemmy.world

Oh who cares anymore. Blizzard is going to do it, the players are going to lap it up with a smile. Just let it be and move on if it's not for you

20

Yup. Stop playing Blizzard shit, you assholes. They don't care about you, in fact, they don't care about anything but money.

6

I 100% understand the need to charge for these services, but how much profit this IP has generated should have secured all funding for future expansions and more economical pricing.

Subs should drop to $5mo with expansions starting off at $20ea. Hell make the "Classic" servers F2P.

I'm gonna make my own mmo, with a TCG and Furries.

19
lemy.lol

Why do mmo's always have the best trailers but the shittiest graphics?

16
Squirrelreply
thelemmy.club

So it's more accessible. You don't need to upgrade your PC regularly to play an MMO.

Beyond that, WoW is very stylized, and it's far from ugly. No, it's not realistic looking, but it is nice looking.

17

You know what age is beautiful stylized and can run on anything? The greatest game every made Deus Ex

1
tilgarereply
lemmy.dbzer0.com

I'm not sure if you have checked out WoW lately, but it's actually a pretty beautiful game. I think generally they want the tech specs to be a low barrier to entry for a game where they want millions of players playing concurrently. It also cannot be super heavy or things like raids and battlegrounds would chug.

13

One thing that Blizzard has always been good about it making games that can run on a potato. It'll look like crap and your view distance will be obnoxiously short, but you can run WoW on a potato of a laptop and still participate in the core gameplay. Obviously, there's lots of options to crank up the graphics to 11/10 if you have a powerful computer, but I really appreciate that they lower the hardware barrier to entry where they can.

12
lemmy.world

EvE Online used to win Best Graphics of the year frequently. I dunno if they still do. They're also the only MMO that I know of to use in game footage for their trailers. It would be nice if the gameplay was decent.

4
lemmy.world

Only if you want to be hyper efficient. If you want to roleplay a lowly jobber space captain, it's unnecessary.

3

For hype, obviously. WoW has literally done that since day 1, blizzard has done it for decades now.

3

So they can run on toasters AND spend the least on making the game?

"It's win-win" -shareholders

-1
lemmy.world

World of Warcraft: The War Within was announced alongside two other expansions as part of the Worldsoul Saga at BlizzCon 2023, and first impressions from players seem to be pretty positive, with one notable exception: nobody's happy about the idea of paying $90 for three days of early access to the new content.

There are three ways to purchase The War Within. You can get the $50 base edition, or you can upgrade to the $70 heroic edition if you want access to a bonus mount and transmog set. Or, if you want even more digital goodies, you can grab the $90 epic edition, which includes some other tchotchkes, plus 30 days of game time, guaranteed access to the beta, and three days worth of early access to the expansion itself.

It's three days early, and the $90 includes a bunch of other stuff.

If you don't want to pay it, don't.

The only downside in the article is other people might get it. The less people who buy it the less it matters

So just have guilds boycott it

15
Obireply
sopuli.xyz

Three days headstart if you're playing competitively is huge. Is this preaccess going to allow people to start leveling? If so literally all hardcore guilds will require it from their raiders.

15
Sydiusreply
lemmy.world

If they do things like they have for the last few expansions, neither raids, neither ranked pvp, neither mythic+ will be available in the first 2 weeks or more.

Realistically you will have more than enough time to level a character to max, maybe even two.

It still doesn't make it right, or acceptable, but it's more than enough to bash Blizzard for being greedy.

4
Obireply
sopuli.xyz

Gotcha, I haven't played for many years by now so didn't know, back in my days the race started the moment the xpac released, from what I remembered. That still leaves things like realm first top level achievements and stuff like that, no?

0

I think the last time realm first achievements were a thing (for anything other than raids) was in Lich king, but I might be mistaken.

Since I wrote my previous comment, I thought about it, and there are advantages for starting earlier. Reaching max level gives you access to world quests, which can be a source of gear and reputation. It also leaves you more time to complete the weekly objectives before the next reset. If I recall correctly, last time (the launch of Dragonflight) you got an item you can use to increase the power of a piece of crafted gear.

For the average player it doesn't really matter, but for the world first racers, it might.

1

Yup. Headline is a bit misleading. But I guess saying $40 extra which includes a $10 game time voucher and guaranteed beta access doesn't grab attention the same way.

8

I mean, yeah...?

If wow is the only game you play, and you have spent decades on it, it really is no money at all.

It still doesn't make it right to lock the release behind a 90€ purchase.

7

Blizz is making increasingly more shitty games, and without shame also increases the price in tandem with the shittyfication. People should have understood it by now, but for those who haven't, it's time to abandon ship.

13

It's very shitty. Starfield did this, but it's not the same to do it for a singleplayer game than to do it for the competitive multiplayer part of the fanbase who will try to rush the expansion.

9

It divides the player base and ensures that ingame achievements like world-first DLC dungeon completion or boss kills are invalidated or at least muddied within the community.

Just look at Diablo 4, it had a similar system and all it did was kill the hype. Not that I think D4 would have been a staple without that crap, but it certainly felt like it was damaging the reception even further.

D3 was also a dumpster fire at release, and yet Kripp and Krippi's co-op run for world first Inferno Diablo HC is legendary. One of the very few positive talking points about that game.

3
lemmy.world

I had a friend who paid $100 apiece for 2 "Collectors" versions of the Warhammer MMO 15 years ago. We were both in the beta. I knew it sucked. He had delusions of being a guild leader.

7
Schal330reply
lemmy.world

I think one of the great things about the WAR collectors edition was that you got some excellent merch with it. You got a metal figure (worth around £40 these days), a really good art book, a mousepad (I used mine for many years) and a graphic novel. Sure the MMO was a failure largely in part because EA acquired Mythic and forced the game out the door, but the collectors edition was well worth its price for people that love Warhammer.

The cost Blizzard are charging for a game with digital assets that cost nothing to duplicate is genuinely awful.

15
talreply
lemmy.today

Okay, I gotta ask, since it's been bugging me for years. I don't really understand the Warhammer franchise.

I never ran into products in the franchise in the 1980s and 1990s in the US. Dungeons & Dragons yes, Warhammer no.

But I kept crashing into people who talk about it online, and tons of products in the franchise. However, it seems to be a large number of not-that-wildly-successful products.

I can think of products that have had lots of derived products in the franchise, like Star Wars. But there there was one very successful initial trilogy of movies, and those spawned follow-on products.

Or Tolkien's Lord of the Rings. Like Warhammer, that's a UK-originating franchise, but like Star Wars, there was an enormously successful initial product.

Those drew people into the franchise, made the fanbase what it is.

But I'm not really aware of an equivalent for Warhammer. There are some that are pretty good within their niche, like the Total War games. But those didn't start the franchise.

Is the scene driven by Brits who fell in love with the physical board game? Or what was it that gets people enthusiastic about the series? Like, what is it that is getting people into it?

I don't hate it, but most of the games I've seen don't really blow me away (even in genres that I'd normally tend to like, like the Battlefleet Gothic: Armada games).

3
literature.cafe

Absolutely absurd profit ratios on the figures, and that's before they start selling you rule books and paints. The novels are cheap to produce as well.

Warhammer is a tabletop wargame franchise. Everything else is an ad for the toys war game miniatures.

Let me put it like this:

A popular console game might cost $70 now, take hundreds of thousands of man-hours to make, and still might flop and be terrible.

They sell boxes of Imperial Guard squads, little plastic army men, for $40. You need like, ten of them for the screening units of a low-point army.

8
lemmy.world

True, the profit margins in the plastic stuff is obscene. Which is why they'll never allow a computer version of the table top game.

4
talreply
lemmy.today

Okay, so thanks to you and @[email protected] for the explanation, but follow up question:

Okay, so is the Warhammer boardgame (well, okay, tabletop game, not sure if boardgame is the right term) mostly the province of the groknard crowd, people who are really into specifically wargaming? Or is it more that people like the painting aspect of it, kind of like assembling models, and just that Warhammer lets you can play a game with your models when you're done decorating them?

My general impression is that hex wargaming has generally been on a decline over about the past thirty years or so. I think that some of that might be just that computers permit for simulations that don't require simplified models and that may have eaten some of the market. But point is, if there was a big crowd that really liked tabletop wargaming and was gung-ho on having stylized, turn-based gaming, I'd think that places like, oh, Matrix Games that sell a bunch of computer turn-based strategy wargames would be selling competing wargame products like hotcakes; competitors wouldn't have to worry about cannibalizing a market. But there's no comparable franchise that I'm really aware of.

2

You don't HAVE to buy the plastic models. You can use anything to represent the units.

But a LOT of players love painting.

2

I remember discovering Warhammer when I was a teenager and thinking how cool it all looked. And then I saw how much it would cost and I until this day have the same dilemma some 20+ years later.

3

I think the computer games are what really helped get the franchise going internationally. I remember my first contact with the franchise was the first Dawn of War, which I really enjoyed, but I think it was only around the time of Dark Crusade that I got to know more about the actual tabletop/miniature game. Being a filthy south american, the official miniatures were and still are completely out of my monetary reach.

I put a lot of emphasis on that aspect of the computer games driving interest because Warhammer Fantasy never had anything as successful as Dawn of War or Space Marine, at least not before the Total War games (which arrived after Fantasy was ditched). Also, for a number of years, 40k grognards will tell you all about the shitty rules of Xth edition (6, 7, 8, 9, whichever), times during which some competitors started showing up. Two notorious competitors to 40k proper, in being sci-fi, are Infinity and Warpath. Within the niche of board/wargames and miniature skirmishes, they're known, but you'll be hard pressed to find anyone outside that niche to have ever heard of either. Neither has a videogame which "normies" can play and get to know about the respective universes.

1D4chan has a lot of info on GW, including early history

1

gamers are such abused losers, they like being extorted and get mad when you point out they are

your games are shit and overpriced, you're deluding yourself saying otherwise

6
lemmy.world

Don't worry... The YouTube content creators you watch and support will do it for you.

6
lemmy.ca

This is stupid, but that's an awful title. It's not $90 for early access.

Base edition ($50.00USD):
-the expansions
-a level 70 character
-500 "trader's tender"

Epic edition ($90.00 USD):
-the expansions
-a level 70 character
-1000 "trader's tender"
-a flying mount
-a transmorg/cosmetic set
-beta for the war within (does not save progress on the real servers)
-3 days early access to release of War within
-30 days of game time
-an in-game pet
-an in-game toy
-a hearthstone effect.

So it does cost $40 more for the bundle that contains those three days, but it also includes $15.00 worth of subscription-time, and a lot of other micro-transactions. Those microtransactions could be considered either completely worthless, or they could be considered to be worth more than $25.00 USD

6
pseudonymreply
monyet.cc

Wait, maybe I'm ootl, but you buy the game and you get a L70 character? So you not start at L1 anymore?

2

Correct. if I'm not mistaken (and i could be) its just an incentive to re-roll your class for the xpac without having to do monotonous work. so for awhile now xpacs come with a character boost. it's also a way to get your friend into it by them being able to play with your main if you didn't want to level a brand new character.

2
lemmy.stuart.fun

But look, guys, you asked for this by saying you want us to pay staff better. We will, but first we need to increase some prices heavily because I only took this CEO job because of the juicy bonus and I'm definitely not giving that up. Would you? And don't forget the board we're so lucky to have who need their stipends and stock grants etc, lest they find other companies willing to bow to their demands. We wouldn't be who we are if we didn't keep paying the top dogs top dollar.

4
nlm
literature.cafe

I just can't help feeling that this is a tad overblown..

I'm going to buy the expansion and sure it would be nice to be able to play it as soon as possible but I don't see myself paying extra for that

I dont have a problem with people wanting to though.

4
lortyreply
lemmy.ml

You don't see the problem with people getting into a new expansion early?

1

Sure, it would've been better if they didn't add a three days head start but I still don't really think it's quite the catastrophy everyone makes it out to be.

It just won't affect me in any way. I don't rush to max level, don't care for world's first and so on.

So, meh, it just doesn't feel like it's THAT big a deal.

0

Welp, that's going to be the new way that games raise prices. Game upfront costs have never been keeping pace with inflation, while game development costs constantly rise, so they're always inventing new ways to raise the price. Going forwards, every game will use this strategy of "oh look, our game is still under $90US, but if you want to get into the "pre-release beta" you have to pay for the $120 PreRelease Deluxe Premium Launch" which effectively will mean "game launch date is a lie, launch date is really just price-cut-to-old-price date".

1
lemmy.world

If you don't want it, don't buy it. I hate this idea but in also too competitive to not buy it.

If you don't like wow, then don't play it. Spending minutes of your life to tell everyone about how much you hate something is just sad.

-1

When something you desire, or that you are invested in, is thrown around like hot garbage, you can and should complain. One should always call out shitty company practices what they are: shitty practices looking for a quick buck. It might not change anything in the end, but at least it can't be said that "nobody cared"

2
Sanyanovreply
lemmy.world

World of Warcraft is good.

Terrible that Blizzard decided not to continue Warcraft the RTS along with it.

It's a big loss, and I understand you. But WoW fans formed a culture that is no inferior to that of Warcraft fans. If anything, we should celebrate the history of the Warcraft world still rolling, and calling for Warcraft IV. There's a lot to update.

8
kbin.social

Gonna play a bit of devil's advocate, think of a popular MMO like an amusement park, selling a service that several people are using at once, a service that has a certain capacity, and that the quality of that service tends to degrade the more full that capacity is. Long wait times in lines, crowded, noisy, messy. MMO's have the same problems, and emphatically more at expansion launch.

Both services are also focused on immersion, and experiences are much improved when it's not crowded. An early access pass for an amusement park has to be prohibitively expensive or limited to achieve a good experience.

Blizzard's shit, but if FF14 did something like this I'd probably go for it.

-11
lemmy.ml

Amusement parks can't just spin up extra servers to handle load at peak times. Video games can. Also there is not a complex economy and ranking system that pits guests against each other at an amusement park.

The comparison is not even remotely reasonable.

4

They also need bandwidth infrastructure. Like theres reasons ff14 stopped sales of its new expansion instead of just "spinning up extra servers". Theyre not installing a direct line from your house to their server, data from around the world is converging on data centers through utility data lines.

1

Your points doesn't make his points invalid. And the other way arround.

0